jpeter15 wrote:You are wrong about increased odds on the next turn. You suggested I take 2 troops away from the attack for the bonus while next guy up from your team could put down 3 or 4 in defense depending on if I got him below 12. So.... I attempted an 8v3,2 which of course failed. Next player on my team had a -1 bonus so he gets a 2 deploy. Your suggestion would have had
10v6(or 7),2
what I did was 8v3,2
Which are better odds?
abuot rolls, you started attack 4+3 = 7 ( not 8 ) vs 3,2 becasue I killed 1 your stack the turn before. 7 vs 3,2 = 55% , if you dropped 1 on easy beach 1, easy beach 4, german grenadiers 3, then you would have 2 times 4 v2 to reduce moonchild on 11 and green would have 4 (from fort) plus 3 already on his region plus 2 from drop = 9 vs 6,2 = 47%. or, you should just drop fort green and left moon with 12. in that case you would have 6 (your drop/fort)+3(on his region)+2(his drop) = 11 vs 7,2 = 59%.
so, you had solution with 59% (more than 55) without reducing moon on 11, or other one solution wuth 47% but with benefit that you reduced moon to 11.
jpeter15 wrote:Also, you fail to take into account we were in a huge hole in the game since my partner started with a -1 bonus, you guys got the start in a 12-territory-start game and started by rolling something like 6-2.
I am not suggesting you guys are only doing well due to luck or fortune, but I think its pretty ridiculous to say that you are winning the game due to our incompetence.
Also, calling me out multiple times for poor play in a public thread (when you are wrong, no less) is pretty low-class. Especially after I sent you a PM explaining my thought on that move, said that your logic had merit and in retrospect could have been the better play, and then commented on how tough KORT has been and how you have all handled yourselves with class.... Speaks volumes, josko.ri
I already explained reasons why I put it into public thread- wanted to prove that it is not all about bad dices (like it was commented by tofu members for EVERY games which ended until now-noone commented any mistake in playing, but everyone like to comment bad dices), but is also about some playing mistakes you did. in the case of D-Day your probably lost game is connection bad drop+mistakes in playing, not only bad drop. maybe you didnt realized, but moon and me lost 6 stacks by attacking 2 times 5 vs 1 uss arkansas 3, so it s not that only you had bad dices.
the reason why I used D-Day for example of playing mistakes is that I am in this game and can see that mistakes. how can I comment playing style of some games that I am not in? of course that I can only comment the games I am in because in these games I know what is going on. if I noticed mistakes in some other games, I would public these games, not D-Day, just for PROVE that it is not all in bad dices, like tofu's comments are intended.