Game #7508973: 8 Players,
Quadruples,
No Spoils,
Sequential,
Chained,
Fog
Help
Play States
Play By Clickable Map
Deploy: Click on territory to deploy, choose number to deploy and click again to make deployment
Assault: Click on a territory to Assault from, then on a territory to Assault (right click to Auto Assault)
Advance: Click on conquered territory to choose to advance, choose number to advance, then click again to advance. Click on conquering territory to advance zero.
Reinforce: Click on a territory to Reinforce from, then on a territory to Reinforce to. Click again to confirm.
Play By Keyboard and Mouse
N Key: Skip to next game, Jump to next game
B Key: Begin Turn
E Key: End Deployment, End Assaults, End Reinforcement
L Key: Later (decline to play spoils)
W,S Keys: Increase/decrease troop quantity (slow)
Q,A Keys: Increase/decrease troop quantity (fast)
Mouse Wheel: Change troop quantity by scrolling over the selected region.
CTRL Key + Click: You can always use CTRL-click instead of the right mouse button.
Middle Click: To advance to next stage (Begin Turn, End Assaults, etc.) click the middle mouse button anywhere on the map.
- Players
- 8
- Game Type
- Quadruples
- Slots Per Player
- 1
- Initial Troops
- Automatic
- Play Order
- Sequential
- Spoils
- No Spoils
- Reinforcements
- Chained
- Fog of War
- Yes
- Trench Warfare
- No
- Round Limit
- None
- Round Length
- 24 Hours
8 |
|
Quadruples |
In Quadruples games, four players team up against other teams. The last team alive wins. |
Automatic |
Regions are randomly distributed at the start of the game and each region starts with three troops. |
Sequential |
A player is selected at random to go first and then subsequent players follow in turn. During a team game the play order alternates between the teams. |
No Spoils |
There are no 'spoils' in this game. |
Chained |
At the end of your turn you can reinforce once from one region to another (they must be connected by regions that you own). |
Yes |
Fog of War masks enemy positions that are not adjacent to your forces (or your team's forces). It also masks region and zone names in the log |
No |
You can only assault from regions held since the start of your turn. If you conquer a region during your turn you cannot assault from it until your next turn. |
None |
|
24 Hours |
Each player has up to 24 hours to complete a turn. You will get an email notification when it is your turn to play. |
Regular
|
Regular leaderboard scoring is in place for this game |
| WWII Australia: | 66 Territories, 10 Continents, Min Reinforcements: 3 | |
Toggles change the setting temporarily, other settings are saved on a per map basis. For site-wide settings see our
Game Settings page.
2010-08-25 20:05:29 - Game has been initialized
2010-09-28 23:05:52 - Foxglove eliminated trapyoung from the game
2010-10-06 20:29:23 - Foxglove eliminated jpeter15 from the game
2010-10-08 20:22:18 - Foxglove eliminated sonicsteve from the game
2010-10-10 21:36:54 - niMic eliminated Knight2254 from the game
2010-10-10 21:36:54 - agonzos, Foxglove, niMic, chipv won the game
2010-10-10 21:36:54 - sonicsteve lost 23 points
2010-10-10 21:36:54 - jpeter15 lost 23 points
2010-10-10 21:36:54 - trapyoung lost 23 points
2010-10-10 21:36:54 - Knight2254 lost 23 points
2010-10-10 21:36:54 - agonzos gained 23 points
2010-10-10 21:36:54 - Foxglove gained 23 points
2010-10-10 21:36:54 - niMic gained 23 points
2010-10-10 21:36:54 - chipv gained 23 points
2010-08-26 03:58:47 - Foxglove: hello, delicious friends!
2010-08-26 03:58:58 - Foxglove: (I've decided this is to be my standard TOFU/KORT challenge greeting.)
2010-08-26 15:44:57 - Knight2254: MOOOOOOOOOO
2010-08-26 20:17:01 - agonzos: happy hunting everyone!
2010-08-31 23:32:01 - Knight2254: This game moves so slow I don't even think I need to snapshot this thing. A turn a day and we'll be done by next year sometime. =p
2010-09-01 04:17:09 - Foxglove: haha, I think I'm keeping both my work and home laptop screenshots in sync.
2010-09-01 04:17:13 - Foxglove: quite convenient, actually :P
2010-09-01 15:33:35 - agonzos: not worry Knight ... the way I'm rolling my dice in this game I won't be around for long :P
2010-09-04 20:34:14 - josko.ri: do you only deploy or some attacks was here. cmon, it s not interesting to be spectator in this game - 8 turns without any region conquered :(
2010-09-04 20:34:29 - josko.ri: go COWS
2010-09-10 14:58:11 - agonzos: foxglove for agonzos
2010-09-11 23:22:51 - josko.ri: wow foxy nice turn :) go kort!
2010-09-12 02:32:18 - Knight2254: good dice much foxy?
2010-09-12 04:28:49 - Foxglove: about as nice as your NYC dice, Knight ;)
2010-09-15 23:50:52 - Masli: sssssttttttttt fox, knight is on our side.......
2010-09-16 04:57:12 - Foxglove: if only :P
2010-09-18 07:40:37 - trapyoung: CoF for Trap (he's away for a while on a personal matter)
2010-09-22 14:51:50 - jpeter15: jakewilliams for jpeter15
2010-09-28 23:06:37 - Foxglove: gg trap
2010-09-28 23:08:28 - josko.ri: finally... congrats ;)
2010-09-29 01:02:21 - trapyoung: [insert generic dice complaint]
2010-09-29 01:02:43 - trapyoung: gg, this one stings
2010-09-29 02:34:34 - Knight2254: I've stayed out of this so far, but honestly, you have no class josko. Totally uncalled for comment especially with you not in the game.
2010-09-29 02:48:06 - Knight2254: We had this game locked down until we got absolutely decimated by the dice. To post 'finally' as if this game was never in the balance is sheer rubbish. I've got a lot of respect for KORT, I just hope the skills you bring to the table outweight the
2010-09-29 02:48:53 - Knight2254: *outweigh the negative press and feeling you evoke
2010-09-29 06:17:25 - agonzos: guys, let's get past this ... Josko's comment was nothing and would have been considered completely harmless if the past baggage in this challenge hadn't occurred
2010-09-29 06:20:39 - agonzos: in fact, foxy had just posted "finally" in private chat right before josko's comment
2010-09-29 06:21:12 - agonzos: he was NOT trying to imply that this game was "never in the balance" ... he was referring to the fact that we have been taking shots at eliminating trappy for the past few rounds and coming up just short each time
2010-09-29 06:22:32 - agonzos: I think we all can agree that this was a well fought game ... the dice were heavy against us in the beginning (especially mine) which gave you guys an early advantage
2010-09-29 06:23:42 - agonzos: then you are absolutely right that the dice took a hard turn the other way, which allowed us to get back in this game
2010-09-29 06:26:10 - agonzos: this game is still not over, as the dice can always swing back the other way (knock on wood)
2010-09-29 06:30:53 - agonzos: in any case, let's not over inflate this any further ... i know that under the circumstances, comments can be honestly misinterpreted ...
2010-09-29 06:31:34 - agonzos: but I can assure you that we have a lot of respect for how well these games have been played
2010-09-29 07:07:16 - josko.ri: you understood me wrong. with "finally" I wanted to say that finally happened what I expected to be much earlier, by watching and reading game log outside, as trap had long time 1 region. nothing negative it was, I wonder why you took it so negative
2010-09-29 21:12:20 - jpeter15: gg guys
2010-10-02 19:55:47 - Foxglove: gg
2010-10-03 12:40:23 - jpeter15: jakewilliams for jpeter15
2010-10-03 23:00:59 - chipv: MrBenn for chipv
2010-10-03 23:10:06 - MrBenn: Hmmm.... not too sure whether it's best to try for cyan in the middle, or go for grey in East Indies...
2010-10-03 23:11:01 - MrBenn: Dammit... that was supposed to be in the team chat, but I'm logged on as me and not chip....
2010-10-03 23:12:26 - MrBenn: Strange that I can still see a "teammates" checkbox: http://gyazo.com/7629e1ab212ddbb07df19af91c06e163.png
2010-10-03 23:12:42 - MrBenn: Ho hum
2010-10-04 05:40:07 - sonicsteve: Mr Benn - look into the eyes, not around the eyes, look directly into the eyes...you're Under! Now attack green, and when you've finished attacking you'll come out of the trance and feel perfectly normal.
2010-10-05 04:52:25 - Chariot of Fire: You can see "teammates" checkbox coz u originally opened the window logged in as chipv so u could see the map and read the chat. Then u went off doing your multi business, forgot that u were now MrBenn, returned to the open window of this game and voila
2010-10-05 04:52:40 - Chariot of Fire: ;-)
2010-10-05 04:55:23 - Chariot of Fire: (tho it would be odd if the team mates checkboz was still evident after posting your first line of chat, as that would cause the page to refresh under the now active cookie of MrBenn)
2010-10-10 20:23:06 - Knight2254: good game
2010-10-10 21:36:29 - niMic: gg lads