Civilitas High - Game over: the good kids win

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homer_jay
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Re: Civilitas High - Lesson 5: PE

Post by homer_jay »

Maxleod wrote: Fri Aug 14, 2026 11:59 am But I still don't trust homer.
also, i don't think i've ever seen someone say they don't trust a player who is claiming to have gotten info that they're town. so you trying to tell us that my claim is false? you think i'm lying about you being town?

this is why i was so sure you're scum... everything you've done points to you being scum. except for the investigation results i got... so i guess i have to believe you're town. just apparently the worst town player possible
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Djfireside
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Re: Civilitas High - Lesson 5: PE

Post by Djfireside »

Here is what we have so far

Homer - Geek - COP
Reading through the days and your posts your logic does seem to hold water. Reading your responses throughout the days do match what you are noting below. Granted this can be hindsight.
recess 1 i investigated charle and got a result of baddie.
recess 2 i investigated LC and got that he's not a baddie.
recess 3 i got dev is a good kid
recess 4 max is a good kid
Kong/Traf - Teachers Pet - DETECTIVE/RoleBack
Dj - Wallflower before it was named.
NewMax/King -
Dev -

Homer is pointing at me and Kong/Traf as Baddie. Cleared Dev and Max.
Kong cleared dev with their noted actions.

The thing here is homer is pointing at Kong/myself but cleared dev and Kong who is the "target" also cleared Dev so logically I would say dev is clear by one of the opposing views. He also noted:
homer_jay wrote: Sun Aug 16, 2026 9:05 pm
Maxleod wrote: Fri Aug 14, 2026 11:59 am But I still don't trust homer.
also, i don't think i've ever seen someone say they don't trust a player who is claiming to have gotten info that they're town. so you trying to tell us that my claim is false? you think i'm lying about you being town?
Just saying someone is innocent doesnt mean you are good or the role you say you are. Max is fighting, from what I gather, that Im on the list because of how we all were able out the wallflower early.

As Max noted, I have been a wallflower since before it was named and I can give you all of my drops so I would be clear which leaves me against Homer's vantage point since if there are 2 baddies left, then something is afoot.

While I understand the previous day you could avoid the claim but at this point, it appears we are hiding valuable roles and all information that could be used so im not sure what we are hiding anymore.

At this point though through all logic, I guess I would push Kong as well. I will hold vote since that puts it to L1 but thats where im going but still believe the roles of the other two would be beneficial.
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homer_jay
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Re: Civilitas High - Lesson 5: PE

Post by homer_jay »

Djfireside wrote: Mon Aug 17, 2026 4:02 pm As Max noted, I have been a wallflower since before it was named and I can give you all of my drops so I would be clear which leaves me against Homer's vantage point since if there are 2 baddies left, then something is afoot.
i'm only suspecting both of you if we're sure there are 2 baddies. we don't know that for sure. this is why i wasn't throwing votes out there and want to discuss what's the best option.

and my reaction to max's last post may have been a bit too much. i just got frustrated when i read his post and posted out of that frustration
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Re: Civilitas High - Lesson 5: PE

Post by Djfireside »

LC knew how many baddies there were and when they were fighting the wallflowers, he kept noting that there were still 2 more. At the time it was 6v2 but that was their power and they had no reason to lie at the moment so I would assume it true which keep leading me back to your claim that you have everyone innocent but me and Kong.

A split power between odd and even hasnt been seen yet amongst any of the other role. Im still pointing at kong but stuck
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kongming3
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Re: Civilitas High - Lesson 5: PE

Post by kongming3 »

Role information giving a positive result on someone doesn't mean that person has to trust you implicitly. If homer is town, which is possible and not ruled out by me being JOAT, then at least one of Max or Dev is town. Me getting a positive result on dev as well makes me 100% confident that is a 'correct' result, and should make the rest of you also believe that given minimum one to two town power roles have received that info.

Possibility to be concerned about is godfather making someone look town to investigation when they're not, not super likely if there is still two scum left, but seems quite likely if there is only one scum left. Town has had both a lot of people and a lot of power, and of the two scum revealed so far one had no powers and the other was actively nerfed by not being able to communicate with other scum - last scum would therefore have to have some sort of ability like investigation immunity or bus driver to maintain game balance.

Even/odd night power splits is a common power role modifier, you can look it up or see we've had it in multiple games on this site, the weirdest role has been angry teen but that one got posthumously verified after annie's death.
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Ragian
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Re: Civilitas High - Lesson 5: PE

Post by Ragian »

Accusation count

---well, this is going nowhere---

With 5 in class, it takes 3 accusations to send someone to the principal's office


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THE PE LESSON ENDS WEDNESDAY AUGUST 26 AT 12PM GMT+1
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Maxleod
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Re: Civilitas High - Lesson 5: PE

Post by Maxleod »

Unvote

Vote kong
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Devante
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Re: Civilitas High - Lesson 5: PE

Post by Devante »

Are we mostly in agreement then with kong vote?
homer_jay
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Re: Civilitas High - Lesson 5: PE

Post by homer_jay »

we don't know what you're in agreement with, since i don't think you've said anything . but seems that's the consensus

Vote Kong
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Ragian
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Re: Civilitas High - Lesson 5: PE

Post by Ragian »

Accusation count


Kong (2) - Max, homer (KONG IS AT L-1)

With 5 in class, it takes 3 accusations to send someone to the principal's office


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THE PE LESSON ENDS WEDNESDAY AUGUST 26 AT 12PM GMT+1
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Devante
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Re: Civilitas High - Lesson 5: PE

Post by Devante »

In that case let's role the dice

VOTE KONG
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kongming3
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Re: Civilitas High - Lesson 5: PE

Post by kongming3 »

So she goes.

Vote Kong
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Ragian
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Re: Civilitas High - Lesson 5: PE

Post by Ragian »

Accusation count


Kong (3) - Max, homer, Kong

With 5 in class, it takes 3 accusations to send someone to the principal's office


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Ragian
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Re: Civilitas High - Game over: the good kids win

Post by Ragian »

Endgame

*The speakers send out a sharp noise before secretary Watson's soft voice comes through*

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Attention students,

This is a very important announcement, so please listen carefully. Would kongming3 please report to the principal's office immediately? If any of you other students see him, make sure to stress that it is imperative that he reports to the principal's office now.

Thank you and please enjoy the rest of recess before next class.

-----
hjelp
Class jock
Welcome, Trafalgarlaw01 kongming3. You are the jock. Along with the cheerleader, Charle, you are the school baddies. Additionally, you know that a suck-up aligned with you exists, but you do not know who they are.
Abilities:
Factional communication: At any time, you may talk with your partner.
Factional accusation: Each night, one member of the school baddies may accuse someone of using AI and have them sent to the principal’s office.
Win condition:
You win when the good kids have been sent to the principal’s office, or nothing can stop this from occurring.
GAME OVER. THE SCHOOL BADDIES HAVE ALL BEEN SENT TO THE PRINCIPAL'S OFFICE.
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Ragian
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Re: Civilitas High - Game over: the good kids win

Post by Ragian »

A FEW MOD COMMENTS

Unfortunately, this was probably the least balanced game I've ever hosted given that I got the numbers wrong when rushing to set the game up. That's just poor modding on my part. I should've made LC a school baddie instead of a hidden aligned player. However, I thought that that might even itself out given two seasoned players were scum. Then, when cornered, DJF, cleverly, breadcrumbed the wallflower bit, which was picked up on by several other wallflowers and unfortunately not by scum - most likely due to absence. So, basically, scum had a mountain to climb and, when cornered, Charlie claimed something outside of being a student and Traf was swamped by real life.

Basically, my poor modding snowballed. And I apologise for that. Already annoyed with myself, I was accused of favouring scum - when the exact opposite, even if unintentional, was true - which, I have to admit, made me cross enough for me to think about taking a break from CC mafia.

Shoutout to homer: I think you did well with hiding your powers even when you had a guilty on Charlie.
Shoutout to DJF: Breadcrumbing wallflower was brilliant.
Shoutout to kongming3: Thanks for stepping into a lost game even after I forgot to field you in the initial setup. I have no excuse.
There would probably have been more shoutouts if I hadn't started to get cross again...

Cheers to everyone for playing.
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hjelp
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Re: Civilitas High - Lesson 5: PE

Post by hjelp »

Thanks, nice game setup.

This is what to become when using AI

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DirtyDishSoap
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Re: Civilitas High - Lesson 5: PE

Post by DirtyDishSoap »

Thanks for hosting rags.
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homer_jay
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Re: Civilitas High - Game over: the good kids win

Post by homer_jay »

i think it was a good game. maybe it was slightly uneven, but that was exacerbated by traf being missing. overall, it was fun. and i'm glad to be on the winning side.. don't think i've won in a while :)
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Loose Canon
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Re: Civilitas High - Game over: the good kids win

Post by Loose Canon »

I thought it was a great game too I really liked the school flavour because we've all been to school and have experiences to lean into and so add into the flavour.

I was by the way being absolutely truthful and honest for the reasons given in game that I don't think I would ever have sent Annie to the principals office N1.

There was a bit of this is going to be too easy for town panic in my play once I saw what was happening with the wallflowers claims which intensified when I saw Charle was in deep doodoo and intensified more when Traf was falling under heavy suspicion too. There was an element up to a point of playing deliberately a bit shady knowing I'd come up not a bad kid if investigated but I was obviously too too shady.
Well done Homer for resisting coming to my rescue- you deserve your win.
I think Charle panicked too when he saw what was happening, and I'm guesssing there probably wasn't too much mafia chat D1 guiding him against a teacher claim.

Got to give notable shout out to DDS also notable shout out to Bunny (newbie)
Actually all of town desreve shout outs.

Apologies but thanks to Kong for stepping in and trying valiantly for the baddies.
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hjelp
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Re: Civilitas High - Game over: the good kids win

Post by hjelp »

I liked DDS - participated
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kongming3
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Re: Civilitas High - Game over: the good kids win

Post by kongming3 »

Good game all, and thanks for hosting and keeping things running smoothly rags.
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Charle
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Re: Civilitas High - Game over: the good kids win

Post by Charle »

Good game all, and yes, i made a huge mistake by not really reading through it all due to work pressure, sorry guys lesson learned.
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annieh
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Re: Civilitas High - Game over: the good kids win

Post by annieh »

Thanks rags!
It was fun being angry kid. Good job good students getting the win!
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