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TheSaxlad wrote:The Dice suck a lot of the time.
And if they dont suck then they blow.
H1N1?Army of GOD wrote:The real question is.
WHAT ARE THEY INFECTED WITH?!
TheSaxlad wrote:The Dice suck a lot of the time.
And if they dont suck then they blow.
Okay, I'll admit that I haven't visited this forum in a long while, so I'm sorry for the delayed response.TheForgivenOne wrote:Maybe Killer Neutrals should not be an "Infected", but just remain Killers.
I'm not saying that we will remove killer neutrals off the maps. I'm just saying they won't be considered "infected". This game type would more likely give you a more zombie like feel, as each room is filled with so many infected. There still will be killer neutrals on the streets, they will come back after each time someone conquers the territory, they just won't be able to attack off their own space. Maybe create a safe room for starting terts? So that in case this gets implemented, infected won't be charging into your starting terts.The only way to ensure that the 'zombies' (neutrals) never went away is to use killer neutrals.
Queen_Herpes wrote:I'm so in support of this as a new setting...and so opposed to letting new recrutis play it. There really needs to be a list of settings that new recruits can't access for a few games!

This may be completely pointless on some maps, where with X amount of players, there may only be 2 neutrals. Or, on a starting map, where the whole map is basically neutrals.00iCon wrote:Late idea! Have a 'gang up' option in which all the players are on one team against the neutrals. Once they finish them all, it turns into a normal game with the other selected options.
Don't know if this was suggested, and also didn't think it thorough. In writing it sounds like a bad idea.
for randomly distributed terr's, perhaps change it so 1/3 are neutral.TheForgivenOne wrote:This may be completely pointless on some maps, where with X amount of players, there may only be 2 neutrals. Or, on a starting map, where the whole map is basically neutrals.00iCon wrote:Late idea! Have a 'gang up' option in which all the players are on one team against the neutrals. Once they finish them all, it turns into a normal game with the other selected options.
Don't know if this was suggested, and also didn't think it thorough. In writing it sounds like a bad idea.
No ... this isn't correct, unless a couple conditions are satisfiedIn the case of 2 players being attacked by Infected Territories, the territory that comes FIRST in the alphabet will be attacked first. For example. Angola will be attacked before Mongolia.

All depends on the Webmasters decision.vrex wrote: please get rid of that edit... and im also curious, how long do things remain last call anyway?


agentcom wrote:This would be very cool.
Yeah, I know...infected neutrals
Postby cicero on Thu Jan 17, 2008 2:26 pm