reference image
Kab, the gates and the army circles are perfect now.
Borders seem to be the last hurdle.
Moderator: Cartographers

I'll make it right in the next postghirrindin wrote:Nope. Not ready. One of the Sea Dragon's functions reads "can bonbard Raiders' Haven."




Code: Select all
<?xml version="1.0" encoding="UTF-8"?>
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</territory>
<territory>
<name>Nidavellir</name>
<borders>
<border>Fenrir</border>
<border>Voluspa</border>
<border>Vaettir</border>
<border>Vanaheim</border>
</borders>
<coordinates>
<smallx>198</smallx>
<smally>335</smally>
<largex>261</largex>
<largey>437</largey>
</coordinates>
</territory>
<territory>
<name>Vanaheim</name>
<borders>
<border>Nidavellir</border>
<border>Vaettir</border>
<border>Heimdall</border>
<border>Egil-Oroth</border>
</borders>
<coordinates>
<smallx>141</smallx>
<smally>329</smally>
<largex>189</largex>
<largey>424</largey>
</coordinates>
</territory>
<territory>
<name>Heimdall</name>
<borders>
<border>Egil-Oroth</border>
<border>Vanaheim</border>
</borders>
<coordinates>
<smallx>83</smallx>
<smally>290</smally>
<largex>112</largex>
<largey>382</largey>
</coordinates>
</territory>
<territory>
<name>Egil-Oroth</name>
<borders>
<border>Vanaheim</border>
<border>Heimdall</border>
</borders>
<coordinates>
<smallx>74</smallx>
<smally>257</smally>
<largex>99</largex>
<largey>332</largey>
</coordinates>
<neutral>4</neutral>
<bonus>1</bonus>
</territory>
<territory>
<name>Bhaku</name>
<borders>
<border>Khnum</border>
<border>Yazun</border>
<border>Nutuk</border>
<border>Fenrir</border>
<border>Armanap</border>
</borders>
<coordinates>
<smallx>319</smallx>
<smally>322</smally>
<largex>461</largex>
<largey>393</largey>
</coordinates>
</territory>
<territory>
<name>Armanap</name>
<borders>
<border>Nekhbet</border>
<border>Khnum</border>
<border>Bhaku</border>
<border>Keramion</border>
</borders>
<coordinates>
<smallx>271</smallx>
<smally>300</smally>
<largex>359</largex>
<largey>381</largey>
</coordinates>
</territory>
<territory>
<name>Keramion</name>
<borders>
<border>Tel-Amon</border>
<border>Nekhbet</border>
<border>Armanap</border>
</borders>
<coordinates>
<smallx>229</smallx>
<smally>290</smally>
<largex>303</largex>
<largey>385</largey>
</coordinates>
<neutral>3</neutral>
</territory>
<territory>
<name>Nekhbet</name>
<borders>
<border>Ostrakon</border>
<border>Armanap</border>
<border>Keramion</border>
<border>Tel-Amon</border>
<border>Horus-San</border>
</borders>
<coordinates>
<smallx>248</smallx>
<smally>238</smally>
<largex>328</largex>
<largey>312</largey>
</coordinates>
</territory>
<territory>
<name>Ostrakon</name>
<borders>
<border>Damkianna</border>
<border>Nekhbet</border>
<border>Horus-San</border>
</borders>
<coordinates>
<smallx>284</smallx>
<smally>180</smally>
<largex>384</largex>
<largey>232</largey>
</coordinates>
</territory>
<territory>
<name>Tel-Amon</name>
<borders>
<border>Akhenat</border>
<border>Horus-San</border>
<border>Nekhbet</border>
<border>Keramion</border>
</borders>
<coordinates>
<smallx>196</smallx>
<smally>213</smally>
<largex>306</largex>
<largey>268</largey>
</coordinates>
</territory>
<territory>
<name>Horus-San</name>
<borders>
<border>Ostrakon</border>
<border>Nekhbet</border>
<border>Tel-Amon</border>
<border>Akhenat</border>
</borders>
<coordinates>
<smallx>189</smallx>
<smally>169</smally>
<largex>249</largex>
<largey>219</largey>
</coordinates>
</territory>
<territory>
<name>Akhenat</name>
<borders>
<border>Horus-San</border>
<border>Tel-Amon</border>
<border>Hellnor</border>
<border>Sea Dragon</border>
</borders>
<coordinates>
<smallx>154</smallx>
<smally>196</smally>
<largex>188</largex>
<largey>253</largey>
</coordinates>
<neutral>3</neutral>
</territory>
<territory>
<name>Addar</name>
<borders>
<border>Hebat</border>
<border>Zikia</border>
</borders>
<coordinates>
<smallx>239</smallx>
<smally>123</smally>
<largex>328</largex>
<largey>158</largey>
</coordinates>
<neutral>3</neutral>
</territory>
<territory>
<name>Zikia</name>
<borders>
<border>Addar</border>
<border>Hebat</border>
<border>Ur</border>
<border>Damkianna</border>
</borders>
<coordinates>
<smallx>297</smallx>
<smally>153</smally>
<largex>392</largex>
<largey>199</largey>
</coordinates>
</territory>
<territory>
<name>Hebat</name>
<borders>
<border>Telal</border>
<border>Ur</border>
<border>Zikia</border>
<border>Addar</border>
</borders>
<coordinates>
<smallx>293</smallx>
<smally>102</smally>
<largex>392</largex>
<largey>135</largey>
</coordinates>
</territory>
<territory>
<name>Ur</name>
<borders>
<border>Telal</border>
<border>Edin-Na-Zu</border>
<border>Damkianna</border>
<border>Zikia</border>
<border>Hebat</border>
</borders>
<coordinates>
<smallx>352</smallx>
<smally>139</smally>
<largex>472</largex>
<largey>177</largey>
</coordinates>
</territory>
<territory>
<name>Telal</name>
<borders>
<border>Edin-Na-Zu</border>
<border>Ur</border>
<border>Hebat</border>
</borders>
<coordinates>
<smallx>370</smallx>
<smally>105</smally>
<largex>494</largex>
<largey>133</largey>
</coordinates>
</territory>
<territory>
<name>Edin-Na-Zu</name>
<borders>
<border>Ekur</border>
<border>Damkianna</border>
<border>Ur</border>
<border>Telal</border>
<border>Hellnor</border>
<border>Sea Dragon</border>
</borders>
<coordinates>
<smallx>463</smallx>
<smally>108</smally>
<largex>619</largex>
<largey>139</largey>
</coordinates>
<neutral>3</neutral>
</territory>
<territory>
<name>Ekur</name>
<borders>
<border>Edin-Na-Zu</border>
<border>Anshar</border>
</borders>
<coordinates>
<smallx>459</smallx>
<smally>156</smally>
<largex>618</largex>
<largey>196</largey>
</coordinates>
</territory>
<territory>
<name>Downfalls</name>
<borders>
<border>Shadowlands</border>
</borders>
<coordinates>
<smallx>541</smallx>
<smally>112</smally>
<largex>739</largex>
<largey>156</largey>
</coordinates>
</territory>
<territory>
<name>Shadowlands</name>
<borders>
<border>Downfalls</border>
<border>Raiders' Haven</border>
<border>Wastelands</border>
<border>Otuken</border>
</borders>
<coordinates>
<smallx>541</smallx>
<smally>153</smally>
<largex>780</largex>
<largey>172</largey>
</coordinates>
<neutral>3</neutral>
</territory>
<territory>
<name>Raiders' Haven</name>
<borders>
<border>Wastelands</border>
<border>Shadowlands</border>
<border>Edin-Na-Zu</border>
<border>Akhenat</border>
<border>Aesir-Vanir</border>
</borders>
<coordinates>
<smallx>591</smallx>
<smally>110</smally>
<largex>788</largex>
<largey>136</largey>
</coordinates>
<neutral>4</neutral>
<bonus>1</bonus>
</territory>
<territory>
<name>Wastelands</name>
<borders>
<border>Raiders' Haven</border>
<border>Eke</border>
<border>Otuken</border>
<border>Shadowlands</border>
</borders>
<coordinates>
<smallx>607</smallx>
<smally>180</smally>
<largex>805</largex>
<largey>203</largey>
</coordinates>
</territory>
<territory>
<name>Otuken</name>
<borders>
<border>Shadowlands</border>
<border>Wastelands</border>
<border>Eke</border>
<border>Bagadur</border>
<border>Anshar</border>
</borders>
<coordinates>
<smallx>555</smallx>
<smally>190</smally>
<largex>743</largex>
<largey>248</largey>
</coordinates>
</territory>
<territory>
<name>Eke</name>
<borders>
<border>Wastelands</border>
<border>Grut</border>
<border>Otuken</border>
</borders>
<coordinates>
<smallx>604</smallx>
<smally>209</smally>
<largex>792</largex>
<largey>265</largey>
</coordinates>
</territory>
</map>
Could you post screenshots of coordinate tests?Version 1 of the XML is created:

I disagree... I don't use BOB and I certainly plan on playing this.this is going to be basically impossible without BOB.

But I would imagine you've been following the map's progress and have become pretty familiar with it. Imagine looking at it now, fresh, and trying to suss out what attacks what. I'm not saying it shouldn't be made, I am saying that A) no new recruit should be allowed within a thousand miles of this map, and B) it would be really bitching if lack would eventually code BOB stuff into the site.natty_dread wrote:I disagree... I don't use BOB and I certainly plan on playing this.this is going to be basically impossible without BOB.