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theBastard wrote:this looks interesting. two notices now,
1, what about to do map more based on Caucasus region? so cut off Iran, Turkey and north part of Russia?
2, hm, the political and national bonuses looks (for me) a little confusing...
jasnostj wrote:
The multiple ethnic conflicts is what makes this region 'interesting' (sorry for my phrasing to the people over there - I know quite a few of them - who they are subject to all this misery). The only way to include them all is having sections of the 3 neighboring countries on the edges (plus Iraq, Syria), since they are a party in several of the conflicts that plague the Caucasus region.
As to your second remark: the Caucasus region IS confusing.
theBastard wrote:yes I agree about multiple ethnics conflict. Armenia, Georgia, Azerbaijan, Osetia, Dagestan, Chechnya, Russia, Abkhazia, Karabakh (and much more as shows map down) are a few?
jasnostj wrote:theBastard wrote:yes I agree about multiple ethnics conflict. Armenia, Georgia, Azerbaijan, Osetia, Dagestan, Chechnya, Russia, Abkhazia, Karabakh (and much more as shows map down) are a few?
The over 50 ethnic groups (Encyclopædia Britannica) are not ALL fighting, fortunately!
theBastard wrote:yes, and also Turkey not fighting with Caucasian nations, Kurds not fighting with Russia...
you can have in map political bonuses and also national bonuses. so there is way to use fighting ethnic groups and also non fightning ethnic groups.
theBastard wrote:but as I wrote before, it´s your map, so it´s your choose how it will looks.
overlapping bonuses are something new, I haven't seen it on any other map.
jasnostj wrote:Well, Turkey does have a (huge and longstanding) conflict with Armenia. And with the Kurds. And the Kurds with Iran. And Iran with Azerbaijan. And Azerbaijan with Armenia. And Armenia with Georgia. And Georgia with Russia, the Ossetians, Abkhazians. And Russia with Chechnya.
jasnostj wrote:And then there's the oil. It's all intersected, that's why the bonuses are overlapping. It reflects the complex nature of the region. And overlapping bonuses are relatively new, I haven't seen it on many other maps. And it's quite simple too, they are just normal bonuses for which you have to hold certain bordering territories, except that it's more likely that you have to fight to hold them, because they are required for other players' bonuses as well. It is so logical that I am surprised that nobody came up with it before.
jasnostj wrote:I am not sure I understand what you mean with fighting and non fighting ethnic groups. The nationalities of the Northern Caucasus that are not directly involved in any conflicts are represented as plain green Russian territories (since they are peacefully coexisting as autonomous republics within the Russian Federation).
jasnostj wrote:P.S. Why is there no Slovakia map yet?
jasnostj wrote:My petty country is represented already, twice. On maps that have no distinguishing gameplay or thematic features whatsoever, ofcourse.
jasnostj wrote:Why be creative if you can be boring.
theBastard wrote:your map looks as from presence. so is there any conflict between Turkesy and Armenia? Iran with Azerbadjan? there are only ethnic conflict now. or I missed Third world war in Caucasus?
theBastard wrote:so you think that all non fighting ethnic groups live in Russia, yes? I think there are many non fightng groups living in other Caucasian countries .
theBastard wrote:do not worry, I have idea in head. but you can work only on two maps.
theBastard wrote:look at my maps if they are boring. I think there are some new things (with all my bashfulness).
theBastard wrote:made by you? or did you helped with any?
jasnostj wrote:They are mostly political (hence 'political bonuses'), diplomatic conflicts, not military. Armenian and Azerbaijanian nationalists have never given up their dreams of a Greater Armenia and Azerbaijan. Because of that (and other reasons), the relations between Armenia and Turkey, and between Azerbaijan and Iran, are still very tense.
Ironic that you mention a Third World War. Sometime during the Nagorno-Karabakh war (and don't forget that that war never formally ended) there was mention of that, when Turkey (member of NATO) threatened to come to the aid of Azerbaijan over the exclave of Nakhchivan. With Russia openly supporting Armenia, that would have constituted a Third World War. To prevent it, Armenia was forced to back down.
jasnostj wrote:I wasn't aware that you are making maps. Which are they?
jasnostj wrote:I tried, but the mapmaker wouldn't listen (happens to me more often). Mostly my opnion is that these maps are uninteresting, so I don't really care. And there shouldn't be 2 that are almost identical.
theBastard wrote:I realy do not believe that Caucas will be the causer of Third World War. look at the last conflict between Russia and Georgia - EU, USA, NATO did not support Georgia (if we forgot political bla, bla, bla)
theBastard wrote:http://www.conquerclub.com/forum/viewtopic.php?f=241&t=107186
viewtopic.php?f=63&t=110878
theBastard wrote:hm, than try to do them yourself (I had not graphic skills when I started work on maps as you can see how looks my first attempts - horror , so if you have not enough graphic skills now, you can teach them.) the truth is that I had fortuantely good teacher - Industrial Helix. or try ask any skilled graphic maker...
jasnostj wrote:Great work! My compliments.
jasnostj wrote:Helix seems like a nice guy. But busy enough, it seems. I haven't tried asking anyone personally, instead this post is my sollicitation. The point with learning myself, is that I really don't have the time for that. I have a job and a family, and in recent years I have given priority to another pet project (see http://www.sitzkrieg.hyves.nl) to devote my spare freetime to. Just thought that my ideas might be interesting enough for others to develop, so I decided to give it another try.
jasnostj wrote:You obviously don't know what Axis & Allies is, I realized later, or else you would have instantly recognized it. It is a WWII board game. Basically Risk, a map with territories (land and sea), with lots of extra units (not just 'soldiers' or 'armies') and rules. Read and see more here: http://en.wikipedia.org/wiki/Axis_and_Allies and here: http://www.boardgamegeek.com/boardgame/98/axis-allies. In the period when Milton Bradley wasn't marketing it, all throughout the 1990s, many people started developing their own variants, including even semi-commercial clones. The version I have adopted (now fittingly called "Sitzkrieg", a pun on Blitzkrieg and the name the Germans used to mock the Allies after the invasion of Poland for just sitting and waiting what would happen next) spins from that period. Our game is open-source (the rulebook is on our site), although the guy I do this with does sell off some of his stuff to interested players. Mostly people will have to collect their own set of materials from commercial Axis and Allies variants, plastic soldiers (the commanders and political leaders are my personal pride: I have identified over 80 historical personalities to use in the game, mostly with generic rules and just for fun, among plastic soldiers currently on the market), other board games, etc. With all the materials required and the limited audience it would appeal to (even after a lot of playing we never manage to play the game to the end during a whole long weekend, too long for most people), I don't think commercial exploitation would ever be an option.
theBastard wrote:this looks interesting, but as you wrote it needs too much time. and I think players must meet together...
theBastard wrote:why not go for commercial? it looks enough different from others table games...
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