Blitzaholic wrote:I would vote for B, but see no poll
Blitzaholic...what are u talking about.
Moderator: Cartographers
cairnswk wrote:Poll Results
How Should Napoleon's Waterloo map be represented?
A. Standard Risk Style Territory Map like Classic 30% [ 8 ]
B. Standard Risk Style Using Different Shapes for Artillery, Cavalry, & Infantry 57% [ 15 ]
C. An Attack line map like Pearl Harbor with icons 11% [ 3 ]
D. Another Option - please explain in thread. 0% [ 0 ]
Total Votes : 26
asl80 wrote:beautiful, beautiful
unless this is already finished, i'd like to see the road look not so 3d/round edged
lanyards wrote:
Concerns:
1) On the small map, the following coordinate numbers go off the map when having three or more digits: Ziethen 05, Ziethen 06, v. Blucher 03.
To fix the Ziethens, you can switch the army circle with the Calvary graphic. For the v. Blucher 03, it doesn't go off for three digits, and I don't think that four digits will be necessary. So I don't think you will need to change that one.
2) On the large map, I'm thinking you will either have to make your army circles one pixel longer or one pixel shorter for heighth and length. The army count is always either one pixel too far down or too far up, and always too far left or too far right. It is impossible to have to coordinates centered.
--lanyards
lanyards wrote:http://h1.ripway.com/lanyards/WaterlooXML.txt
cairnswk wrote:yeti_c wrote:Still loving this map Cairns... just thought I'd drop in to say great work...
C.
Appreciate your thoughts yeti_C!
lanyards wrote:http://h1.ripway.com/lanyards/WaterlooXML.txt
cairnswk wrote:lanyards wrote:http://h1.ripway.com/lanyards/WaterlooXML.txt
Lanyards....just some errors if i can advise...aftrer using Kevin C checker.
1. wellington needs to be able to attack U01?
2. B08 can attack B05? It shouldn't be able to?
3. L06 can attack L03 but not L04?
That's all i could find for now, please check again.
I gotta say, with those bobmardments and cavalry, you've done a fantastic job with this xml. Be very proud of yourself.
lanyards wrote:cairnswk wrote:lanyards wrote:http://h1.ripway.com/lanyards/WaterlooXML.txt
Lanyards....just some errors if i can advise...aftrer using Kevin C checker.
1. wellington needs to be able to attack U01?
2. B08 can attack B05? It shouldn't be able to?
3. L06 can attack L03 but not L04?
That's all i could find for now, please check again.
I gotta say, with those bobmardments and cavalry, you've done a fantastic job with this xml. Be very proud of yourself.
Thanks. The cavalry was very complicating and confusing, and I didn't expect to get too few errors. But about the ones you found:
1) You are correct, I'll fix that.
2) No, it should be able to. B08 borders B10 which borders B05. Right?
3) L06 borders L02 which borders L03, so it should be able, but it should not be able to attack L04. Please correct me if I'm wrong.
What is this Kevin C checker? Where do I find it?
Thanks for the help.
--lanyards
pepperonibread wrote:Shouldn't it be a .xml file?
lanyards wrote:Sorry 'bout that. Heres the real one:
http://h1.ripway.com/lanyards/WaterlooXML.xml
--lanyards
Users browsing this forum: No registered users