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Doc_Brown wrote:Conquerors Cup 10: Round 3 - TOFU vs FOED
55 Game War
18 Doubles, 18 Triples, 18 Quadruples plus 1 Tie-breaker game
VS
[url]WAR PAGE[/url]
groovysmurf wrote:Doc_Brown wrote:Conquerors Cup 10: Round 3 - TOFU vs FOED
55 Game War
18 Doubles, 18 Triples, 18 Quadruples plus 1 Tie-breaker game
VS
[url]WAR PAGE[/url]
FOED agrees
swimmerdude99 wrote:Just a heads up (not sure if it matters) but TheSpaceCowboy isn't showing up on the game count thing. So if that is important might need to find a way to get webmaster to update that page.
Doc_Brown wrote:swimmerdude99 wrote:Just a heads up (not sure if it matters) but TheSpaceCowboy isn't showing up on the game count thing. So if that is important might need to find a way to get webmaster to update that page.
Looks like xroads isn't either.
IcePack wrote:Doc_Brown wrote:swimmerdude99 wrote:Just a heads up (not sure if it matters) but TheSpaceCowboy isn't showing up on the game count thing. So if that is important might need to find a way to get webmaster to update that page.
Looks like xroads isn't either.
Webmaster doesn’t need to do it just a CD needs to push the button
Fyrdraca wrote:Cheers to TOFU and a good war.
Feels like this is the third year in a row we meet late in the tourney. Hoping for last year’s result!
First blood to FOED - Mosbi quads
loutil wrote:Fyrdraca wrote:Cheers to TOFU and a good war.
Feels like this is the third year in a row we meet late in the tourney. Hoping for last year’s result!
First blood to FOED - Mosbi quads
Strange map and settings when you can be taken out before ever having a turn. In fact, you guys got 3 eliminations in round one. Going first is quite strong...
JPlo64 wrote:loutil wrote:Fyrdraca wrote:Cheers to TOFU and a good war.
Feels like this is the third year in a row we meet late in the tourney. Hoping for last year’s result!
First blood to FOED - Mosbi quads
Strange map and settings when you can be taken out before ever having a turn. In fact, you guys got 3 eliminations in round one. Going first is quite strong...
Don't underestimate the advantage of being better at it too
Fyrdraca wrote:JPlo64 wrote:loutil wrote:Fyrdraca wrote:Cheers to TOFU and a good war.
Feels like this is the third year in a row we meet late in the tourney. Hoping for last year’s result!
First blood to FOED - Mosbi quads
Strange map and settings when you can be taken out before ever having a turn. In fact, you guys got 3 eliminations in round one. Going first is quite strong...
Don't underestimate the advantage of being better at it too
I’d say we have the experience and record advantage over most in this game as well.
We are 23-6 as a team in all quads with these settings (clan games I’m in).
I’m 14-2 in poly 4
JP is 4-0
Going first is an advantage no doubt. But tribe and utilities positioning plays a much bigger role in the outcome than first turn.
Extreme Ways wrote:On the topic of maps like those... City Mogul. I've had this discussion a number of times among some higher ranking members, and I still feel like drop and start is way more important than skill. I am not the best at that map, never will be, but I do think that I can hold a close-to 50% winrate against those that are much better than I am. It's easy to play when "first turn" means +80 in autodeploys and the first to any major bonus, plus attacker's advantage on subs.
In our game JP and groovy realized that we had better shops setup and simply rushed to arsonist. I don't think what we did ever mattered.
loutil wrote:Fyrdraca wrote:JPlo64 wrote:loutil wrote:Fyrdraca wrote:Cheers to TOFU and a good war.
Feels like this is the third year in a row we meet late in the tourney. Hoping for last year’s result!
First blood to FOED - Mosbi quads
Strange map and settings when you can be taken out before ever having a turn. In fact, you guys got 3 eliminations in round one. Going first is quite strong...
Don't underestimate the advantage of being better at it too
I’d say we have the experience and record advantage over most in this game as well.
We are 23-6 as a team in all quads with these settings (clan games I’m in).
I’m 14-2 in poly 4
JP is 4-0
Going first is an advantage no doubt. But tribe and utilities positioning plays a much bigger role in the outcome than first turn.
I am sure your team is quite good on those settings. However, there was no skill involved in our game when you take out 3 of us in round 1. Positional drop and going first is all that was needed.
JPlo64 wrote:Extreme Ways wrote:On the topic of maps like those... City Mogul. I've had this discussion a number of times among some higher ranking members, and I still feel like drop and start is way more important than skill. I am not the best at that map, never will be, but I do think that I can hold a close-to 50% winrate against those that are much better than I am. It's easy to play when "first turn" means +80 in autodeploys and the first to any major bonus, plus attacker's advantage on subs.
In our game JP and groovy realized that we had better shops setup and simply rushed to arsonist. I don't think what we did ever mattered.
Obviously on City Mogul trench there is significant advantage of 1st turn. And if a 1st turn is played perfectly, it can be extremly improbable to overcome.
However, you can win from 2nd if you play it right and the other side does not play it perfectly.
I will stop there without going into what we might have done and what you could have done different
JPlo64 wrote:loutil wrote:Fyrdraca wrote:JPlo64 wrote:loutil wrote:Fyrdraca wrote:Cheers to TOFU and a good war.
Feels like this is the third year in a row we meet late in the tourney. Hoping for last year’s result!
First blood to FOED - Mosbi quads
Strange map and settings when you can be taken out before ever having a turn. In fact, you guys got 3 eliminations in round one. Going first is quite strong...
Don't underestimate the advantage of being better at it too
I’d say we have the experience and record advantage over most in this game as well.
We are 23-6 as a team in all quads with these settings (clan games I’m in).
I’m 14-2 in poly 4
JP is 4-0
Going first is an advantage no doubt. But tribe and utilities positioning plays a much bigger role in the outcome than first turn.
I am sure your team is quite good on those settings. However, there was no skill involved in our game when you take out 3 of us in round 1. Positional drop and going first is all that was needed.
Again, of course on that game drop and 1st turn are significant. And when an elite team on that map gets advantageous drop, there is often nothing the other side can do.
However, an elite team can also overcome a bad drop, even vs another high level team if played just slightly better.
I also will not comment if there was something your side could have done in this game.
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