fusibaseball wrote:Wow...LC 3rd party again.
...
Separately, is there legitimacy to this villager vs city-dweller bit? Pal had come with the group from the city, so is the going assumption that city-dwellers are scum and 3rd party while villagers are town-aligned? Is an "Alabasian" a city dweller?
Is an "Alabasian" a city dweller?"The First Night in the woods outside the village was one of excitement and fear for the Alabastians. The stars were almost fully blocked out by the thick canopy of leaves and the moon, half full and spilling, shone through the leaves casting patterns across the ground." makes me think the Alabastians/Alabasians (auto-correct?) are the city dwellers - they see the stars and moon producing a ghostly light through the trees for the first time. That can't be the jungle (forest) tribe villagers
As morning light filtered in, "the villagers and Alabasians" = the villagers and the city dwellers so
YES i'd say the "Alabasians" are the City Dwellers.
quoting Vot here:
The city/village distinction may or may not have any significance, but in any case, lets keep track of it.
6 claim city: Votanic, DDS, Sonic, Devante, Loose Canon, Ewebasher
4 claim village: Charle, swang, Pmchugh, Pixar
3 have not claimed: traf, Kingm, Fusi
No claims are confirmed.
5 claim city: Votanic, DDS, Sonic, Devante,
Loose Canon, Ewebasher
4 claim village: Charle, swang, Pmchugh, Pixar
3 have not claimed: traf, Kingm, Fusi
so is the going assumption that city-dwellers are scum and 3rd party while villagers are town-aligned?That would make it real easy to find them no?
But the numbers could give a clue?
So in the beginning of the game i was thinking an even number like 5 city dwellers and 5 villagers but i left that idea pretty soon- didn't think that would be possible with 13 players
(To be 5 city dwellers and 5 villagers it would mean there are just 2 scum spirits and to be 4-4 that would mean 5 scum/3P.) But now, with Loose a serial killer Vot could be right
Votanic wrote: At first, I thought we might now have 9 town, 3 scum... but since scum would also be third party targets (with chances of dying proportional to their numbers)... that could argue for a scenario with either more (4?) or less (2?) scum.
In any case i didn't think much of the village/city difference before - was thinking its just the story, not part of the actual game mechanics, as the scum are "spirits" but after N1 how does a "spirit attack" fit in here? It seems the difference is more important then at first