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Challenge Companion Oct2016 [W=jonofperu]

Tournaments Completed in 2017.

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Challenge Companion Oct2016 [W=jonofperu]

Postby Dukasaur on Mon Oct 03, 2016 12:51 pm

Tournament declared complete, February 11 2017.
Post: https://www.conquerclub.com/forum/viewtopic.php?f=91&t=220105&p=4898304#p4898304


Jonofperu has graciously permitted me to use the name "Challenge Companion" which was a very successful tournament series he ran a couple of years ago. Kudos Jon, and thank you!

=D>

The idea of the Challenge Companion series is that they are tournaments run on the same setting as the Current Monthly Challenge. Thus, they allow you to kill two birds with one stone: participating in the Tournament and the Challenge at the same time, and possibly qualifying for both medals. Since the Challenges require that all games begin within the design month, these tournaments need to be short.

This month's Challenge settings:Subject: October 2016 - Shoot for the Stars and Never Stop Believing
DoomYoshi wrote:Settings
Maps: WWI Gallipoli
Players per game: 4
Game Type: Doubles/Assassin/Terminator/Standard
Initial Troops: ANY
Round Limit: 30 ROUNDS
Play Order: ANY
Spoils: NUCLEAR
Reinforcements: ANY
Special Game Play: FOG - REQUIRED; TRENCH - REQUIRED
Round Length: ANY

Tournament Design:
16-players (premium only, due to game load) will play a Qualifying round of 14 games. All 14 will be sent at once.

All games will fulfill the Challenge requirements: 4-player Gallipoli, Nuclear Foggy Trench with a 30-round limit.

Additionally, all games will be Automatic Sequential 24-hour.

Games are 4 Assassin, 4 Terminator, 4 Standard, and 2 Dubs (with random partners). Thus, if you play according to expectations (winning half of the Dubs games and 1/4 of the solo games) you will earn one of each token for the Challenge.

Half of each game type will be Chained and half will be Parachute.

The four best players will go to a Final round to determine the winner of the tournament. The Final round probably won't start until next month and therefore it will NOT qualify for the Challenge. It will be strictly for the tournament.

"Four best" is to be determined by total wins in the Qualifying rounds, with total kills as first tiebreaker, most wins in "Chained" games as second tiebreaker, most correct Assassin games (where you killed your target, not where some other fool killed him for you) as third tiebreaker, and precedence (first to sign up) as fourth and final tiebreaker.

This is my 139th!
For a complete list of my tournaments, click here.

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Re: Challenge Companion Oct2016

Postby iamkoolerthanu on Mon Oct 03, 2016 1:03 pm

In please
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Re: Challenge Companion Oct2016

Postby Darin44 on Mon Oct 03, 2016 1:10 pm

I hate the settings and I hate the map :(
But I'm in
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Re: Challenge Companion Oct2016

Postby sccoxx on Mon Oct 03, 2016 11:11 pm

In please
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Re: Challenge Companion Oct2016

Postby Fewnix on Tue Oct 04, 2016 1:29 am

in please
Rule 1
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Re: Challenge Companion Oct2016

Postby rizky_biznezz on Tue Oct 04, 2016 2:53 am

In pls
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Re: Challenge Companion Oct2016

Postby osok68 on Wed Oct 05, 2016 12:26 pm

in plz
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Re: Challenge Companion Oct2016

Postby jonofperu on Sun Oct 09, 2016 2:19 pm

In! :D
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Re: Challenge Companion Oct2016

Postby actorday on Mon Oct 10, 2016 11:36 am

in pl if it's not too late
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Re: Challenge Companion Oct2016

Postby chidone on Mon Oct 10, 2016 10:40 pm

in plz
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Re: Challenge Companion Oct2016 [10/16]

Postby Dukasaur on Mon Oct 10, 2016 11:20 pm

All in to here. 10/16


(I am playing in this, but I have put myself last on the list, so that I don't have an unfair advantage if the "precedence" tiebreaker needs to be used.)
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Re: Challenge Companion Oct2016 [10/16]

Postby Silvertop on Tue Oct 11, 2016 4:22 am

in please
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Re: Challenge Companion Oct2016 [10/16]

Postby ejph on Wed Oct 12, 2016 10:43 am

I don't know how much of this will be in October but I will play...
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Re: Challenge Companion Oct2016 [10/16]

Postby Awoodness on Thu Oct 13, 2016 8:09 am

in please
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Re: Challenge Companion Oct2016 [10/16]

Postby ooge on Thu Oct 13, 2016 7:07 pm

in plz.
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Re: Challenge Companion Oct2016 [10/16]

Postby Kevi on Fri Oct 14, 2016 4:59 am

in please
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Re: Challenge Companion Oct2016 [14/16]

Postby Dukasaur on Sat Oct 15, 2016 11:10 pm

All in to here. However, one has backed out:
iamkoolerthanu wrote:
I signed up but need to decline from joining I apologize, my gamecount is getting a bit too high

thank you, keep me as a reserve if needed!


With iamkooler out and the most recent 3 in, we are at 14/16. Close, but no cigar.
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Re: Challenge Companion Oct2016 [14/16]

Postby luxbock on Sat Oct 15, 2016 11:38 pm

i'll fill in one of the last two spots... if they are still available...
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Re: Challenge Companion Oct2016 [14/16]

Postby Arcane100 on Sun Oct 16, 2016 12:31 am

In please, thanks
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Re: Challenge Companion Oct2016 [14/16]

Postby 1/2nuts1/2genius on Mon Oct 17, 2016 5:13 pm

in if you got a spot left
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Re: Challenge Companion Oct2016 [14/16]

Postby iamkoolerthanu on Mon Oct 17, 2016 8:51 pm

Jumping back, reserve only, if needed

-kooler
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Re: Challenge Companion Oct2016 [14/16]

Postby Dukasaur on Mon Oct 17, 2016 9:54 pm

1/2nuts1/2genius wrote:in if you got a spot left
iamkoolerthanu wrote:Jumping back, reserve only, if needed

-kooler
1st and 2nd reserve.

This is FULL but I'm out of time for tonight. Working four 12s in a row next four days, so it might be Saturday before I get back to it. Will try to launch sooner but can't promise.
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Re: Challenge Companion Oct2016 [Starting]

Postby Dukasaur on Sun Oct 23, 2016 11:30 am

Games have been created and invitations sent using Ch0rn's invite tool. All groupings are random.

Chained Assassins
show

Parachute Assassins
show

Chained Terminators
show

Parachute Terminators
show

Chained Standards
show

Parachute Standards
show

Chained Dubs
show

Parachute Dubs
show


Welcome aboard and good luck!
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― Voltaire
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Re: Challenge Companion Oct2016 [Starting]

Postby Dukasaur on Mon Oct 24, 2016 12:04 pm

Everybody joined their games on the first invite! I appreciate that more than you know! Thanks, everyone. =D>
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