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drake_259 wrote:Thats quite a lot to suggest making a bit useless.
I got my FOS on you
Drake is Watching You!
drake_259 wrote:NoSurvivors wrote:I would say likely either 3 mafia or 2mafia/1 third party? with 10 players I think 3 is a good number... 4 might be a little hard for town.
I doubt 3 maf, i vote on a 3P
MudPuppy wrote:On a protocol note, can someone explain to me how I should note being fastposted. I've seen it done but am not exactly sure what I'm supposed to do. Do I "edit" my post to add a fastpost statement with the number of posts that got posted while I was writing??? I'm guessing that's the way it has to be done but I wanted to double-check since I'm aware that editing posts is a no-no. Thx.
Zivel wrote:What does FOS means?
MudPuppy wrote:I don't yet have a feel for how much real analysis you can do on D1 (doesn't seem like a lot). But I was trying to guess what emotions might be in this game and this Categorization of Emotions link has a nice listing and breakout of emotions into positive/negative groups that may jive with alignments in this game. Though, there will be some guesswork to determine which role is most likely associated with a given emotion.
I would guess that there is only 1 mafia faction since it's a small game and Nathan is probably just bipolar between mafia/town... maybe there could be a third party emotion, though???
Iron Butterfly wrote:D1 can be tricky. More often then not people chase shadows. A Townie may suspect scummy behavior because someone suspects them even though they are town. A golden rule, because you are town no one else knows your town. A day one mislynch is not uncommon. Town is at a distinct disadvantage day 1. The longer the game goes the less advantage mafia has while Town power increases.
I find it hard to fathom having two mafia and a third party killing faction. We could however have a Vigilante role, which is a Town allied role with kill ability. If such a role exists it is highly suggested not to kill night 1 just because you can.
MudPuppy wrote:
- Negative and forceful: Anger, Annoyance, Contempt, Disgust, Irritation
- Negative and not in control: Anxiety, Embarrassment, Fear, Helplessness, Powerlessness, Worry
- Negative thoughts: Doubt, Envy, Frustration, Guilt, Shame
- Negative and passive: Boredom, Despair, Disappointment, Hurt, Sadness
- Agitation: Stress, Shock, Tension
- Positive and lively: Amusement, Delight, Elation, Excitement, Happiness, Joy, Pleasure
- Caring: Affection, Empathy, Friendliness, Love
- Positive thoughts: Courage, Hope, Pride, Satisfaction, Trust
- Quiet positive: Calm, Content, Relaxed, Relieved, Serene
- Reactive: Interest, Politeness, Surprised
drake_259 wrote:Can anyone explain how jak previous games have been? how does he mess around with the roles etc?
virus90 wrote:drake_259 wrote:Can anyone explain how jak previous games have been? how does he mess around with the roles etc?
never played with jak, maybe IB or another veteran. TFO?
and I think talking about the list of emotions is not gonna get you scum, I do want to point out that i dont agree with the colour scheme, red does not mean scum 1:1 and maybe blue neither. where did you get the list anyway? studying psychology ?
anyway the list actually wont help much and just gave people a whole bunch of fakeclaims to work with, I fear that you might even have helped maffia more with it more then town.
drake_259 wrote:Theres something not right about that list, i feel he used to to push a wider area of possible negatives emotes to give a wider area of more possible people to vote for. True it has a nice amount of good emotions but the negative listings are just terrible. If you used it to mention only positive okay, but those horrible negative as well thats a bit too much in my book.
Sorry But... Unvote Vote: Puppy
aage wrote:Never trust CYOC or pancake.
virus90 wrote:drake_259 wrote:Can anyone explain how jak previous games have been? how does he mess around with the roles etc?
never played with jak, maybe IB or another veteran. TFO?
and I think talking about the list of emotions is not gonna get you scum, I do want to point out that i dont agree with the colour scheme, red does not mean scum 1:1 and maybe blue neither. where did you get the list anyway? studying psychology ?
anyway the list actually wont help much and just gave people a whole bunch of fakeclaims to work with, I fear that you might even have helped maffia more with it more then town.
TheForgivenOne wrote:virus90 wrote:drake_259 wrote:Can anyone explain how jak previous games have been? how does he mess around with the roles etc?
never played with jak, maybe IB or another veteran. TFO?
and I think talking about the list of emotions is not gonna get you scum, I do want to point out that i dont agree with the colour scheme, red does not mean scum 1:1 and maybe blue neither. where did you get the list anyway? studying psychology ?
anyway the list actually wont help much and just gave people a whole bunch of fakeclaims to work with, I fear that you might even have helped maffia more with it more then town.
I'm still flattered people think of me as a vet. I tried to play in Jak's last game, but he got grounded by his parents
As for the list of emotions, while it may be a good starting point, we can't use it as a set list, as Jak may view a certain emotion as good instead of negative, or vice versa.
(Ps. I'm sick, so I'll try to post when I can)
virus90 wrote:for all the new guys; we probably gonna lynch the wrong guy day 1.
pancakemix wrote:drake_259 wrote:Theres something not right about that list, i feel he used to to push a wider area of possible negatives emotes to give a wider area of more possible people to vote for. True it has a nice amount of good emotions but the negative listings are just terrible. If you used it to mention only positive okay, but those horrible negative as well thats a bit too much in my book.
Sorry But... Unvote Vote: Puppy
If your point is that there are more valid negative emotions on his list than positive ones, I don't buy it. They're equal in number, and if you think one is more likely to be valid than any other, that's entirely subjective. There are 10 people in this game and 48 emotions on that list. It would be more productive to reduce them in number rather than make a case out of what you perceive is a skewed list. Who's to say that list is even representative of all the roles in the game?
That said, I'll echo IB and NoS in saying the list itself is unlikely to be productive and could be harmful in that it provides potential fakeclaims. Eliminate a few shoo-ins and you've got a nice list to choose from. On the other hand, you could also just go to Wikipedia and look at the emotions page like MP did. So it's kinda moot at the same time.
Can't recall a game I played with jak as mod. I have played a few with him as player. That's always entertaining.
drake_259 wrote:No there is more valid positive emotions than negative, the majority of negatives on this list are easily more portrayed as townie. All of the positive have no chance of being mafia unless jak is being funny with the roles which is why i asked about his previous games. But a good portion of the negative emotions i can't seeing be mafia either i.e boredom, helplessness and doubt.
Except for clarifying what are town like roles, it helps people to call MAFIA when someone claims one of these roles whom could easily be town.
This is why i placed my vote on puppy, the only reasonable vote yet, due to opening the chance of others and even himself to call others mafia if they are on this negative list.
Does he deserved to be lynched of for it? No... But he does deserve my vote.
Which from his recent statement he has suggested me otherwise and it also brought in a lot of interesting comments.
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