for fucks sake Keyogi, just lock the thread if its not open to discussion.KEYOGI wrote:KEYOGI wrote:It has been discussed and is not going to happen.
Moderator: Cartographers
AndyDufresne Posted: 18 Aug 2007 23:25 Post subject:
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The thread will stay open, as we'd rather have all the discussion about map sizes here rather than in various random topics.
--Andy
KEYOGI wrote:
KEYOGI wrote:
It has been discussed and is not going to happen.
for real. this thread is not going to keep mapmakers from smashing their heads against the size limitations or ranting about CC lack of creative possibility.hulmey wrote:Not to be a pain in the arse but if i want to rant and rave i can open up my own thread.
A discussion it is not, so as well as sticking it. Why not just lock it. After all it is a announcement by the management telling map authors that the sizing of maps is not gonna change!!
So whats the point of discussing, ranting or raving about it here

To be fair I understand their fear, but it seems like they keep thinking the 6(ish) of us that keep pressing this issue the most are the only people in the foundry and that the whole foundry is going 'to hell' with these big maps.hulmey wrote:There have to be guidelines because otherwise you would get maps 3 times the size of a 14" monitor (grandstragey have about 4 of these). But we aint talking about huge huge maps but somewhere in the vicinty of World 2.1 which fits nicely on a standard 14" monitor.
agreed, but then, if you say 10px is ok, why not 20. If one map is given the extra, then everyone will ask for it because of course, their map is going to pwnage the azzk1nz off of everyone else's and people will only complain when it gets rejected.Coleman wrote:I'd challenge that 80% of the maps moving through the foundry process are within the guidelines and have no reason, or desire, to go outside of them. Some that do only want maybe 10 more pixels.
I will be honest, I don't know much about DiM's maps, but from what I have been reading and hearing, the *debate* is over maps that are so large they couldn't be squeezed into the *small* size map. If you can make a map which is 100 territories and 1000 by 1000 px but is still as playable on the small size, I would probably support you in that choice (I just think the huge size should be the last version rather than the first - expand a small map, rather than shrink a large one)And they are still smaller then World 2.1 even in the sizes they would like that is probably (or in DiM's case very directly) being denied them.
that "they dont have to touch DiM's map" is exactly my problem - you are intentionally making maps which exclude people. one of best things about this site (in my opinion) is that I can play any map with anyone. What happens when all my cooler friends start hanging out on DiM's map because they have large screens and I get left playing in the sandbox because I came from the wrong side of the tracks? That's right, I realize that I'm a sad sad little man with a small screen.Edit: To go with your game developer analogy. DiM wants to make the high end graphic intensive games that only people with the best systems can play. There is still stuff out there for everyone else. They don't have to touch DiM maps.
You can play the large map or the small map on that monitor?hulmey wrote:i never heard such alot of shite Twill...I have a basic 14" monitor and i can play World 2.1 perfect it on, without the need to scroll down.
who said the foundry was going to hell...it's going from strength to strength, but the small group of you is asking for pandoras box to be opened - once we start getting these large maps in, people will keep pressing for bigger and bigger ones.To be fair I understand their fear, but it seems like they keep thinking the 6(ish) of us that keep pressing this issue the most are the only people in the foundry and that the whole foundry is going 'to hell' with these big maps.
But they (or you in this case) are choosing to exclude themselves by not wanting to scroll. They could still play and scroll. It's not like DiM is making something so awesome your computer can't render it. (Believe me, he really isn't, I still am not sure I even like his latest map.)Twill wrote:that "they dont have to touch DiM's map" is exactly my problem - you are intentionally making maps which exclude people. one of best things about this site (in my opinion) is that I can play any map with anyone. What happens when all my cooler friends start hanging out on DiM's map because they have large screens and I get left playing in the sandbox because I came from the wrong side of the tracks? That's right, I realize that I'm a sad sad little man with a small screen.