Moderator: Cartographers



no need, i was jsut curious, i would prefer to see it go to neutral, since hte desert would eventually kill everyone in realitywcaclimbing wrote:down to 1 left, just like on AoR Magic. should I clarify that in the map key?gimil wrote:For hte -1 on the desert, will you be losing armies until you have 1 left? Or until you fo down to neutral 1?
Top Score:2403natty_dread wrote:I was wrong
is that possible with the code? I thought it could only do it down to 1. Cause turning to neutral would be pretty cool.gimil wrote:no need, i was jsut curious, i would prefer to see it go to neutral, since hte desert would eventually kill everyone in realitywcaclimbing wrote:down to 1 left, just like on AoR Magic. should I clarify that in the map key?gimil wrote:For hte -1 on the desert, will you be losing armies until you have 1 left? Or until you fo down to neutral 1?

I don't know, I kinda like the idea of them going neutral. I think it would add to the gameplay. The problems you cite don't seem like a big deal to me.wcaclimbing wrote:is that possible with the code? I thought it could only do it down to 1. Cause turning to neutral would be pretty cool.gimil wrote:no need, i was jsut curious, i would prefer to see it go to neutral, since hte desert would eventually kill everyone in realitywcaclimbing wrote:down to 1 left, just like on AoR Magic. should I clarify that in the map key?gimil wrote:For hte -1 on the desert, will you be losing armies until you have 1 left? Or until you fo down to neutral 1?
EDIT: on second thought, I think turning to neutral might break up the flow of the game too much for me to like. You would be spending all of your time repairing your lines, you wouldn't have any armies left to do everything else. All of your armies that would normally be used for attacking would instead be used to fix your fort chains and heal your empire. Sounds like leaving them at 1s would be the best way to go. what do you think?
you can either kill all of them no matter how much are on them (killing neutrals) or get them down by a certain amount until it has dropped to 1 left. there is nothing in between yet. so no, for now it's not possiblewcaclimbing wrote:is that possible with the code? I thought it could only do it down to 1. Cause turning to neutral would be pretty cool.gimil wrote:no need, i was jsut curious, i would prefer to see it go to neutral, since hte desert would eventually kill everyone in realitywcaclimbing wrote:down to 1 left, just like on AoR Magic. should I clarify that in the map key?gimil wrote:For hte -1 on the desert, will you be losing armies until you have 1 left? Or until you fo down to neutral 1?
EDIT: on second thought, I think turning to neutral might break up the flow of the game too much for me to like. You would be spending all of your time repairing your lines, you wouldn't have any armies left to do everything else. All of your armies that would normally be used for attacking would instead be used to fix your fort chains and heal your empire. Sounds like leaving them at 1s would be the best way to go. what do you think?
This si the only problem i see with the map so far. I would prefer to not have the decay because i think it would be annoying to keep having to repair your fortifcation lines and stuff, i think it would be more fun for it just to go down to 1.militant wrote:I really like it, the graphics are amazing, just one little thing about the legend is there is no "s" on army, where it says "Be careful, the dessert is dangerous..."

For the grass, it is:gimil wrote:wc is it a noise overlay or a texture overlay youve done?
