Edit: After ranting about the lack in clan challenge variety, I decided that CLNBKY would like to organize and participate in a CC Olympics 2010 (similar to natewolfman's All around Clan Challenge or Nightstrike's CC Olympics 2008). If there is interest from even just 3 other clans, maybe we can get this ball bouncing?
We;ll agree to terms later, but I'd like to incorporate as many possible game types into this as is possible. This includes freestyle, manual and 6-8 player individual escalating games.
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Original post: My point is not to begin an argument with any of you about the advantages of team play; I'd lose that argument. But I raise what I believe to be an important issue. The current clans, their wars, competitions and challenges are all built upon the foundation of two-clan team play (Doubles, Triples, Quads). I understand the merits of team play... I know you're not a 'clan' if you can't work together, yada, yada, yada- it's clear.
But why must we continually operate under this framework. Why do the rules that govern actually govern?
I propose that multiple clans should be able to battle in a collective war...this happens in real life. 8 player doubles with four clans battling out seems interesting.
I propose that clans should engage in multiplayer singles battles, freestyle, terminator, assassin, and speed games. Why must the current constraints limit clan play so much? Is it because the governing oligarchy wants to play games that meet their preferences?
Are there any clans out there willing to break out of their present shackles to manumit themselves and appreciate all of the glorious games offered?
I know CLNBKY would open up its doors to 9 other players if we saw others interested in these options.
Kindest,
Bex