Clearer notifications of in-game direct messages

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Is this a good idea?

Yes to 1 (the * being red with directed messages).
0
No votes
Yes to 2 (a statement being added to the game boxes shown from the central command tab).
1
20%
Yes to both.
2
40%
No to both.
2
40%
 
Total votes: 5

zen330
Posts: 32
Joined: Thu Sep 11, 2025 6:47 am

Clearer notifications of in-game direct messages

Post by zen330 »

So I’m thinking that it would be good if in-game directed messages - perhaps made with an @, eg @zen_330: (message here) - were more clearly brought to a user’s attention to help more important messages be seen and read.

I realize that two other ways (the wall and DMs) already exist towards this end, though those are a bit more work and can also rather easily be missed.

What I’m thinking of is one or both of the following:
1) The * that already shows up for new chat turns red when a directed message (see above) is posted.
2) On the central command tab, the grey boxes that show the games one is playing also has a red * or even a statement “new direct message(s)” written out near the bottom of the box when a directed message is made.
Thomashorne
Posts: 1
Joined: Thu Dec 11, 2025 6:07 am

Re: Clearer notifications of in-game direct messages

Post by Thomashorne »

Hello zen330 : This is a very reasonable suggestion. It's possible to highlight @ messages by changing the * to red or displaying 'new direct message(s)' on the Central Command tab, helping players avoid missing important messages.
bradyhancock
Posts: 1
Joined: Wed Feb 25, 2026 11:54 pm
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Re: Clearer notifications of in-game direct messages

Post by bradyhancock »

I really like this idea. Directed messages can definitely get lost in active chats, especially during busy games.
Turning the existing * red for @mentions sounds like a clean and non-intrusive solution. It builds on a system that’s already there instead of adding something completely new. I also like the idea of showing a small “new direct message(s)” indicator on the central command tab — that would make it much harder to miss something important.
Since walls and DMs require extra steps, improving visibility for in-game @mentions seems like a practical quality-of-life upgrade. Hopefully this is something that could be implemented without too much UI complexity.
insaneJB
Posts: 1019
Joined: Mon Mar 17, 2008 2:08 pm
Gender: Male

Re: Clearer notifications of in-game direct messages

Post by insaneJB »

This is a waste of a suggestion.

The person that suggested game chat able to be pinned solved this whole issue.

The site already runs off ancient coding and sources. And you want to try to add an @ feature when it's not even available in the forums and you have to use the bracket player insert frame to link a profile.

Messages being able to be pinned and unpinned would solve this. This idea is as trash as the crybaby that suggested it.
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plurple
Foundry Foreman
Foundry Foreman
Posts: 2218
Joined: Thu May 15, 2008 3:29 pm

Re: Clearer notifications of in-game direct messages

Post by plurple »

there is also a user script that does this: https://www.conquerclub.com/forum/viewt ... p?t=201233 or something similar at least
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