KEYOGI wrote:KEYOGI wrote:It has been discussed and is not going to happen.
for fucks sake Keyogi, just lock the thread if its not open to discussion.
Moderator: Cartographers
AndyDufresne Posted: 18 Aug 2007 23:25 Post subject:
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The thread will stay open, as we'd rather have all the discussion about map sizes here rather than in various random topics.
--Andy
KEYOGI wrote:
KEYOGI wrote:
It has been discussed and is not going to happen.
hulmey wrote:Not to be a pain in the arse but if i want to rant and rave i can open up my own thread.
A discussion it is not, so as well as sticking it. Why not just lock it. After all it is a announcement by the management telling map authors that the sizing of maps is not gonna change!!
So whats the point of discussing, ranting or raving about it here
hulmey wrote:There have to be guidelines because otherwise you would get maps 3 times the size of a 14" monitor (grandstragey have about 4 of these). But we aint talking about huge huge maps but somewhere in the vicinty of World 2.1 which fits nicely on a standard 14" monitor.
Coleman wrote:I'd challenge that 80% of the maps moving through the foundry process are within the guidelines and have no reason, or desire, to go outside of them. Some that do only want maybe 10 more pixels.
And they are still smaller then World 2.1 even in the sizes they would like that is probably (or in DiM's case very directly) being denied them.
Edit: To go with your game developer analogy. DiM wants to make the high end graphic intensive games that only people with the best systems can play. There is still stuff out there for everyone else. They don't have to touch DiM maps.
hulmey wrote:i never heard such alot of shite Twill...I have a basic 14" monitor and i can play World 2.1 perfect it on, without the need to scroll down.
To be fair I understand their fear, but it seems like they keep thinking the 6(ish) of us that keep pressing this issue the most are the only people in the foundry and that the whole foundry is going 'to hell' with these big maps.
Twill wrote:that "they dont have to touch DiM's map" is exactly my problem - you are intentionally making maps which exclude people. one of best things about this site (in my opinion) is that I can play any map with anyone. What happens when all my cooler friends start hanging out on DiM's map because they have large screens and I get left playing in the sandbox because I came from the wrong side of the tracks? That's right, I realize that I'm a sad sad little man with a small screen.
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