Assassins Round Robin 2 (Winners: See first post)
Moderator: Tournament Directors
- alaskanassassin
- Posts: 860
- Joined: Mon Aug 31, 2009 8:16 pm
Assassins Round Robin 2 (Winners: See first post)
CONGRATULATIONS TO WINNERS: SLICKSTICK AND NIBOTHA!!!!
SCORES: (through 9 rounds)
1. Alaskanassassin and jrh_cardinal - 23 points
2. slickstick and nibotha - 36 points
3. aaronvollrath and beeps - 19 points
4. Gallant Pellham and Ryno99 - 20 points
5. Pirlo and thebest712 - 26 points
6. anonymus and genoke - 25 points
7. aspalm and bigroo4601 - 34 points
8. Danryan and Hairyp - 26 points
9. Bigragooch and jgalioto - 33 points
10. dustin800 and nate the great - 11 points
11. uckuki and Moonchild - 24 points
12. YUT and deadpool - 21 points
Everyone needs to be a doubles team.
Minimum player score of 1600 and team score of 3600
Pick your home map and settings (no freestyle and no manual)
Premiums only due to the ammount of games.
There will be 12 rounds, 1 round of each teams map. I will randomize team order for the rounds.
For your home team round you will play each team on your map, totaling 11 games.
Once the first round finishes (or mostly finishes) we will move to the next round, until we have finished all 8 rounds.
You will receive 2 points for winning on your map. You will receive 3 points for winning on an opposing teams map.
During your home stand you will be in 11 games, during all other rounds you will only be in 1 game.
After all 12 rounds the team with the most points wins.
If their is a tie a best of 3 will take place, on a random map, with flat rate, foggy, chained. (The random map cannot be one of the home teams maps)
Any questions please ask! I would like this tournament to be quick and fun competition. Please feel free to jeer at each other, but all in good fun of course! If you can't handling jeering, please don't join! If anyone misses turns, or joining games, or takes the jeering from fun to mean, I reserve the right to remove you from the tournament.
I am leanent and understanding with joining games, and tolerant of jeering, but if you just become obnoxious, and mean, and its obvious you've lost the sense of fun then you will be gone! Thanks!
Teams:
1. Alaskanassassin and jrh_cardinal (Jamaica, flat rate, foggy, unlimited)
2. slickstick and nibotha (Classic, flat rate, sunny, chained)
3. aaronvollrath and beeps (USA, flat rate, sunny, chained)
4. Gallant Pellham and Ryno99 (Celtic Nations, escalating, sunny, chained)
5. Pirlo and thebest712 (City Mogul, no spoils, foggy, unlimited)
6. anonymus and genoke (WWII Poland, no spoils, foggy, adjacent)
7. aspalm and bigroo4601 (Europe, flat rate, sunny, chained)
8. Danryan and Hairyp (Prohibition Chicago, escalating, foggy, chained)
9. Bigragooch and jgalioto (New World, flat rate, foggy, chained)
10. dustin800 and nate the great (Imperium Romanum, no spoils, foggy, chained)
11. uckuki and Moonchild (Balkan Peninsula, escalating, sunny, chained)
12. YUT and deadpool (Great Lakes, no spoils, foggy, chained)
Reserves:
1. Zpimpslappa and Texxdogg (Charleston, escalating, foggy, chained)
2. Jenbear and The Mantis (Feudal War, no spoils, foggy, chained)
SCORES: (through 9 rounds)
1. Alaskanassassin and jrh_cardinal - 23 points
2. slickstick and nibotha - 36 points
3. aaronvollrath and beeps - 19 points
4. Gallant Pellham and Ryno99 - 20 points
5. Pirlo and thebest712 - 26 points
6. anonymus and genoke - 25 points
7. aspalm and bigroo4601 - 34 points
8. Danryan and Hairyp - 26 points
9. Bigragooch and jgalioto - 33 points
10. dustin800 and nate the great - 11 points
11. uckuki and Moonchild - 24 points
12. YUT and deadpool - 21 points
Everyone needs to be a doubles team.
Minimum player score of 1600 and team score of 3600
Pick your home map and settings (no freestyle and no manual)
Premiums only due to the ammount of games.
There will be 12 rounds, 1 round of each teams map. I will randomize team order for the rounds.
For your home team round you will play each team on your map, totaling 11 games.
Once the first round finishes (or mostly finishes) we will move to the next round, until we have finished all 8 rounds.
You will receive 2 points for winning on your map. You will receive 3 points for winning on an opposing teams map.
During your home stand you will be in 11 games, during all other rounds you will only be in 1 game.
After all 12 rounds the team with the most points wins.
If their is a tie a best of 3 will take place, on a random map, with flat rate, foggy, chained. (The random map cannot be one of the home teams maps)
Any questions please ask! I would like this tournament to be quick and fun competition. Please feel free to jeer at each other, but all in good fun of course! If you can't handling jeering, please don't join! If anyone misses turns, or joining games, or takes the jeering from fun to mean, I reserve the right to remove you from the tournament.
I am leanent and understanding with joining games, and tolerant of jeering, but if you just become obnoxious, and mean, and its obvious you've lost the sense of fun then you will be gone! Thanks!
Teams:
1. Alaskanassassin and jrh_cardinal (Jamaica, flat rate, foggy, unlimited)
2. slickstick and nibotha (Classic, flat rate, sunny, chained)
3. aaronvollrath and beeps (USA, flat rate, sunny, chained)
4. Gallant Pellham and Ryno99 (Celtic Nations, escalating, sunny, chained)
5. Pirlo and thebest712 (City Mogul, no spoils, foggy, unlimited)
6. anonymus and genoke (WWII Poland, no spoils, foggy, adjacent)
7. aspalm and bigroo4601 (Europe, flat rate, sunny, chained)
8. Danryan and Hairyp (Prohibition Chicago, escalating, foggy, chained)
9. Bigragooch and jgalioto (New World, flat rate, foggy, chained)
10. dustin800 and nate the great (Imperium Romanum, no spoils, foggy, chained)
11. uckuki and Moonchild (Balkan Peninsula, escalating, sunny, chained)
12. YUT and deadpool (Great Lakes, no spoils, foggy, chained)
Reserves:
1. Zpimpslappa and Texxdogg (Charleston, escalating, foggy, chained)
2. Jenbear and The Mantis (Feudal War, no spoils, foggy, chained)
Last edited by alaskanassassin on Mon May 30, 2011 4:19 pm, edited 16 times in total.
Dice stats are irrelevant. If I roll the same amount of 6's as everyone else, but my opponents role 6's at the same time, that's what matters, what's rolled opposite my dice. How about how many total guys I've won and lost while attacking?
- alaskanassassin
- Posts: 860
- Joined: Mon Aug 31, 2009 8:16 pm
Re: Assassins Round Robin 2 (1/12 teams)
Randomly generated order from random.org (Oh YAY!, I get to go first
)
1. Alaskanassassin and jrh_cardinal (Jamaica, flat rate, foggy, unlimited)
2. aspalm and bigroo4601 (Europe, flat rate, sunny, chained)
3. anonymus and genoke (WWII Poland, no spoils, foggy, adjacent)
4. aaronvollrath and beeps (USA, flat rate, sunny, chained)
5. Danryan and Hairyp (Prohibition Chicago, escalating, foggy, chained)
6. Bigragooch and jgalioto (New World, flat rate, foggy, chained)
7. uckuki and Moonchild (Balkan Peninsula, escalating, sunny, chained)
8. Gallant Pellham and Ryno99 (Celtic Nations, escalating, sunny, chained)
9. Pirlo and thebest712 (City Mogul, no spoils, foggy, unlimited)
10. YUT and deadpool (Great Lakes, no spoils, foggy, chained)
11. dustin800 and nate the great (Imperium Romanum, no spoils, foggy, chained)
12. slickstick and nibotha (Classic, flat rate, sunny, chained)
1. Alaskanassassin and jrh_cardinal (Jamaica, flat rate, foggy, unlimited)
games
games
games
games
games
games
games
games
games
11. dustin800 and nate the great (Imperium Romanum, no spoils, foggy, chained)
12. slickstick and nibotha (Classic, flat rate, sunny, chained)
Last edited by alaskanassassin on Mon May 02, 2011 6:55 pm, edited 9 times in total.
Dice stats are irrelevant. If I roll the same amount of 6's as everyone else, but my opponents role 6's at the same time, that's what matters, what's rolled opposite my dice. How about how many total guys I've won and lost while attacking?
-
nibotha
- Posts: 350
- Joined: Sun Dec 13, 2009 10:29 pm
- Gender: Male
- Location: 1ST player to get the Polymorphic Silver Medal!
Re: Assassins Round Robin 2 (1/12 teams)
in please -
players - slickstick, nibotha
home map and settings = flat rate, sunny, chained, classic
total team score = 1936 + 2187 = 4123
players - slickstick, nibotha
home map and settings = flat rate, sunny, chained, classic
total team score = 1936 + 2187 = 4123
- aaronvollrath
- Posts: 1100
- Joined: Thu Feb 08, 2007 9:12 am
Re: Assassins Round Robin 2 (1/12 teams)
In please:
aaronvollrath
beeps
4398 total. Both above 2100
home map: USA
settings = flat rate, sunny, chained
aaronvollrath
beeps
4398 total. Both above 2100
home map: USA
settings = flat rate, sunny, chained
Last edited by aaronvollrath on Tue Jan 25, 2011 3:09 am, edited 1 time in total.
Re: Assassins Round Robin 2 (1/12 teams)
IN please:
Ryno99 & Gallant Pellham
Ryno99 & Gallant Pellham
Re: Assassins Round Robin 2 (1/12 teams)
thebest712 & I please.
city mogul, fog, unlimited, no spoils
- Andrea the Charmer
city mogul, fog, unlimited, no spoils
- Andrea the Charmer
Re: Assassins Round Robin 2 (1/12 teams)
anonymus and genoke
innit to winnit
ww2 poland
manual (if allowed)
nospoils
adjacent
foggy
/
innit to winnit
ww2 poland
manual (if allowed)
nospoils
adjacent
foggy
/
BoganGod speaks the truth
- alaskanassassin
- Posts: 860
- Joined: Mon Aug 31, 2009 8:16 pm
Re: Assassins Round Robin 2 (1/12 teams)
no manual, its listed immediately under the score requirements! But the rest looks good!
anonymus wrote:anonymus and genoke
innit to winnit
ww2 poland
manual (if allowed)
nospoils
adjacent
foggy
/
Dice stats are irrelevant. If I roll the same amount of 6's as everyone else, but my opponents role 6's at the same time, that's what matters, what's rolled opposite my dice. How about how many total guys I've won and lost while attacking?
Re: Assassins Round Robin 2 (1/12 teams)
we're in:
aspalm, bigroo4601
Europe, Flat, Sunny, Chained, auto
aspalm, bigroo4601
Europe, Flat, Sunny, Chained, auto
Re: Assassins Round Robin 2 (1/12 teams)
danryan
HairyP
Prohibition Chicago
Escalating
Foggy
Chained.
Sequential.
HairyP
Prohibition Chicago
Escalating
Foggy
Chained.
Sequential.
- hagardunor
- Posts: 1004
- Joined: Mon Jul 07, 2008 5:31 pm
- Gender: Male
- Location: München
Re: Assassins Round Robin 2 (1/12 teams)
Minimum player score of 1600 and team score of 3600
- alaskanassassin
- Posts: 860
- Joined: Mon Aug 31, 2009 8:16 pm
Re: Assassins Round Robin 2 (1/12 teams)
Sorry man, sometimes we just need a higher ranking tournament. I ran a similiar tournament that had no score limit. It quickly filled!
Updated to this point.hagardunor wrote:Minimum player score of 1600 and team score of 3600
Dice stats are irrelevant. If I roll the same amount of 6's as everyone else, but my opponents role 6's at the same time, that's what matters, what's rolled opposite my dice. How about how many total guys I've won and lost while attacking?
Re: Assassins Round Robin 2 (8/12 teams)
Bigragooch and myself (jgalioto) - total score around 4600, around 2300 each.
Map: New World, Flat Rate, Foggy, Chained
Map: New World, Flat Rate, Foggy, Chained
Re: Assassins Round Robin 2 (8/12 teams)
dustin800 and nate the great
imperium romanum, fog, no spoils, standard, chained
4537
imperium romanum, fog, no spoils, standard, chained
4537

- alaskanassassin
- Posts: 860
- Joined: Mon Aug 31, 2009 8:16 pm
Re: Assassins Round Robin 2 (10/12 teams)
updated!! need 2 more teams
Dice stats are irrelevant. If I roll the same amount of 6's as everyone else, but my opponents role 6's at the same time, that's what matters, what's rolled opposite my dice. How about how many total guys I've won and lost while attacking?
Re: Assassins Round Robin 2 (10/12 teams)
uckuki and Moonchild
Balkan Peninsula
tx
Balkan Peninsula
tx
Re: Assassins Round Robin 2 (10/12 teams)
Yut and Deadpool please
Great Lakes
no spoils, fog, chain
Great Lakes
no spoils, fog, chain
Re: Assassins Round Robin 2 (10/12 teams)
Zpimpslappa/Texxdogg 1881+1824 = 3705
Charleston
Esc
Chained
Fog
Charleston
Esc
Chained
Fog
-
The Mantis
- Posts: 254
- Joined: Thu Aug 07, 2008 9:00 pm
- Location: Auckland - New Zealand
Re: Assassins Round Robin 2 (10/12 teams)
If you still looking
Jenbear / The Mantis
Feudal
No Spoils
Chained
Foggy
Seq
Cheers
Jenbear / The Mantis
Feudal
No Spoils
Chained
Foggy
Seq
Cheers
- alaskanassassin
- Posts: 860
- Joined: Mon Aug 31, 2009 8:16 pm
Re: Assassins Round Robin 2 (10/12 teams)
full, thanks for joining!
Dice stats are irrelevant. If I roll the same amount of 6's as everyone else, but my opponents role 6's at the same time, that's what matters, what's rolled opposite my dice. How about how many total guys I've won and lost while attacking?
Re: Assassins Round Robin 2 (Full: Awaiting Approval)
let me know if you need more teams
- alaskanassassin
- Posts: 860
- Joined: Mon Aug 31, 2009 8:16 pm
Re: Assassins Round Robin 2 (Round 1)
Round 1 is almost finished, one game left. Starting Round 2!
Dice stats are irrelevant. If I roll the same amount of 6's as everyone else, but my opponents role 6's at the same time, that's what matters, what's rolled opposite my dice. How about how many total guys I've won and lost while attacking?
Re: Assassins Round Robin 2 (Round 1)
Will there be a score-table which we can see during the rounds?
My CC:
Spoiler
Highest score: Brig 3430 (05-09-2012)
Highest position: 33 (21-11-2014)
Highest belgian rank: 2nd (15-01-2010)
Highest position: 33 (21-11-2014)
Highest belgian rank: 2nd (15-01-2010)
- alaskanassassin
- Posts: 860
- Joined: Mon Aug 31, 2009 8:16 pm
Re: Assassins Round Robin 2 (Round 1)
Yes there will. It will be at the top of my first post. I haven't generated it yet. I am waiting for the last game of the first round to finish and then I will post scores.
Dice stats are irrelevant. If I roll the same amount of 6's as everyone else, but my opponents role 6's at the same time, that's what matters, what's rolled opposite my dice. How about how many total guys I've won and lost while attacking?
- alaskanassassin
- Posts: 860
- Joined: Mon Aug 31, 2009 8:16 pm
Re: Assassins Round Robin 2 (Round 3)
Round 3 started!
Dice stats are irrelevant. If I roll the same amount of 6's as everyone else, but my opponents role 6's at the same time, that's what matters, what's rolled opposite my dice. How about how many total guys I've won and lost while attacking?

