I won this game, thanks barterer, I got lucky
TLO 2009 [Winners: Generation One]
Moderator: Tournament Directors
Re: TLO 2009 - Round 1/7

If you want me, come and get me....
- Tammy DeLee
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- Shatners Bassoon
- Posts: 651
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- Location: corner
- Contact:
- Lindax
- Tournament Director

- Posts: 11246
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Re: TLO 2009 - Round 1/7
Thanks for the updates. Congrats on your star Chariot!
Lx
Lx
"Winning Solves Everything" - Graeko
- Lindax
- Tournament Director

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Re: TLO 2009 - Round 1/9
We have a 10th team. I'll be sending updates to the Team Captains soon.
10.- Team Name: Generation One III
A.- Serbia - score: 1654 (Team Captain)
B.- keiths31 - score: 1785
C.- amazzony - score: 1754
D.- KidWhisky - score: 2128
E.- Lufsen75 - score: 1857
F.-
Lx
10.- Team Name: Generation One III
A.- Serbia - score: 1654 (Team Captain)
B.- keiths31 - score: 1785
C.- amazzony - score: 1754
D.- KidWhisky - score: 2128
E.- Lufsen75 - score: 1857
F.-
Lx
"Winning Solves Everything" - Graeko
- Lindax
- Tournament Director

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Re: TLO 2009 - Round 1/9
Teams, schedule and rosters are updated with the two additional teams. See first 3 posts.
Lx
Lx
"Winning Solves Everything" - Graeko
Re: TLO 2009 - Round 1/9
game 4099624 is a win for the rangers of the south. good game lfaw 
Re: TLO 2009 - Round 1/9
Game 4136289 LoD wins over G1 III 
"Thou shalt accept thy dice rolls as the will of the Gods" (Church of Gaming)
"amazzony is a beast" (Woodruff)
"amazzony is a beast" (Woodruff)
Re: TLO 2009 - Round 1/9
Game 4099621 - Generation One II triumphs over The Gray Matters
- Lindax
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Re: TLO 2009 - Round 1/9
Thanks guys!
Team captains, if you haven't done so yet, please assign players for the second round. Maps and settings are in the 3rd post. Thanks.
Lx
Team captains, if you haven't done so yet, please assign players for the second round. Maps and settings are in the 3rd post. Thanks.
Lx
"Winning Solves Everything" - Graeko
- Shatners Bassoon
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- Lindax
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Re: TLO 2009 - Round 1/9
You're absolutely right Sir! Thank youGilligan wrote:Shouldn't G1 II's doubles have 2 points?
It's corrected and the results are updated until now, see:
http://www.conquerclub.com/forum/viewto ... 2#p1806402
I also uploaded the maps and settings for all upcoming rounds (you'll find them in the same post as the results).
Team Captains: I still need player assignments for round 2 for several teams! Please pm them to me:
Round 2 Americas
S = single games, D = doubles games, Q = quad game
S1: Montreal escalating - sunny
S2: Charleston no spoils - fog
S3: San Francisco escalating - fog
S4: Treasures of Galapagos no spoils - fog
D1: Caribbean Islands flat rate - fog
D2: Canada escalating - sunny
D3: USA escalating - fog
D4: South America no spoils - sunny
Q: North America no spoils - sunny
Lx
"Winning Solves Everything" - Graeko
Re: TLO 2009 - Round 1/9
Game 4136297 - amazzony & KidWhisky bring doubles win to Generation One III 
"Thou shalt accept thy dice rolls as the will of the Gods" (Church of Gaming)
"amazzony is a beast" (Woodruff)
"amazzony is a beast" (Woodruff)
Re: TLO 2009 - Round 1/9
Ohhh Yeaaa. Not a bad start. Of course I'm going to lose my 1v1 so I guess I shouldn't get excited
Baby, When You Look This Good, You Don't Have To KNOW Anything.
"You? Whats To Know? Your A Punk, A Rank Amature...Still If It's A Whoopin Your A Wantin!

"You? Whats To Know? Your A Punk, A Rank Amature...Still If It's A Whoopin Your A Wantin!

- Lindax
- Tournament Director

- Posts: 11246
- Joined: Sun Jan 20, 2008 12:58 pm
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Re: TLO 2009 - Round 1/9
Hi all,
I think I need to clarify something about the following part of our tournament:
As you can see, the quad game has a fairly high score of 4 points. Originally I was going to have the singles and doubles games played and then play the quad game as best of 3. I decided against that because of the time factor, it would drag every round out by at least a few days if not longer. That's why I decided to set up one quad together with the other games and only in case it would be the deciding game, make it best of 3 and set up the other 2 quad games.
And if you think about it, the quad game is only one game, but counts for 4 points. That's why I decided to count the singles and doubles first, then apply the quad game. So, if the difference in score is less than 4 points, after adding up the singles and doubles scores, the quad game is the deciding game and thus automatically best of 3 and the 4 points will be given after that.
And, if the difference in score is 4 points after adding up the singles and doubles scores, and the team with 4 points wins the quad, it will be 8-8. The 4 points are given after the first game although the quad will also become automatically best of 3 to decide the winner of the round. The score will remain 8-8 though.
If the difference in points is more than 4, after adding up the singles and doubles scores, you play just 1 quad game for 4 points.
I could have chosen many ways to do this, however this is the way I decided. I did that after careful consideration of what is fair and not too time consuming and "test calculations" to see different outcomes.
You'll just need to keep in mind that you cannot celebrate yet if you win the quad game, because it may end up being best of 3.
If the majority of you do not agree with this we can do it different, let me know.
Lx
I think I need to clarify something about the following part of our tournament:
GAMES and POINTS
Each round consists of 4 singles games (1v1), 4 doubles games and 1 quad game (see roster below). For every match won the team gets points. All games are one single game with one exception. If the quad game is the deciding game (i.e., the combined score of the singles and doubles games is 6-6 or 7-5 for example), it will be the best of 3 games. This will also be the case if both teams have 8 points after playing all the games. The team that wins 2 out of 3 quad games will win that round, but the points will remain the same.
All games will be sequential, chained forts. Other settings will vary.
The points will be rewarded as follows, with a total of 16 points per round:
Singles matches: 1 point
Doubles matches: 2 points
Quad matches: 4 points
All games will be sequential, chained forts. Other settings will vary.
The points will be rewarded as follows, with a total of 16 points per round:
Singles matches: 1 point
Doubles matches: 2 points
Quad matches: 4 points
And if you think about it, the quad game is only one game, but counts for 4 points. That's why I decided to count the singles and doubles first, then apply the quad game. So, if the difference in score is less than 4 points, after adding up the singles and doubles scores, the quad game is the deciding game and thus automatically best of 3 and the 4 points will be given after that.
And, if the difference in score is 4 points after adding up the singles and doubles scores, and the team with 4 points wins the quad, it will be 8-8. The 4 points are given after the first game although the quad will also become automatically best of 3 to decide the winner of the round. The score will remain 8-8 though.
If the difference in points is more than 4, after adding up the singles and doubles scores, you play just 1 quad game for 4 points.
I could have chosen many ways to do this, however this is the way I decided. I did that after careful consideration of what is fair and not too time consuming and "test calculations" to see different outcomes.
You'll just need to keep in mind that you cannot celebrate yet if you win the quad game, because it may end up being best of 3.
If the majority of you do not agree with this we can do it different, let me know.
Lx
"Winning Solves Everything" - Graeko
Re: TLO 2009 - Round 1/9
KidWhisky and amazzony bring another doubles win to G1 III in this game here Game 4136295
Baby, When You Look This Good, You Don't Have To KNOW Anything.
"You? Whats To Know? Your A Punk, A Rank Amature...Still If It's A Whoopin Your A Wantin!

"You? Whats To Know? Your A Punk, A Rank Amature...Still If It's A Whoopin Your A Wantin!

-
kingkoswyn
- Posts: 51
- Joined: Sat May 03, 2008 9:22 pm
Re: TLO 2009 - Round 1/9
Grey Matters wins over G1 II in Game 4099615
Yea, our first point!
Yea, our first point!
-
kingkoswyn
- Posts: 51
- Joined: Sat May 03, 2008 9:22 pm
Re: TLO 2009 - Round 1/9
The Grey Matters wins over G1 II in Game 4099652
Re: TLO 2009 - Round 1/9
Lindax wrote:Hi all,
I think I need to clarify something about the following part of our tournament:
As you can see, the quad game has a fairly high score of 4 points. Originally I was going to have the singles and doubles games played and then play the quad game as best of 3. I decided against that because of the time factor, it would drag every round out by at least a few days if not longer. That's why I decided to set up one quad together with the other games and only in case it would be the deciding game, make it best of 3 and set up the other 2 quad games.GAMES and POINTS
Each round consists of 4 singles games (1v1), 4 doubles games and 1 quad game (see roster below). For every match won the team gets points. All games are one single game with one exception. If the quad game is the deciding game (i.e., the combined score of the singles and doubles games is 6-6 or 7-5 for example), it will be the best of 3 games. This will also be the case if both teams have 8 points after playing all the games. The team that wins 2 out of 3 quad games will win that round, but the points will remain the same.
All games will be sequential, chained forts. Other settings will vary.
The points will be rewarded as follows, with a total of 16 points per round:
Singles matches: 1 point
Doubles matches: 2 points
Quad matches: 4 points
And if you think about it, the quad game is only one game, but counts for 4 points. That's why I decided to count the singles and doubles first, then apply the quad game. So, if the difference in score is less than 4 points, after adding up the singles and doubles scores, the quad game is the deciding game and thus automatically best of 3 and the 4 points will be given after that.
And, if the difference in score is 4 points after adding up the singles and doubles scores, and the team with 4 points wins the quad, it will be 8-8. The 4 points are given after the first game although the quad will also become automatically best of 3 to decide the winner of the round. The score will remain 8-8 though.
If the difference in points is more than 4, after adding up the singles and doubles scores, you play just 1 quad game for 4 points.
I could have chosen many ways to do this, however this is the way I decided. I did that after careful consideration of what is fair and not too time consuming and "test calculations" to see different outcomes.
You'll just need to keep in mind that you cannot celebrate yet if you win the quad game, because it may end up being best of 3.![]()
If the majority of you do not agree with this we can do it different, let me know.
Lx
So if I read this correctly, unless a team wins 75% of the singles and doubles, we'll be playing 3 Quads regardless? Double check the math but in order to only play 1 quad, you would have to take 9 or of the 12 points or more being 3/4 singles and 3/4 of the double 3*1+3*2=9 vs the 1*1+1*2=3. Given the teams in the tournament are skilled, I see a lot of quad play coming and the quad games really are the decider then for every series due to 4 points. Could you maybe reduce the quad to 2 points?
Re: TLO 2009 - Round 1/9
Crouching Beaver win game Game 4099642
Also not sure Crouching beaver won 4099665 (not sure if this had been posted or not)
Thx
D.
Also not sure Crouching beaver won 4099665 (not sure if this had been posted or not)
Thx
D.
- Lindax
- Tournament Director

- Posts: 11246
- Joined: Sun Jan 20, 2008 12:58 pm
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Re: TLO 2009 - Round 1/9
My original idea was to have everybody play the quad game the best of 3. It's a team league, so the team game is important. That's also why I gave it the 4 point value. The reason I set up only 1 quad game in the beginning is that it will not always be the decider and if it's not, playing one game is enough and saves time (this tourney will take long enough as it is). I have thought about making the quad worth 3 points, but decided against it.jpcloet wrote:Lindax wrote:Hi all,
I think I need to clarify something about the following part of our tournament:
As you can see, the quad game has a fairly high score of 4 points. Originally I was going to have the singles and doubles games played and then play the quad game as best of 3. I decided against that because of the time factor, it would drag every round out by at least a few days if not longer. That's why I decided to set up one quad together with the other games and only in case it would be the deciding game, make it best of 3 and set up the other 2 quad games.GAMES and POINTS
Each round consists of 4 singles games (1v1), 4 doubles games and 1 quad game (see roster below). For every match won the team gets points. All games are one single game with one exception. If the quad game is the deciding game (i.e., the combined score of the singles and doubles games is 6-6 or 7-5 for example), it will be the best of 3 games. This will also be the case if both teams have 8 points after playing all the games. The team that wins 2 out of 3 quad games will win that round, but the points will remain the same.
All games will be sequential, chained forts. Other settings will vary.
The points will be rewarded as follows, with a total of 16 points per round:
Singles matches: 1 point
Doubles matches: 2 points
Quad matches: 4 points
And if you think about it, the quad game is only one game, but counts for 4 points. That's why I decided to count the singles and doubles first, then apply the quad game. So, if the difference in score is less than 4 points, after adding up the singles and doubles scores, the quad game is the deciding game and thus automatically best of 3 and the 4 points will be given after that.
And, if the difference in score is 4 points after adding up the singles and doubles scores, and the team with 4 points wins the quad, it will be 8-8. The 4 points are given after the first game although the quad will also become automatically best of 3 to decide the winner of the round. The score will remain 8-8 though.
If the difference in points is more than 4, after adding up the singles and doubles scores, you play just 1 quad game for 4 points.
I could have chosen many ways to do this, however this is the way I decided. I did that after careful consideration of what is fair and not too time consuming and "test calculations" to see different outcomes.
You'll just need to keep in mind that you cannot celebrate yet if you win the quad game, because it may end up being best of 3.![]()
If the majority of you do not agree with this we can do it different, let me know.
Lx
So if I read this correctly, unless a team wins 75% of the singles and doubles, we'll be playing 3 Quads regardless? Double check the math but in order to only play 1 quad, you would have to take 9 or of the 12 points or more being 3/4 singles and 3/4 of the double 3*1+3*2=9 vs the 1*1+1*2=3. Given the teams in the tournament are skilled, I see a lot of quad play coming and the quad games really are the decider then for every series due to 4 points. Could you maybe reduce the quad to 2 points?
What I will do from now on to avoid confusion is this: I'll set up all the singles and doubles games and only when they are finished I'll set up the quad game(s). If it's not the deciding match, I will just set up one game to see who gets the points. Remember that the points are not the most important, but the amount of wins over another team overall (per round) is what decides the winner. I agree that many quads will turn out to be the best of 3, but not all of them.
Anybody else have any thoughts about this?
Lx
"Winning Solves Everything" - Graeko
Re: TLO 2009 - Round 1/9
Technically the quad game is the decider only if they win it. Otherwise you could say that our two doubles victories were the decider. In this case we have won 5 of 8 games and are on track to win the quad game as well giving us 6 of 9 games. Now despite winning 6 of 9 we have to play two more and if we lose them we lose the week despite winning over half the games and winning the original quad game anyway? This does not seem like an accurate gauge of who should win. If going in there is a tie or the team that won less games wins the quad I can see this being applied, but this seems wrong in the instance. I will post on the forum as well. What do you think Serbia since it is your team that is effected this week, but you could easily loose on the same technicality next week?
Lindax wrote:Hi all,
I think I need to clarify something about the following part of our tournament:
As you can see, the quad game has a fairly high score of 4 points. Originally I was going to have the singles and doubles games played and then play the quad game as best of 3. I decided against that because of the time factor, it would drag every round out by at least a few days if not longer. That's why I decided to set up one quad together with the other games and only in case it would be the deciding game, make it best of 3 and set up the other 2 quad games.GAMES and POINTS
Each round consists of 4 singles games (1v1), 4 doubles games and 1 quad game (see roster below). For every match won the team gets points. All games are one single game with one exception. If the quad game is the deciding game (i.e., the combined score of the singles and doubles games is 6-6 or 7-5 for example), it will be the best of 3 games. This will also be the case if both teams have 8 points after playing all the games. The team that wins 2 out of 3 quad games will win that round, but the points will remain the same.
All games will be sequential, chained forts. Other settings will vary.
The points will be rewarded as follows, with a total of 16 points per round:
Singles matches: 1 point
Doubles matches: 2 points
Quad matches: 4 points
And if you think about it, the quad game is only one game, but counts for 4 points. That's why I decided to count the singles and doubles first, then apply the quad game. So, if the difference in score is less than 4 points, after adding up the singles and doubles scores, the quad game is the deciding game and thus automatically best of 3 and the 4 points will be given after that.
And, if the difference in score is 4 points after adding up the singles and doubles scores, and the team with 4 points wins the quad, it will be 8-8. The 4 points are given after the first game although the quad will also become automatically best of 3 to decide the winner of the round. The score will remain 8-8 though.
If the difference in points is more than 4, after adding up the singles and doubles scores, you play just 1 quad game for 4 points.
I could have chosen many ways to do this, however this is the way I decided. I did that after careful consideration of what is fair and not too time consuming and "test calculations" to see different outcomes.
You'll just need to keep in mind that you cannot celebrate yet if you win the quad game, because it may end up being best of 3.![]()
If the majority of you do not agree with this we can do it different, let me know.
Lx




