Moderator: Cartographers
The Neon Peon wrote:Now this is somethings... amazing, excellent work!
The flames could use some work, but other than that, the map is wonderful.
e_i_pi wrote:Looking nice cairns, but I agree with tacks comment about the flames. Can you not use a photo image like this one? I'm sure I've used image-on-black-background jpgs before and managed to get the black act like alpha-0 layering before.
Incandenza wrote:I much prefer the old terit font to the new one...
the.killing.44 wrote:I like this new one betterā¦anyway besides the "vilesāāŗvials" this map is looking great. Early on I wasn't very excited over it and thought it was just a jarbled mess but after you re-designed it it looks stunning. And besides the flames (of course), my only question (for now) is that is NOT the final XML coordinates, are they?
TaCktiX wrote:Typo: It's VIALS instead of Viles in reference to the poison. Good change though, and I'd suggest re-distributing the vials to say, the right side of the map. Just because it wasn't advertised doesn't mean that attempts at poison didn't happen in that part of the family. That way, the problem of any heavy-left-dropping person being pretty much screwed by the guy holding onto the Figs will be alleviated.
The flames...still aren't there. They look like multi-colored papier mache to me. As an additional suggestion, why not have part of Nero's palace crumbling from the flames? It'd make it more destructive.
There's a slight amount of overlap on Julius Caesar's palace by the adoption line to Augustus.
I'm still a little bit divided by the bonuses. By trying to keep them all small, you're ending up with some severely lopsided bonuses. For instance, Gaius Marius and Julia Caesaris is 2 territories, 1 border, +1. Proconsul Caesar and Aurelia Cotta is 4 territories, 7 borders, +1. That's not balanced at all. Yes, you can expand the latter bonus into several further easy +1's, but starting out that'll be a matter of pretty dice luck or good drop. Bump Proconsul up to +2. The rest of them are fairly balanced on closer inspection.
A few semantics:
- Change Family Unit & Bonus to simply Family Unit Bonus
- Change the description of Adoption to Not required for family unit bonus (shorter, more succinct, and easier to understand)
- Add a "but" between Emperors and not on the Gods to make it a nice sentence
TaCktiX wrote:I'm a nitpick, I know, but I just realized that "only" and "but" in the same sentence make no sense with regards to the gods. Delete the Only and it should read right.
ZeakCytho wrote:TaCktiX wrote:I'm a nitpick, I know, but I just realized that "only" and "but" in the same sentence make no sense with regards to the gods. Delete the Only and it should read right.
A follow up nitpick - it should be border, not borders. "Gods border Emperors but not each other" is the full sentence, I believe.
cairnswk wrote:Incandenza wrote:I still think the Gods temples could be gussied up a bit, but that's just me, and if you're happy with them, fair enough.
I want to take another look at the bonuses, but I can't be arsed to do so at this late hour. But I shall, I promise.
Gussied...this is a term that i found described as being an australian slang....but i've never heard of it.
anyway, i think it suits you well.
What yould you do to have me gussy them up a bit. What would you like to see.
Incandenza wrote:cairnswk wrote:Incandenza wrote:I still think the Gods temples could be gussied up a bit, but that's just me, and if you're happy with them, fair enough.
I want to take another look at the bonuses, but I can't be arsed to do so at this late hour. But I shall, I promise.
Gussied...this is a term that i found described as being an australian slang....but i've never heard of it.
anyway, i think it suits you well.
What yould you do to have me gussy them up a bit. What would you like to see.
Well, I have nothing but gut feeling behind this, but I would imagine that there would at least be superficial difference between, say, a temple of Ceres and a temple of Jupiter. So rather than have the same exact four temples differentiated by color, I suppose you could keep the color but maybe have different little embellishments on them. Though considering the space (or lack thereof) involved, it might be a moot point.
Like I said, not a huge thing. But you've done so much work embellishing the rest of the map, t'would seem a crime to not at least take a swing at the temples.
cairnswk wrote:1. The number of territories currently on the map.
59 territories - if i add one more (Sejanus) there will be sixty.
iancanton wrote:a rome map with a difference!cairnswk wrote:1. The number of territories currently on the map.
59 territories - if i add one more (Sejanus) there will be sixty.
59 starting territories (excluding the gods, which start neutral) is good. 60 is less so because, in 2v2 (the popular 4-player doubles format), each player starts with 15 territories and the deployment of player 2 can be reduced if only one territory is taken.
ian.
Test results:
Summary: 0 errors and 0 warnings detected in _poison_rome.xml (31 continents, 63 territories)
The Neon Peon wrote:The bonus number above Cleopatra is "Ii" not "II"
Sorry for the small nit-pick.
cairnswk wrote:The Neon Peon wrote:The bonus number above Cleopatra is "Ii" not "II"
Sorry for the small nit-pick.
Oops, thanks.
I'll fix shortly
natty_dread wrote:I was wrong
gimil wrote:.....
I am sorry cairns, and you know I do not say this in spite or out of disrespect. I only want to see the best from you as you have shown this community so many times before. There is something someone once said to me that I am going to share with you:
'I know you can do better'
cairnswk wrote:gimil wrote:.....
I am sorry cairns, and you know I do not say this in spite or out of disrespect. I only want to see the best from you as you have shown this community so many times before. There is something someone once said to me that I am going to share with you:
'I know you can do better'
Oh dear. another unhappy punter.
well, we'll have a poll then.
natty_dread wrote:I was wrong
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