Conquer Club

Specific spoils

Topics that are not maps. Discuss general map making concepts, techniques, contests, etc, here.

Moderator: Cartographers

Forum rules
Please read the Community Guidelines before posting.

Specific spoils

Postby Rih0 on Wed Jul 02, 2014 4:11 pm

Is there a possibility to, instead of getting spoils for any conquered territory, only get spoils if you conquer one or more specific territories assigned by the mapmaker?

Im asking this because i had the idea of a map based on the clue boardgame, so that whenever you reach [url]a certain territory you never reached[/url] you get a spoil(clue) and by getting 5 clues(spoils) the player wins the game.

I would be good enough if the player only gets spoils by attacking other player, and cant get spoils by atacking neutrals. This would lead to a more assassination like map.
User avatar
Private Rih0
 
Posts: 237
Joined: Sat Nov 28, 2009 3:57 pm

Re: Specific spoils

Postby RedBaron0 on Thu Jul 03, 2014 4:25 pm

There actually is a Clue variant running though the Foundry at present.: viewtopic.php?f=10&t=145010

Its an interesting concept, kinda similar to objectives, but it might be worth suggesting over in the suggestions area under XML changes, check and see if it hasn't already be suggested before though!!
ImageImage
User avatar
Sergeant 1st Class RedBaron0
 
Posts: 2657
Joined: Sun Aug 19, 2007 12:59 pm
Location: Pennsylvania

Re: Specific spoils

Postby degaston on Thu Jul 03, 2014 11:46 pm

RedBaron0 wrote:There actually is a Clue variant running though the Foundry at present.

Here's the correct link:
http://www.conquerclub.com/forum/viewtopic.php?f=10&t=145010
User avatar
Brigadier degaston
 
Posts: 989
Joined: Fri Apr 01, 2011 10:12 am

Re: Specific spoils

Postby RedBaron0 on Fri Jul 04, 2014 11:23 am

opps, cut off the zero at the end. :oops:
ImageImage
User avatar
Sergeant 1st Class RedBaron0
 
Posts: 2657
Joined: Sun Aug 19, 2007 12:59 pm
Location: Pennsylvania

Re: Specific spoils

Postby Rih0 on Tue Jul 08, 2014 11:38 am

ok, im sorry for unseeing that, although my idea was essentialy different. BUT, that doesn't answer my question.
User avatar
Private Rih0
 
Posts: 237
Joined: Sat Nov 28, 2009 3:57 pm

Re: Specific spoils

Postby degaston on Wed Jul 09, 2014 12:10 pm

Rih0 wrote:ok, im sorry for unseeing that, although my idea was essentialy different. BUT, that doesn't answer my question.

Wait, you know how to unsee things? I'm sure the entire internet would like to know your secret! :lol:

But I can think of a few ways to answer your question:
1. No, it is not possible with the current system.
2. Yes, it would certainly be possible for them to add this capability.
3. No, I doubt it will ever happen.

If you're interested enough, you can make a suggestion to add this capability. Good luck!
User avatar
Brigadier degaston
 
Posts: 989
Joined: Fri Apr 01, 2011 10:12 am


Return to Foundry Discussions

Who is online

Users browsing this forum: Maniakov