Moderator: Cartographers
I think so yes. It was planned some time ago that CA:s or MrB could also be allowed to make the uploads but I don't think it was implemented yet...Kabanellas wrote:I was wondering..... who does the upload? Lack?

The big turtle does the map uploads; I've had word that this is now in BetaKabanellas wrote:I was wondering..... who does the upload? Lack?




Don't like it, why not leaving them with 4 neutrals just like Raiders' Haven? They have similar connections and properties (1 troop autodeployed, and both connected with 3 important territories, ports for Raiders' Haven, Towers and the Sea Dragon for elvish towns).Kabanellas wrote:well, after some testing, I came to the conclusion that neutral regions play a big part in this map - actually they end not playing any part at all in team games. Players will rarely assault a neutral terr to get a bonus here.
I'm definitely recommending drooping some of those neutral troops numbers:
-Elvish towns Egil-Oroth from 4 to 3 and Aesir-Vanir from 4 to 2

I like these proposed changes. The neutrals in the 3 games I'm playing are too high in some regions to ever be considered, unless you're really desperate. No way is anyone going to even bother with some of the nuances like the House of Gods, when you're just trying to survive on such a small map (well, in terms of starting territories anyway).Kabanellas wrote:well, after some testing, I came to the conclusion that neutral regions play a big part in this map - actually they end not playing any part at all in team games. Players will rarely assault a neutral terr to get a bonus here.
I'm definitely recommending drooping some of those neutral troops numbers:
-Humans should all be dropped from 3 to 2
-Orks all levelled to 2 as well
-Elvish towns Egil-Oroth from 4 to 3 and Aesir-Vanir from 4 to 2
-Raiders' Shadowlands from 3 to 2
-Dwarves Strongholds should all drop 1troop to their actual count (as seen in the map below)
-North Logoth should drop from 4 to 3
-Also recommend raising Kaball's border, disabling South Logoth from having a second line of defence in Ralaq Marsan.
-1 Receptacle added to The Hillmen


That is correct.Kabanellas wrote:no Natty. you won't get additional bonus for holding an extra human training ground. You'd have to get another village.

I'll post an updated version soon.anthroguy wrote:This is a beautiful and unique map!
I have one very minor nagging complaint that will be easy to fix: For Dwarves Stronghold, saying "can one way assault the region where it's built in" is grammatically incorrect. It should be changed to, "can one-way assault the region in which it is built." Notice also that the term one-way is hyphenated. That should be fixed also for the description of North Logoth.
Maybe (though it's not necessary) you could also change "volcano eruption" in the upper-left corner of the map to "volcanic eruption."
Thanks for this awesome map.