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D-Day: Omaha Beach! [Quenched]

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Postby Coleman on Fri May 04, 2007 9:43 am

mibi wrote:
Coleman wrote:Am I the only one that sees it is +4 per ship and +7 additional for all 3? Why is everyone saying +7 per each ship?

Also I thought it was obvious that there are 3 ships and the little boats are a part of the ship by the way each ship is labeled... I guess not.


you'd think those dashed lines and sequential numbers would clue people in... perhaps not tho...


Yeah, I'm wondering how you could perceive U.S.S. Arkansas 3 or 4 as not part of U.S.S. Arkansas. :-s
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Postby hulmey on Fri May 04, 2007 9:56 am

we are all so stupid :roll:
[img]http://img801.imageshack.us/img801/9761/41922610151374166770386.jpg[/mg]
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Postby Coleman on Fri May 04, 2007 12:21 pm

hulmey wrote:we are all so stupid :roll:

Oh don't be like that. Any suggestions to make things less confusing would be great, but just pointing out things are confusing doesn't really help much. I don't see how to make things clearer, if anyone else does I'm sure mibi would love to hear about it.
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Postby mibi on Fri May 04, 2007 12:31 pm

Coleman wrote:
hulmey wrote:we are all so stupid :roll:

Oh don't be like that. Any suggestions to make things less confusing would be great, but just pointing out things are confusing doesn't really help much. I don't see how to make things clearer, if anyone else does I'm sure mibi would love to hear about it.


well i could reverse the numbers so the main battle ships are 3,4 and 4,5,6 ... you would have to be a real idiot to think holding 3 and 4 gets you a bonus.
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Postby Coleman on Fri May 04, 2007 12:35 pm

mibi wrote:
Coleman wrote:
hulmey wrote:we are all so stupid :roll:

Oh don't be like that. Any suggestions to make things less confusing would be great, but just pointing out things are confusing doesn't really help much. I don't see how to make things clearer, if anyone else does I'm sure mibi would love to hear about it.


well i could reverse the numbers so the main battle ships are 3,4 and 4,5,6 ... you would have to be a real idiot to think holding 3 and 4 gets you a bonus.


Oh, in our current game (that we had to stop in the middle of so I don't have a done power point yet) we were using map 3, and the east and west thing was confusing people a little bit (during initial deployment). I'm thinking people might accidentally use a east territory when they mean to use a west or vice versa with the drop down menus and get frustrated.

So for now, even if it isn't historically accurate, I like version 1... :( Only because it is less confusing and more intuitive. If I didn't think 3 would confuse people I'd be supporting that. 2 might actually be the best way to go but I think some graphics would need to be redone to make it feel less weird.
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Postby mibi on Fri May 04, 2007 12:40 pm

Coleman wrote:
mibi wrote:
Coleman wrote:
hulmey wrote:we are all so stupid :roll:

Oh don't be like that. Any suggestions to make things less confusing would be great, but just pointing out things are confusing doesn't really help much. I don't see how to make things clearer, if anyone else does I'm sure mibi would love to hear about it.


well i could reverse the numbers so the main battle ships are 3,4 and 4,5,6 ... you would have to be a real idiot to think holding 3 and 4 gets you a bonus.


Oh, in our current game (that we had to stop in the middle of so I don't have a done power point yet) we were using map 3, and the east and west thing was confusing people a little bit (during initial deployment). I'm thinking people might accidentally use a east territory when they mean to use a west or vice versa with the drop down menus and get frustrated.

So for now, even if it isn't historically accurate, I like version 1... :( Only because it is less confusing and more intuitive. If I didn't think 3 would confuse people I'd be supporting that. 2 might actually be the best way to go but I think some graphics would need to be redone to make it feel less weird.


i will probably remove the east/west references all together.
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Postby Coleman on Fri May 04, 2007 12:41 pm

mibi wrote:i will probably remove the east/west references all together.


That's a good idea. :shock:
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Postby plysprtz on Fri May 04, 2007 6:57 pm

if its the number 2 option i probobly wont want to play the map
1546 - top score
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Postby hulmey on Sat May 05, 2007 4:26 am

me 2
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Postby Kalten on Sat May 05, 2007 12:55 pm

NICE MAP! :D :D :D :D :D :D :D :D :D :D :D :D
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Postby Kalten on Sat May 05, 2007 12:58 pm

well, the geography is wrong though... uhhh yeah, normandy is northeast france
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Postby Coleman on Sat May 05, 2007 1:08 pm

Kalten wrote:well, the geography is wrong though... uhhh yeah, normandy is northeast france

Which was under control of the Germans, hence the german army divisions, which are going to be renamed anyway.
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Postby Kalten on Sun May 06, 2007 4:51 pm

Coleman wrote:
Kalten wrote:well, the geography is wrong though... uhhh yeah, normandy is northeast france

Which was under control of the Germans, hence the german army divisions, which are going to be renamed anyway.

Its still part of france!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
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Postby mibi on Sun May 06, 2007 9:15 pm

well since 25 people prefer the map upside down and 25 (14+11) prefer it right side up, I am going to leave it as it is, and remove the east and west preferences.

Changes:
1.East west references replaces with historical names
2. Boat numbers reversed so people dont think holding one ship gets the bonus
3. sig

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Postby Coleman on Sun May 06, 2007 11:54 pm

I saw Andy :shock: so I'm running around bumping maps I want him to comment on. Do I think it will accomplish anything? No. But I'm doing it anyway, because I'm neurotic. =P~
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Postby KEYOGI on Mon May 07, 2007 1:40 am

Which map do you prefer? See page 12.

1. Original. Incorrect historical polarity.
16% [ 11 ]
2. Flipped vertically. Correct historical polarity. North is up.
38% [ 25 ]
3. Flipped horizontally. Correct historical polarity. North is down. East/west references reversed.
21% [ 14 ]
Remove east/west references.
0% [ 0 ]
I dont care about the historical polarity.
23% [ 15 ]

Total Votes : 65
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Postby Wisse on Mon May 07, 2007 9:32 am

eum your signature and that of coleman are the point of vieuw in the map, i don't think you meant to do it :P your sig looks now more important than anything else, also i can't even read colemans sig good
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Postby mibi on Mon May 07, 2007 9:35 am

Wisse wrote:eum your signature and that of coleman are the point of vieuw in the map, i don't think you meant to do it :P your sig looks now more important than anything else, also i can't even read colemans sig good


The sig is the most important thing on the map, im going to make it a playable territory worth +10.
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Postby mibi on Mon May 07, 2007 5:12 pm

mibi wrote:
Wisse wrote:eum your signature and that of coleman are the point of vieuw in the map, i don't think you meant to do it :P your sig looks now more important than anything else, also i can't even read colemans sig good


The sig is the most important thing on the map, im going to make it a playable territory worth +10.


well i changed it anyways....

note: two games have already been played on this map (coleman) with no game play issues coming up.

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Postby edbeard on Mon May 07, 2007 5:38 pm

FYI you spelled the title of the map as OHMAHA

also, I believe it should be Grenadiers (missing an R on yours)
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Postby mibi on Mon May 07, 2007 6:13 pm

edbeard wrote:FYI you spelled the title of the map as OHMAHA

also, I believe it should be Grenadiers (missing an R on yours)


ha! .. you are correct.
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Postby mibi on Mon May 07, 2007 6:55 pm

edbeard wrote:FYI you spelled the title of the map as OHMAHA

also, I believe it should be Grenadiers (missing an R on yours)


fixed

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Postby mibi on Mon May 07, 2007 8:22 pm

the only issues i could see at this point are the impassable not being in the legend. Are people going to think they can magically walk through walls and barb wire, or can that business be left out?
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Postby t.e.c on Mon May 07, 2007 8:28 pm

what about the hedges? are they impassable?
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Postby mibi on Mon May 07, 2007 10:13 pm

t.e.c wrote:what about the hedges? are they impassable?


no.
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