Conquer Club

Friends Close V Enemies Closer - (7/32) - 25 TEAMS NEEDED

Tournaments that are no longer happening

Moderator: Tournament Directors

Forum rules
Please read the Community Guidelines before posting.

Who do you like to keep closer Enemie or Friends?

Enemies
5
29%
Friends
9
53%
I dont have any enemies or friends
3
18%
 
Total votes : 17

Friends Close V Enemies Closer - (7/32) - 25 TEAMS NEEDED

Postby tentamu on Fri Nov 16, 2007 10:56 pm

FRIENDS CLOSE V ENEMIES CLOSER


Signup Rules

Non-premium members can join but it is recommended for premium members only as four games will sent out each time. All players must join games within 48 hours of PM being sent. If you dont join your games within 48 hours a -2 point total will added to your point total, if in another 12 hours you have not joined you will be dropped from the tournament.

When signing up put your name and your teammates name with a team name.

Tournament Setup

This is both an individual tournament and team tournament. You will earn points as an individual and as a team. A total of 32 teams are needed, with 2 players to a team. There will be 2 conferences and 4 divisions. 8 teams per division, 16 teams per conference. Teams will be asigned to divisions randomly (Random.org).

Each Team will play following amount of games: (53 games)
Play everyone in division three times. (21 games)
Play everyone in conference (other division) twice. (16 games)
Play everyone in non-conference once. (16 games)

Each Individual will play following amount of games: (78 games)
Player everyone in division two times. (30 games)
Play everyone in conference (other division) once. (16 games)
Play everyone in non-conference once. (32 games)

Point Breakdown

Points awarded on an individual bases. Team games award points to both individual and the team. Individual games only award points to the individual not the team.

3 points for a team division win.
-2 point for a team division loss.
2 points for a team conference win. (non-division)
-1 point for a team conference loss. (non-division)
1 point for a team non-conference win.

4 points for an individual division win.
3 points for an individual conference win. (non-division)
2 points for an individual non-conference win.

*Multiplier* - points are multiplied when playing teammate.

Advancement

After all games are played there will be a bracketed tournament for both teams and individuals. Both tournaments will be single elmination tournaments.

4 points for all tournament wins.
-2 points for all tournament losses.

Team Tournament Setup

Top three teams from each division advance to conference championships.
Teams will be ceeded based on team overall points.
Top two teams get bye in first round.
Each conference championship will have three rounds, winners of each conference championship will then play each other, for an overall winner.
No negative points given in final game.

*Multiplier* :
1st round x1 points
2nd round x2 points
3rd round x4 points
Final game x6 points

Individual Tournament Setup

Top 8 individuals from each division advance to conference championship.
Individuals will be ceeded based on overall points.
Each confrence champioship will have four rounds, winners of each conference championship will then play each other, for an overall winner.
No negative points give in final game.

*Multiplier* :
1st round x1 points
2nd round x1 points
3rd round x2 points
4th round x4 points
Final game x6 points

Awards!!!!

Following awards will be given out.

Overall Winner (individual) : After all tournaments are played this will go to the overall point leader.
Best Team : Goes to the team that wins the tournament
Best Individual : Goes to the individual that wins the tournament

Map Setup

Map: Random
Game Type: Standard
Play order: Sequential
Cards: Escalating
Fort: Random
Fog: Random

Random items will be determined weekly and same for everyones games for that week. Will be determined using Random.org
Last edited by tentamu on Sat Nov 24, 2007 11:57 am, edited 8 times in total.
User avatar
Cook tentamu
 
Posts: 81
Joined: Sat May 05, 2007 2:34 pm

Postby tentamu on Fri Nov 16, 2007 10:56 pm

SIGNUPS SO FAR

1. Evil Semp/Mrs. Semper -
2. AAfitz/Cdmilliner -
3. Aesop Jones/nincrumpet - Excelsior
4. jennifermarie/killer619 - The Crazy Ones
5. kinnison/inkL0sed -
6. toto.fish/badnobed - Fatboyz
7. merz/hknox76 -
Last edited by tentamu on Sat Nov 24, 2007 11:56 am, edited 5 times in total.
User avatar
Cook tentamu
 
Posts: 81
Joined: Sat May 05, 2007 2:34 pm

Postby tentamu on Fri Nov 16, 2007 10:56 pm

for weekly schedule
User avatar
Cook tentamu
 
Posts: 81
Joined: Sat May 05, 2007 2:34 pm

Postby tentamu on Fri Nov 16, 2007 10:57 pm

for rankings
User avatar
Cook tentamu
 
Posts: 81
Joined: Sat May 05, 2007 2:34 pm

Postby tentamu on Sun Nov 18, 2007 7:58 pm

bump
User avatar
Cook tentamu
 
Posts: 81
Joined: Sat May 05, 2007 2:34 pm

Re: Friends Close V Enemies Closer - (0/32) - 32 TEAMS NEEDE

Postby Kinnison on Sun Nov 18, 2007 8:43 pm

This is HUGELY ambitious. I LIKE it. :) This is not a criticism, but an observation or three, and a couple questions...


1> Division Structure, Individuals: Will the individual divisions be the same as the team divisions, only with both team members in the division? i.e. if there's a team division with teams "AB", "CD", "EF", and "GH"; will there be an indie division with players A, B, C, D, E, F, G and H? Note that if individual divisions are randomly scrambled, some folks will gain an advantage playing their teammate more times than others...

2> I REALY LIKE the way you've approximately balanced team and indie points. On lookingit over, with team negatives, and higher indie points, you've made it quite difficult for a great partner to carry an indifferent partner into the INDIVIDUAL playoffs, something I was concerned about at first.

3> 131 games, 4/week. 33 weeks to run, plus playtime. I KNOW you have maps and cards set to random, but I'd seriously suggest doing something to manage game length. All you need is for one week, especially one of the late ones, to come up 'Circus Maximvs, no cards' and we're on the road to nowhere. ;) Simplest solution would be to make Escalating a mandatory lock-in... but you could leave it this way and keep fingers crossed.

4>*Multiplier* is only when playing teammate... so why is there a chart for it in team standings? Your team can't play itself. ;) I would suggest just making games against teammate (already 4 points, in-division, if question 1 is as I suspect) doubled?


tentamu wrote:FRIENDS CLOSE V ENEMIES CLOSER


as four games will sent out each time
Each Team will play following amount of games: (53 games)
Each Individual will play following amount of games: (78 games)

Map Setup

Map: Random
Game Type: Standard
Play order: Sequential
Cards: Random
Fort: Random
Fog: Random

Random items will be determined weekly and same for everyones games for that week. Will be determined using Random.org


Hunting for a partner willing to commit to this. I LOVE the idea.
User avatar
Lieutenant Kinnison
 
Posts: 1187
Joined: Tue Jul 10, 2007 5:27 pm
Location: Generation One Autobot HQ (or, Texas)

Postby Evil Semp on Sun Nov 18, 2007 9:04 pm

Evil Semp and Mrs Semper will play
User avatar
Corporal 1st Class Evil Semp
Multi Hunter
Multi Hunter
 
Posts: 8394
Joined: Sun Jul 02, 2006 8:50 pm

Postby AAFitz on Sun Nov 18, 2007 9:07 pm

if semps in with the mrs...so shall me and mine

aafitz and cdmilliner
I'm Spanking Monkey now....err...I mean I'm a Spanking Monkey now...that shoots milk
Too much. I know.
Sergeant 1st Class AAFitz
 
Posts: 7270
Joined: Sun Sep 17, 2006 9:47 am
Location: On top of the World 2.1

Postby Aesop Jones on Sun Nov 18, 2007 10:36 pm

Myself and nincrumpet are in. Excelsior, bitches~!

Team name: "Team Failure"
Last edited by Aesop Jones on Mon Nov 19, 2007 7:45 pm, edited 1 time in total.
User avatar
Sergeant Aesop Jones
 
Posts: 219
Joined: Wed Aug 15, 2007 4:05 pm
Location: Washington DC

Re: Friends Close V Enemies Closer - (0/32) - 32 TEAMS NEEDE

Postby tentamu on Mon Nov 19, 2007 1:56 am

Kinnison wrote:This is HUGELY ambitious. I LIKE it. :) This is not a criticism, but an observation or three, and a couple questions...


Thank you, was going for something different, currently running a smaller tournamant, so looking to do more. Thanks for input.


Kinnison wrote:1> Division Structure, Individuals: Will the individual divisions be the same as the team divisions, only with both team members in the division? i.e. if there's a team division with teams "AB", "CD", "EF", and "GH"; will there be an indie division with players A, B, C, D, E, F, G and H? Note that if individual divisions are randomly scrambled, some folks will gain an advantage playing their teammate more times than others...


You are in the same individual division as team division, exactly explained as above.

Kinnison wrote:2> I REALY LIKE the way you've approximately balanced team and indie points. On lookingit over, with team negatives, and higher indie points, you've made it quite difficult for a great partner to carry an indifferent partner into the INDIVIDUAL playoffs, something I was concerned about at first.


Yeah I was trying to design it to fit the theme, hopefully the system will work. Strong team will help, but overall invidivual peformance will win out.

Kinnison wrote:3> 131 games, 4/week. 33 weeks to run, plus playtime. I KNOW you have maps and cards set to random, but I'd seriously suggest doing something to manage game length. All you need is for one week, especially one of the late ones, to come up 'Circus Maximvs, no cards' and we're on the road to nowhere. ;) Simplest solution would be to make Escalating a mandatory lock-in... but you could leave it this way and keep fingers crossed.


This something I will probably be changing before games starts. I do want random maps for sure. Thanks for input, I will ponder this for sure.

Kinnison wrote:4>*Multiplier* is only when playing teammate... so why is there a chart for it in team standings? Your team can't play itself. ;) I would suggest just making games against teammate (already 4 points, in-division, if question 1 is as I suspect) doubled?


This is in individual play because you will have to play your teammate same amount of times as ever other individual in your division this is to seperate each individual or strengthen one single individual the whole theme idea.


Kinnison wrote:Hunting for a partner willing to commit to this. I LOVE the idea.


Yeah if i can ever to get it filled it should be intresting. Thanks for all your input.
User avatar
Cook tentamu
 
Posts: 81
Joined: Sat May 05, 2007 2:34 pm

Postby tentamu on Mon Nov 19, 2007 1:58 am

Evil Semp wrote:Evil Semp and Mrs Semper will play


signed up, need a team name.
User avatar
Cook tentamu
 
Posts: 81
Joined: Sat May 05, 2007 2:34 pm

Postby tentamu on Mon Nov 19, 2007 1:58 am

AAFitz wrote:if semps in with the mrs...so shall me and mine

aafitz and cdmilliner


signed up, need a team name.
User avatar
Cook tentamu
 
Posts: 81
Joined: Sat May 05, 2007 2:34 pm

Postby jennifermarie on Mon Nov 19, 2007 2:19 pm

Killer619 and I will join...we'll be "the crazy ones"
User avatar
Private 1st Class jennifermarie
 
Posts: 1316
Joined: Wed Mar 07, 2007 8:07 pm
Location: Indiana, USA

Postby Kinnison on Tue Nov 20, 2007 12:16 am

Kinnison and InkL0sed are joining...

Team name under discussion, we'll get right back to you on that. ;)
User avatar
Lieutenant Kinnison
 
Posts: 1187
Joined: Tue Jul 10, 2007 5:27 pm
Location: Generation One Autobot HQ (or, Texas)

Postby tentamu on Tue Nov 20, 2007 2:16 pm

signups added
User avatar
Cook tentamu
 
Posts: 81
Joined: Sat May 05, 2007 2:34 pm

Postby tentamu on Thu Nov 22, 2007 9:28 pm

still looking for more..tell your friends
User avatar
Cook tentamu
 
Posts: 81
Joined: Sat May 05, 2007 2:34 pm

Postby Toto.fish on Sat Nov 24, 2007 11:04 am

we will join this looks great

Toto.fish and badnobed
Fatboyz
User avatar
Sergeant 1st Class Toto.fish
 
Posts: 88
Joined: Sat Sep 01, 2007 9:38 am
Location: Manchester, UK

tourney

Postby merz on Sat Nov 24, 2007 11:14 am

please sign up merz and hknox76
User avatar
Brigadier merz
 
Posts: 64
Joined: Fri Nov 03, 2006 11:39 am

Postby sunshining on Wed Nov 28, 2007 5:28 pm

Jaseleo and Sunshining wil join
    Image
Corporal 1st Class sunshining
 
Posts: 688
Joined: Mon Oct 23, 2006 11:54 am
Location: the Netherlands

Postby Fireside Poet on Sun Dec 02, 2007 10:05 am

Fireside Poet and DIXIE are in.
Image
Click this logo for more information on joining!
User avatar
Major Fireside Poet
 
Posts: 2671
Joined: Mon Apr 24, 2006 1:49 pm

Postby khellendros on Tue Dec 04, 2007 2:50 am

Fireside Poet!? I thought you died or something.

on another topic khellendros and peanutsdad will take on all comers as The Dragon Lords
Image
User avatar
Private khellendros
 
Posts: 156
Joined: Wed Mar 07, 2007 5:16 pm
Location: Parallel Dementia...

Postby Kinnison on Tue Dec 04, 2007 4:29 am

Well, that gets us to 10 teams... Of course, tentamu has had to leave CC (see other threads), so we really need another tourney organizer.

Now, don't look at me, I've never run one before, I'd like to start a bit smaller, with less recordkeeping than this one will entail. In fact, I have a general plan for one, but there's a lot going on at the moment with work, the holidays, and at least one tournament more than was wise... ;) So it'll happen, just not right away.

As for THIS one... Anyone interested in taking over?
User avatar
Lieutenant Kinnison
 
Posts: 1187
Joined: Tue Jul 10, 2007 5:27 pm
Location: Generation One Autobot HQ (or, Texas)


Return to Abandoned

Who is online

Users browsing this forum: No registered users