The Conquer 500
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- dolomite13
- Posts: 1379
- Joined: Mon Aug 18, 2008 5:54 pm
Re: The Conquer 500 - [XML Update 9/12]
I think the map can be reopened now that all of the games that were affected were reset.
Here is what I hope will be the final update.
* Fixes connection for Track E3 to Final Lap
* Tweaks the Final Lap unit display slightly to the left to help center it.
Conquer500z.xml (9/12 11:19am) =D13=
Here is what I hope will be the final update.
* Fixes connection for Track E3 to Final Lap
* Tweaks the Final Lap unit display slightly to the left to help center it.
Conquer500z.xml (9/12 11:19am) =D13=
Where Have I Been? ... Testing a prototype board game that I co-designed called Alien Overrun!
Re: The Conquer 500 - [XML Update 9/12]
So, just remind our viewers: when the game engine reads the XML, it numbers the territories and uses those numbers in its database to drive the game. So when XML is changed on a live map, the only safe place to add things is at the end. I don't know if adding continents could cause problems, but clearly adding territories is fraught with peril. I don't see how deleting any territory, apart from the last one, could work properly on a live map.
Re: The Conquer 500 - [XML Update 9/12]
I was just coming to report that, glad to see you're already on it!dolomite13 wrote:I
* Tweaks the Final Lap unit display slightly to the left to help center it.
It sucks because I had an experience advantage the first time we played. When the game got bugged, that advantage left.
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- dolomite13
- Posts: 1379
- Joined: Mon Aug 18, 2008 5:54 pm
Re: The Conquer 500 - [XML Update 9/12]
Ah that's why. It wasn't added last on the list.ender516 wrote:So, just remind our viewers: when the game engine reads the XML, it numbers the territories and uses those numbers in its database to drive the game. So when XML is changed on a live map, the only safe place to add things is at the end. I don't know if adding continents could cause problems, but clearly adding territories is fraught with peril. I don't see how deleting any territory, apart from the last one, could work properly on a live map.
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Where Have I Been? ... Testing a prototype board game that I co-designed called Alien Overrun!
Re: The Conquer 500 - [XML Update 9/12]
dolomite13 wrote:Ah that's why. It wasn't added last on the list.ender516 wrote:So, just remind our viewers: when the game engine reads the XML, it numbers the territories and uses those numbers in its database to drive the game. So when XML is changed on a live map, the only safe place to add things is at the end. I don't know if adding continents could cause problems, but clearly adding territories is fraught with peril. I don't see how deleting any territory, apart from the last one, could work properly on a live map.
D13

- GeeksAreMyPeeps
- Posts: 60
- Joined: Sun Apr 21, 2013 6:42 pm
Re: The Conquer 500 - [XML Update 9/12]
I just noticed that this map is closed for starting new games or finding games. Any word when/if it will be re-opened?
- dolomite13
- Posts: 1379
- Joined: Mon Aug 18, 2008 5:54 pm
Re: The Conquer 500 - [XML Update 9/12]
Dunno ... I posted another quick XML update above as well and hope they can update that and unlock it soon.GeeksAreMyPeeps wrote:I just noticed that this map is closed for starting new games or finding games. Any word when/if it will be re-opened?
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Where Have I Been? ... Testing a prototype board game that I co-designed called Alien Overrun!
- thenobodies80
- Posts: 5401
- Joined: Wed Sep 05, 2007 4:30 am
- Gender: Male
- Location: Milan
Re: The Conquer 500 - [Waiting for Upload & Unlock]
The update has been sent. We will unlock the map as soon everything is in the right place.
Nobodies
Nobodies
- dolomite13
- Posts: 1379
- Joined: Mon Aug 18, 2008 5:54 pm
Re: The Conquer 500 - [Waiting for Upload & Unlock]
Sounds goodthenobodies80 wrote:The update has been sent. We will unlock the map as soon everything is in the right place.![]()
Nobodies
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Where Have I Been? ... Testing a prototype board game that I co-designed called Alien Overrun!
- iAmCaffeine
- Posts: 11699
- Joined: Mon Apr 01, 2013 5:38 pm
Re: The Conquer 500 - [Waiting for Upload & Unlock]
Any reason why I still can't start a game on this map?

- dolomite13
- Posts: 1379
- Joined: Mon Aug 18, 2008 5:54 pm
Re: The Conquer 500 - [Waiting for Upload & Unlock]
Waiting for an XML upload and map unlock. Shouldn't be long now.iAmCaffeine wrote:Any reason why I still can't start a game on this map?
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Where Have I Been? ... Testing a prototype board game that I co-designed called Alien Overrun!
- iAmCaffeine
- Posts: 11699
- Joined: Mon Apr 01, 2013 5:38 pm
- dolomite13
- Posts: 1379
- Joined: Mon Aug 18, 2008 5:54 pm
Re: The Conquer 500 - [Waiting for Upload & Unlock]
Can we get an ETA on updating the xml and unlocking this so people can start playing it again?
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Where Have I Been? ... Testing a prototype board game that I co-designed called Alien Overrun!
- iAmCaffeine
- Posts: 11699
- Joined: Mon Apr 01, 2013 5:38 pm
Re: The Conquer 500 - [Waiting for Upload & Unlock]
+1dolomite13 wrote:Can we get an ETA on updating the xml and unlocking this so people can start playing it again?
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Re: The Conquer 500 - [Waiting for Upload & Unlock]
There are still 15 active games, so when they all get finished then rds can upload the new files and tnb can open it back up. Right now there is no telling how long it will be.dolomite13 wrote:Can we get an ETA on updating the xml and unlocking this so people can start playing it again?
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Re: The Conquer 500 - [Waiting for Upload & Unlock]
If we are waiting for all games to finish, won't a round limit be imposed on those games?isaiah40 wrote:There are still 15 active games, so when they all get finished then rds can upload the new files and tnb can open it back up. Right now there is no telling how long it will be.dolomite13 wrote:Can we get an ETA on updating the xml and unlocking this so people can start playing it again?
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Re: The Conquer 500 - [Waiting for Upload & Unlock]
I agree on a round limit being imposed, so maybe rds can get it done? I know tnb would agree to it as well.Gilligan wrote:If we are waiting for all games to finish, won't a round limit be imposed on those games?isaiah40 wrote:There are still 15 active games, so when they all get finished then rds can upload the new files and tnb can open it back up. Right now there is no telling how long it will be.dolomite13 wrote:Can we get an ETA on updating the xml and unlocking this so people can start playing it again?
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- dolomite13
- Posts: 1379
- Joined: Mon Aug 18, 2008 5:54 pm
Re: The Conquer 500 - [Waiting for Upload & Unlock]
So when the problem occurred all existing games were restarted with the new xml. So wouldn't it be true then that all of the current games are on the xml that added the territory? The new xml that is waiting for upload is that same xml with one connection fix. So do we really need to wait for them to end?isaiah40 wrote:I agree on a round limit being imposed, so maybe rds can get it done? I know tnb would agree to it as well.Gilligan wrote:If we are waiting for all games to finish, won't a round limit be imposed on those games?isaiah40 wrote:There are still 15 active games, so when they all get finished then rds can upload the new files and tnb can open it back up. Right now there is no telling how long it will be.dolomite13 wrote:Can we get an ETA on updating the xml and unlocking this so people can start playing it again?
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Where Have I Been? ... Testing a prototype board game that I co-designed called Alien Overrun!
Re: The Conquer 500 - [Waiting for Upload & Unlock]
Hmm...this is true. Was there an XML update AFTER the final lap was introduced?dolomite13 wrote:So when the problem occurred all existing games were restarted with the new xml. So wouldn't it be true then that all of the current games are on the xml that added the territory? The new xml that is waiting for upload is that same xml with one connection fix. So do we really need to wait for them to end?isaiah40 wrote:I agree on a round limit being imposed, so maybe rds can get it done? I know tnb would agree to it as well.Gilligan wrote:If we are waiting for all games to finish, won't a round limit be imposed on those games?isaiah40 wrote:There are still 15 active games, so when they all get finished then rds can upload the new files and tnb can open it back up. Right now there is no telling how long it will be.dolomite13 wrote:Can we get an ETA on updating the xml and unlocking this so people can start playing it again?
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- dolomite13
- Posts: 1379
- Joined: Mon Aug 18, 2008 5:54 pm
Re: The Conquer 500 - [Waiting for Upload & Unlock]
Yes... it fixes the connection for Track E3 to Final Lap and tweaks the Final Lap unit display slightly to the left to help center it... It is uploaded in the first post.
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Where Have I Been? ... Testing a prototype board game that I co-designed called Alien Overrun!
Re: The Conquer 500 - [Waiting for Upload & Unlock]
Then there should be no issue with opening the map up now. We change coordinates and borders all of the time with no issues.dolomite13 wrote:Yes... it fixes the connection for Track E3 to Final Lap and tweaks the Final Lap unit display slightly to the left to help center it... It is uploaded in the first post.
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- Donelladan
- Posts: 3734
- Joined: Tue Mar 03, 2009 8:48 am
Re: The Conquer 500 - [Waiting for Upload & Unlock]
So??? We are waiting for weeks now to play this awesoooooooooooooome map.
Please reopen
Please reopen
- dolomite13
- Posts: 1379
- Joined: Mon Aug 18, 2008 5:54 pm
Re: The Conquer 500 - [Waiting for Upload & Unlock]
I think they want to wait for all games to finish just in case it causes issues again. Although Gilligan has said he believes it will not cause the same issues as before as all games were reset with the new xml and the latest update is just a minor territory connection fix. I would really love to see a turn limit put on the remaining games if that is possible with the game engine.Donelladan wrote:So??? We are waiting for weeks now to play this awesoooooooooooooome map.
Please reopen
=D13=
Where Have I Been? ... Testing a prototype board game that I co-designed called Alien Overrun!
Re: The Conquer 500 - [Waiting for Upload & Unlock]
I sent a PM to blake and rds to impose round limits about an hour ago.dolomite13 wrote:I think they want to wait for all games to finish just in case it causes issues again. Although Gilligan has said he believes it will not cause the same issues as before as all games were reset with the new xml and the latest update is just a minor territory connection fix. I would really love to see a turn limit put on the remaining games if that is possible with the game engine.Donelladan wrote:So??? We are waiting for weeks now to play this awesoooooooooooooome map.
Please reopen
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- iAmCaffeine
- Posts: 11699
- Joined: Mon Apr 01, 2013 5:38 pm
Re: The Conquer 500 - [Waiting for Upload & Unlock]
I want to continue my lovely 1v1 win percentage on this!

