Moderator: Community Team
4 mafia...MoB Deadly wrote:
Setup:
Cop
Naive Cop
Naive Cop
Doctor
Naive Doctor
Vigilante (2 shots)
Naive Vigilante
Mason Leader (Can recruit Naives, no death on trying to recruit mafia)
Mason
Godfather (immune to detecion)
Mafia Goon
Mafia Goon
Roleblocker
Notes:
This game certainly did not play out as I expected. I expected a counter claim first day, from almost every scenario except a mason or mafia claim. If Cop claim, I thought chaos would ensue, and I expected a mislynch or 2. If Doc claim, definitely expected a mislynch and possibly vigi kill. If vigi claim, I expected the 2-shot part make it reputable and maybe go for a no lynch, but the mafia would not know who to kill.
Vigi did not shoot once, which was kind of unexpected. I really thought strike was going to shoot dazza at some point.
The Masons got a tough break this game and didnt get a single successful recruit. Their role PM stated they could recruit "powerless townies", it did not say VTs. They had pretty good odds, statistically, to get someone naive randomly, then I think it would of all "clicked", but it never happened. A mix of good recruits and failed recruits could in essence almost turn them into another cop, since they know they are either power role or mafia. I expected them to get one of the naive cops, I thought they would announce I think I am naive, and the masons try to recruit them, but it just didnt work out.
BG was right again, you've got a good nose for the mafia, I dunno how you do it so well. However, you were right for the wrong reasons (except for the fake claim). You were indeed naive (I thought that would cross your mind but it didn't), and the GF was not bulletproof in this game so don't always assume it is![]()
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Mafia were not given any fake claims.
Dazza played the town really well with his fake claim.
I was really surprised with spiesr's claim, I really liked it but it was a little ridiculous.
Gilligan submarined pretty well
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This game was okay but not great in my opinion. If I could redo it I would make a mafia goon into another town role. The mafia won too easily despite 2 really early claims. The town were too confused to guess the setup. I believe if they had all day today to debate, I think they could have figured most of it out. especially with IB and Gilligans fake claims. I think I was nervous about the Masons would get too strong had their recruits been successful. Maybe keep the same amount of mafia, but hint better to the masons they should be looking for powerless townies but not necessarily VTs
What did you guys think about the whole thing?
Role PMs
PLAYER, You are the Town Cop . You may choose to investigate one person per night to determine their alignment. Your will receive results of either INNOCENT, GUILTY, or TIHRD PARTY.
You win when all threats to the Town are killed. Go confirm in the thread.
If you have any questions, PM me!
PLAYER, You are the Town Doctor . You may choose one person per night to protect. You are notified if your target was attacked or not.
You win when all threats to the Town are killed. Go confirm in the thread.
If you have any questions, PM me!
PLAYER, You are the Town Vigilante . You may choose one person to kill at night.
You have 2 bullets in your gun.
You win when all threats to the Town are killed. Go confirm in the thread.
If you have any questions, PM me!
PLAYER, You are the Town Mason Leader . You may meet with other masons in secret at night and talk with them.
PLAYER - Is a Town Mason
As the Mason Leader, you may attempt to recruit other players to become masons with you. Any powerless townies may be recruited. Your recruitment will fail if a townie has a power, or you attempt to recruit a member of the mafia. If you attempt to recruit a member of the mafia, you do not get hurt and they are not notified.
You win when all threats to the Town are killed. Go confirm in the thread.
If you have any questions, PM me!
PLAYER, You are the Town Mason . You may meet with other masons in secret at night and talk with them.
PLAYER - Is a Town Mason Leader
As the Mason Leader, he may attempt to recruit other players to become masons with you. Any powerless townies may be recruited. Your recruitment will fail if a townie has a power, or you attempt to recruit a member of the mafia. If you attempt to recruit a member of the mafia, you do not get hurt and they are not notified.
You win when all threats to the Town are killed. Go confirm in the thread.
If you have any questions, PM me!
Hi,
YOU GUYS ARE ALL MEMBERS OF THE MAFIA!!!
PLAYER - Mafia Godfather
PLAYER - Mafia Goon
PLAYER - Mafia Goon
PLAYER - Mafia Roleblocker
You guys are all evil and want to see the town perish in their own blood!!!
Godfather:
Responsible for sending in the "official" night kill. You are immune to cop investigations. You are not bulletproof.
Goons:
Responsible for helping the Godfather on deciding who to kill.
Roleblocker:
May choose one person per night and block their night action.
Any members of the mafia may actually perform the kill. You may not talk privately during the day, but you may talk privately at night. I will start a thread, I would appreciate if you cc'ed me in on the messages, but no big deal if you do not. I will tell you when it has become Day.
You win when the Town can no longer win the game. Go confirm in the thread.
If you have any questions, PM me!Night 1 Actions
AndyDufresne - Investigate Strike Wolf (Innocent)
Leehar - Investigates Gilligan (naive)
Soundman - Investigates AndyDufresne (naive)
edocsil - Heal dazza2008 (confirm, Dies)
thehippo8 - protects dazza2008 (naive)
Strike Wolf - No Kill (confirm)
BGtheBrain - No Kill (naive, no roleblock confirmation)
Victor Sullivan - Recruit AndyDufresne (fails)
Zimmah - No Action
Gilligan - No Action (confirm)
Dazza2008 - No Action (confirm)
Spiesr - Kill edocsil (confirm)
Iron Butterfly - Block BGtheBrain (confirm)Night 2 Actions
AndyDufresne - investigate spiesr (guilty)
Leehar - investigate Victor Sullivan (naive, dies)
Soundman - investigate sazza2008 (naive)
Strike Wolf - No Kill (confirm)
BGtheBrain - Kill Dazza (naive, no roleblock confirm)
Victor Sullivan - Recruit Spiesr (fails)
Zimmah - No Action
Gilligan - (confirm)
Dazza2008 - No Action (confirm)
Spiesr - Killing Leehar (confirm)
Iron Butterfly - Roleblocks BGtheBrain (confirmation)Night 3 Actions
AndyDufresne - Investigate Zimmah (innocent)
Soundman - Investigate Iron Butterfly (naive)
Strike Wolf - No Kill (confirm)
BGtheBrain - Kill Dazza (naive, no notification of block)
Victor Sullivan - Recruit Strike Wolf (failed)
Zimmah - No Action (confrim)
Gilligan - No Action (confirm)
Dazza2008 - Kill AndyDufresne (confirm
Iron Butterfly - Block BGtheBrain (confirm)Night 4 Actions
Strike Wolf - No Kill (confirm, no RB confirmation)
BGtheBrain - No Bullets (confirm, dies)
Victor Sullivan - Recruit IB (fail)
Zimmah - No Action
Gilligan - Kill BG
Dazza2008 - No Action
Iron Butterfly - Roleblock Strike Wolf
Maxleod wrote:Not strike, he's the only one with a functioning brain.
edocsil wrote:Shit settup is shit.
1. edocsil - Town Doctor - Killed Night 1
2. thehippo8 - Town Naive Doctor - Lynched Day 2
3. Leehar - Town Naive Cop - Killed Night 2
4. spiesr - Mafia Goon - Lynched Day 3
5. AndyDufresne - Town Cop - Killed Night 3
6. soundman - Town Naive Cop - Lynched Day 4
7. BGtheBrain - Town Naive Vigilante - Killed Night 4
8. Victor Sullivan - Town Mason Leader - Endgamed.
9. zimmah - Town Mason - Endgamed.
10. Strike Wolf - Town Vigilante - Endgamed.
3 cops in a 13 man game is fucking retarded. Especially 2 naive cops. Then naive docs as well? f*ck, town was never going to win here.
Claiming is semi-necessary and with this game a lot of potential for fake counter claims. I never expected an extra naive cop and Zimmah seemed so adamant that they could only recruit Vanilla Townies that any thoughts that they could have recruited naives was pushed to the back ground. What did I figure out exactly?Iron Butterfly wrote:A few things.
Luck plays a big factor. We were ecstatic when our first night kill was Edocil and he turned out to be town dr. That just set Hippo up for the lynch due to his claim.
We thought we struck gold when we realized we blocked (or so we thought) Brain. I can see only imagine what Wolf Strike was thinking and how he figured it out.
The turning point of the game, at least in my eyes, was not following through on Dazza. I really beleived we were sunk and the noose was slowly tightening.
Sully and Zimmah were on one side and Wolf and Brain on the other. I really beleived the mass claim would do us in.
Not fully understanding who could be mason recruited didnt hurt as well.
When Soundman claimed cop and Zimmah jumped on him I was like YES!!! Thank you Zimmah,
Finally what really did in the Town was people claiming to early. We were able to pick you off because you kept telling us who you were.
GG everyone.
Maxleod wrote:Not strike, he's the only one with a functioning brain.
strike wolf wrote:Claiming is semi-necessary and with this game a lot of potential for fake counter claims. I never expected an extra naive cop and Zimmah seemed so adamant that they could only recruit Vanilla Townies that any thoughts that they could have recruited naives was pushed to the back ground. What did I figure out exactly?Iron Butterfly wrote:A few things.
Luck plays a big factor. We were ecstatic when our first night kill was Edocil and he turned out to be town dr. That just set Hippo up for the lynch due to his claim.
We thought we struck gold when we realized we blocked (or so we thought) Brain. I can see only imagine what Wolf Strike was thinking and how he figured it out.
The turning point of the game, at least in my eyes, was not following through on Dazza. I really beleived we were sunk and the noose was slowly tightening.
Sully and Zimmah were on one side and Wolf and Brain on the other. I really beleived the mass claim would do us in.
Not fully understanding who could be mason recruited didnt hurt as well.
When Soundman claimed cop and Zimmah jumped on him I was like YES!!! Thank you Zimmah,
Finally what really did in the Town was people claiming to early. We were able to pick you off because you kept telling us who you were.
GG everyone.
Maxleod wrote:Not strike, he's the only one with a functioning brain.
Did you even read the thread?? Gilligan and I were the only ones not to have claimed and we were asked to claim. Thus I did and figured I'd be believe because what mafia would claim a duplicate role? Unfortunately the town thought I had skimmed/forgotten that there was a naive cop already dead and had thus messed up my fake claim.spiesr wrote:Soundman kind of screwed the town over when he claimed for no reason and did a really bad job of explaining the situation. Accordingly, his is posthumously awarded "Hero of the Mafia."
True, the mafia was on the verge of losing him Dazza had been lynched. I personally attribute this more to screw ups on the mafia's part themselves than anything else. Gilligian scumarinered his way through the game and then he and IronButterfly boxed themselves into a corner when they decided to claim vanilla townies at the end. That claim worked to get them through the day, but it left them screwed if the game continued. As for Dazza, his predicament was largely my fault. If I hadn't started the case against him on Day 1 he wouldn't have been stuck with the increasingly unbelievable Deputy claim. The claim was a good attempt on Day 1 when we didn't know anything about the setup, can't blame him for that, but as time went on and more of the setup was revealed it became obvious that that claim really just didn't fit in. So yeah, I screwed up there. If I hadn't brought the case in the first place Day would have still likely ended in the same no lynch. I don't really know what I was thinking there, I guess I hoped that me having created a case against him on Day 1 would buy 1 of us some town cred if the other died at any point. (Didn't exactly work out.)MoB Deadly wrote:IB is right though, if this game made it to day 5, it was over for the mafia. Masons tried to recruit IB who claimed vanilla and would have been lynched instantly. "Too many cops" theory would have caught up to dazza by then, and Gilli already claimed vanilla as well, so all the masons had to do was attempt to recruit him as well.
I have to disagree with this sentiment. In a good deal of games that I played in recently that ended in town victories the endgame more or less played out as follows. The vast majority of surviving townies have claimed by this point. The last couple of Mafia are unclaimed with maybe one or townies not yet claimed. The town uses the network of claims to determine the the mafia are the odd ones out. The mafia are lynched over the next couple of days with little difficulty. The townspeople claiming early and the scum staying unclaimed are what wins the game for town. The scum are averse to claiming as maintaining fake claims over a long period in a non/low vanilla game becomes difficult. If a mafia can maintain such a claim it becomes a huge asset to the scum. However, with the risk such a course of action presents few mafia dare attempt it unless forced to claim.Iron Butterfly wrote:Finally what really did in the Town was people claiming to early. We were able to pick you off because you kept telling us who you were.
that didn't help too. i agree.AndyDufresne wrote:If only I didn't die when I did...I had a good read on who was scummy! I was well into piecing together what was "interesting" about this game, and then died.
--Andy