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Kingdom of Denmark [Quenched]

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Re: Kingdom of Denmark [Beta]

Postby Gillipig on Fri Mar 30, 2012 5:06 am

Flapcake wrote:
Kabanellas wrote:
I just have a small remark to do. The autodeploys from the shields might be too much. And not only because of the isolated bonus 'per se', but especially if you combine them with the bonus zones (continents) where they're inserted:

Ost Jylland has 5 borders and gives 5 troops bonus where you can had a +2 bonus from the autodeploy (a/d) well placed on one of its borders. That is +7 for 5 borders. Even more profitable if you take Alborg, which will substitute 1 border for an extra +2 a/d. And that will make +9 troops for 5 borders...

Same for Syd Jylland and Ost Sjaelland.

I'd recommend notching those bonuses down to +1 (reducing shield's neutral starters from 3 to 2 could also be acceptable...eventually)


Thx for your comment Kabanellas. The reason that we went from +1 to +2 autodeploy on shields was to inspire players to go for the winning condiction, as ther was a lack of it with the +1 version, It have shown that it works very vell. players use the condiction more now. The 3 neutrals was also in effect from the +2 to give it some kind of balance.

I like thise condictions much more than the previous ones.

Good call! +2 is needed to give them enough importance. I don't think the victory condition is worth going for in 1v1 but definitely in larger games.

Btw your spruces are pretty darn cool :)! Did you use any special tool?
The reason I'm asking is that I need to work on my vegetation in Nigeria and if I could get my trees to look that good, I'd be very happy with them :)!
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Re: Kingdom of Denmark [Beta]

Postby Flapcake on Fri Mar 30, 2012 7:57 pm

Gillipig wrote:Good call! +2 is needed to give them enough importance. I don't think the victory condition is worth going for in 1v1 but definitely in larger games.

Btw your spruces are pretty darn cool :)! Did you use any special tool?
The reason I'm asking is that I need to work on my vegetation in Nigeria and if I could get my trees to look that good, I'd be very happy with them :)!


In 1v1 bonuses arent even attractive, that goes for almost any map, the victory condiction are reasonable attractive in multi player games.

Trees, try find some clip art ones, then model them with colours, shadows and ohter effects, to make them different induvidual.
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Re: Kingdom of Denmark [Beta]

Postby chapcrap on Fri Mar 30, 2012 10:19 pm

I also see no issues with the map. The autodeploys are good. The graphics are good.
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Re: Kingdom of Denmark [Beta]

Postby thenobodies80 on Sat Mar 31, 2012 12:50 pm

A minor thing: on the map is svendborg, in the xml is svenborg
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Re: Kingdom of Denmark [Beta]

Postby Flapcake on Sat Mar 31, 2012 5:01 pm

thenobodies80 wrote:A minor thing: on the map is svendborg, in the xml is svenborg



Good spotted, its has been corrected in the XML file, as "Svendborg" is the rigth way to spell it ;)


New XML file: http://www.fileden.com/files/2012/3/20/3280817/kingdomofdenmark.xml
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kingdomofdenmark.xml
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Re: Kingdom of Denmark [Beta]

Postby tkr4lf on Sun Apr 01, 2012 3:51 pm

I think this one is ready. Haven't played any games on it recently, but the 3 or 4 I played a while ago were great games. Awesome job, Flapcake!
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Re: Kingdom of Denmark [Beta]

Postby thenobodies80 on Tue Apr 03, 2012 1:08 pm

Flapcake wrote:
thenobodies80 wrote:A minor thing: on the map is svendborg, in the xml is svenborg



Good spotted, its has been corrected in the XML file, as "Svendborg" is the rigth way to spell it ;)


New XML file: http://www.fileden.com/files/2012/3/20/3280817/kingdomofdenmark.xml


Sent!
If no one has other issues this map will be quenched as soon as the new xml will be uploaded!

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Re: Kingdom of Denmark [Beta]

Postby DiM on Wed Apr 04, 2012 1:18 pm

thenobodies80 wrote:Sent!
If no one has other issues this map will be quenched as soon as the new xml will be uploaded!

Nobodies



not so fast. there seems to be a discrepancy between the xml and the map image.
the cities are supposed to get +2 autodeploy according to the map image but the xml is coded with just +1.
ā€œIn the beginning God said, the four-dimensional divergence of an antisymmetric, second rank tensor equals zero, and there was light, and it was good. And on the seventh day he rested.ā€- Michio Kaku
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Re: Kingdom of Denmark [Beta]

Postby Flapcake on Wed Apr 04, 2012 7:22 pm

DiM wrote:
thenobodies80 wrote:Sent!
If no one has other issues this map will be quenched as soon as the new xml will be uploaded!

Nobodies



not so fast. there seems to be a discrepancy between the xml and the map image.
the cities are supposed to get +2 autodeploy according to the map image but the xml is coded with just +1.


thats rigth, Il correct it ASAP, sorry for any inconvenience it may course :(
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Re: Kingdom of Denmark [Beta]

Postby Flapcake on Thu Apr 05, 2012 6:14 am

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Re: Kingdom of Denmark [Beta]

Postby thenobodies80 on Thu Apr 05, 2012 6:52 am

Svendborg is lowercase in the xml......is it a mistake?
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Re: Kingdom of Denmark [Beta]

Postby Flapcake on Thu Apr 05, 2012 7:52 am

thenobodies80 wrote:Svendborg is lowercase in the xml......is it a mistake?

yep ;)


corrected:
http://www.fileden.com/files/2012/3/20/3280817/kingdomofdenmarkV03.xml
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Re: Kingdom of Denmark [Beta]

Postby thenobodies80 on Thu Apr 05, 2012 4:06 pm

Updated! I'll keep an eye on games to see if everything is correct, if you can do the same it would be great! When we're sure about having everything in the right place we can move on.
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Re: Kingdom of Denmark [Beta]

Postby Flapcake on Thu Apr 05, 2012 4:14 pm

thenobodies80 wrote:Updated! I'll keep an eye on games to see if everything is correct, if you can do the same it would be great! When we're sure about having everything in the right place we can move on.



Ok ;)
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Re: Kingdom of Denmark [Beta]

Postby Flapcake on Fri Apr 06, 2012 7:19 am

it looks correct now, what do you say?
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Re: Kingdom of Denmark [Beta]

Postby thenobodies80 on Thu Apr 12, 2012 12:47 pm

I say:

              Quenching

---The Beta period has concluded for the Kingdom of Denmark Map. All objections have had their time. The Foundry and I hereby brand this map with the Foundry Brand. Let it be known that this map is now ready to be released into live play.

Congratulations flapcake and koontz1973, your shiny new medals are well-earned =D>


Conquer Club, enjoy!
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Re: Kingdom of Denmark [Beta]

Postby koontz1973 on Thu Apr 12, 2012 1:09 pm

Well done flaps. May your map making streak continue for many many maps.
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Re: Kingdom of Denmark [Beta]

Postby crazymilkshake5 on Thu Apr 12, 2012 3:50 pm

Congratz flappy!
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Re: Kingdom of Denmark [Beta]

Postby cairnswk on Thu Apr 12, 2012 3:58 pm

Congrats flapcake =D>
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Re: Kingdom of Denmark [Beta]

Postby Flapcake on Thu Apr 12, 2012 7:08 pm

Yay \:D/

I woould like to say thank you to all who have participated/helped in any way, also to those of you who came with comments, thx

Flap :D
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Re: Kingdom of Denmark [Quenched]

Postby Gillipig on Fri Apr 13, 2012 2:46 am

Congrats Flap =D>
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Re: Kingdom of Denmark [Quenched]

Postby chapcrap on Mon Apr 16, 2012 4:16 pm

The more I play this, the more I like it. It's a great map!
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Re: Kingdom of Denmark [Quenched]

Postby Flapcake on Tue Apr 17, 2012 2:28 am

chapcrap wrote:The more I play this, the more I like it. It's a great map!



Thanks chapcrap :)
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Re: Kingdom of Denmark [Quenched]

Postby artillery77 on Thu Jan 01, 2015 2:29 pm

Looks good. Will try it soon. The 1:10 ratio of the real country is fun too. :) joking
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