There would still be "red," blue", "green" armies. You just wouldn't know which player was red, which player was green, and which player was blue.drake_259 wrote:NO!!! because strategy goes out of the window and the game becomes only luck based
Also if this was added I'm sure a lot of people would leave cc
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And don't forget to search for previously suggested ideas first!
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Ditocoaf
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Re: Anonymity function

>----------✪ Try to take down the champion in the continuous IPW/GIL tournament! ✪----------<
Note to self: THINK LESS LIVE MORE
Re: Anonymity function
Fantastic idea. Instead of the player names, just put the colors. The players would be listed as they are now, but with uncolored text.
I can't wait for this to happen. I'm sick of being teamed up on because of my rank.
I can't wait for this to happen. I'm sick of being teamed up on because of my rank.
natty_dread wrote:Do ponies have sex?
(proud member of the Occasionally Wrongly Banned)Army of GOD wrote:the term heterosexual is offensive. I prefer to be called "normal"
Re: Anonymity function
Great idea.. I also agree there should be more opportunities for us to discriminate based on colouroliverseeley wrote:Player's names are displayed, but they are not attached to a colour.
That way you cannot discriminate against certain opponents because you won't know who they are.
- Night Strike
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Re: Anonymity function
This isn't a good idea for terminator games. The purpose of terminator is to get points off every player you kill, so it's typically the best strategy to maximize your points won. The happens by eliminating those who outrank you.
Re: Anonymity function
Maybe have it as an option for a game, not specifically that it has to be played like this.
- Incandenza
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Re: Anonymity function
Good idea, been discussed before, supposedly on the to-do list.
Search is your friend: http://www.conquerclub.com/forum/viewto ... f=4&t=9655
Search is your friend: http://www.conquerclub.com/forum/viewto ... f=4&t=9655
THOTA: dingdingdingdingdingdingBOOM
Te Occidere Possunt Sed Te Edere Non Possunt Nefas Est
Te Occidere Possunt Sed Te Edere Non Possunt Nefas Est
- cicero
- Posts: 1358
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Re: Anonymous Games *To Do*
Threads merged:
Anonymous Games *To Do* - posts 12 to 15 December 2006 - first post here
Anonymity function - posts 11 to 14 December 2008 - first post here
With thanks to Incandenza for pointing out the existing thread.
Is there something about mid December that makes people want anonymity ?
CIcero
Anonymous Games *To Do* - posts 12 to 15 December 2006 - first post here
Anonymity function - posts 11 to 14 December 2008 - first post here
With thanks to Incandenza for pointing out the existing thread.
Is there something about mid December that makes people want anonymity ?
CIcero
FREE M-E-Mbership and simple rules. Conquer Club - it's not complicated.
random me statistic @ 13 December 2008 - 1336 posts : 232nd most public posts (not counting Tower of Babble) of all time.
random me statistic @ 13 December 2008 - 1336 posts : 232nd most public posts (not counting Tower of Babble) of all time.
- cicero
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Re: Anonymous Games *To Do*
Having reviewed the thread I really like the idea, though I have to say I think that there are more interesting gameplay updates that could be done first ...
If would, as some have said, need to be an option rather than a standard setting.
And I think the setting would need a catchier name ...
"Secret Generals", "Hidden Commanders" ... Thoughts ?
If would, as some have said, need to be an option rather than a standard setting.
And I think the setting would need a catchier name ...
"Secret Generals", "Hidden Commanders" ... Thoughts ?
FREE M-E-Mbership and simple rules. Conquer Club - it's not complicated.
random me statistic @ 13 December 2008 - 1336 posts : 232nd most public posts (not counting Tower of Babble) of all time.
random me statistic @ 13 December 2008 - 1336 posts : 232nd most public posts (not counting Tower of Babble) of all time.
- Incandenza
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Re: Anonymous Games *To Do*
Oh, I'm right there with ya, I think it's a great idea... it would add a whole different level of complexity to things... and the easiest way to do things is to have players listed (both on the right and in game chat) as "Player 1", "Player 2", etc.
THOTA: dingdingdingdingdingdingBOOM
Te Occidere Possunt Sed Te Edere Non Possunt Nefas Est
Te Occidere Possunt Sed Te Edere Non Possunt Nefas Est
- Scott-Land
- Posts: 2423
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Re: Anonymous Games *To Do*
Maybe it'll stay on the 'to do list' for another year- it'll give new meaning to getting noobed.Incandenza wrote:Oh, I'm right there with ya, I think it's a great idea... it would add a whole different level of complexity to things... and the easiest way to do things is to have players listed (both on the right and in game chat) as "Player 1", "Player 2", etc.
I'd have to give up my trademark dashes.
- Incandenza
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Re: Anonymous Games *To Do*
I'll have to stop using big words and calling people "dogfuckers". Dead giveaway.Scott-Land wrote:I'd have to give up my trademark dashes.
THOTA: dingdingdingdingdingdingBOOM
Te Occidere Possunt Sed Te Edere Non Possunt Nefas Est
Te Occidere Possunt Sed Te Edere Non Possunt Nefas Est
Re: Anonymous Games *To Do*
This sounds like the 'Fog of Players' suggestion... in either case, I think there would be a place for it, but possibly as an extra option?

PB: 2661 | He's blue... If he were green he would die | No mod would be stupid enough to do that
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bbqpenguin
- Posts: 226
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Re: Anonymous Games *To Do*
yes this is almost identical to my FoP idea, here http://www.conquerclub.com/forum/viewto ... s&start=45MrBenn wrote:This sounds like the 'Fog of Players' suggestion... in either case, I think there would be a place for it, but possibly as an extra option?
i recommend checking it out to read the problems and issues already brought up about this idea and how they were addressed. also, a mod may want to consider merging these threads.
Anonymous Games
Maybe this board could provide a new feature: Anonymous Games.
That way, all player IDs - and their rankings - would be invisible until the game end.
That way, all player IDs - and their rankings - would be invisible until the game end.
- Stephan Wayne
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Re: Anonymous Games
i like the idea
but this goes in suggestions forum
but this goes in suggestions forum
- The Neon Peon
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Re: Anonymous Games
I disagree with this.
Often, in an escalating game, you look at ranks and know who is going to be the one to suicide. So you more your troops away from that area or kill the person in that area. This way, that low rank suicides into someone else. This strategy works 90% of the time.
True for any other game type actually, as well.
My 2 cents.
Often, in an escalating game, you look at ranks and know who is going to be the one to suicide. So you more your troops away from that area or kill the person in that area. This way, that low rank suicides into someone else. This strategy works 90% of the time.
True for any other game type actually, as well.
My 2 cents.
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Jeff Hardy
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Re: Anonymous Games
that could part of the fun thoughThe Neon Peon wrote:I disagree with this.
Often, in an escalating game, you look at ranks and know who is going to be the one to suicide. So you more your troops away from that area or kill the person in that area. This way, that low rank suicides into someone else. This strategy works 90% of the time.
True for any other game type actually, as well.
My 2 cents.
you have to just watch their moves and guess what rank they are
it would be fun in terminator too
Re: Anonymous Games
Also, I'm not saying this would be the default. It should be an option though.
I started a thread about the doodle earth 8-player, and asked about attacking the highest-ranked players first. Several players with points read me the riot act for that. Afterwards, I realized it worked both ways. There are games where the higher-ranked gang up on the cooks.
So all of this - competing ranks within games - seems like a sort of point of contention on this website.
Having the anonymous option would allow for people to play without knowing rank.
I started a thread about the doodle earth 8-player, and asked about attacking the highest-ranked players first. Several players with points read me the riot act for that. Afterwards, I realized it worked both ways. There are games where the higher-ranked gang up on the cooks.
So all of this - competing ranks within games - seems like a sort of point of contention on this website.
Having the anonymous option would allow for people to play without knowing rank.
- The Neon Peon
- Posts: 2342
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- Gender: Male
Re: Anonymous Games
I rarely see one rank gang up on another because of their rank.
I don't think it is much of a problem.
I don't think it is much of a problem.
Re: Anonymous Games
The only way I've seen how ranks really matter within a game is when there are one or two players with a much higher rank than the other players, with the 'regular' players thinking "watch out for the brigadier", that kind of thing.
I think it's a good suggestion, but I'm not sure how many people would choose it though.
Imagine if the convicted farmers were forced to play only anonymous games...
I think it's a good suggestion, but I'm not sure how many people would choose it though.
Imagine if the convicted farmers were forced to play only anonymous games...
Important Tournament Notice
The data for ALL of my tournaments has potentially been lost. I am working to recover it but as I am away on business all of this week, there will be some delay. Sincere apologies.
The data for ALL of my tournaments has potentially been lost. I am working to recover it but as I am away on business all of this week, there will be some delay. Sincere apologies.
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whitestazn88
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Re: Anonymous Games
i'm sure the people who actually take the time to read about farmers are also probably easily recognized by the farmers... there are only like 500 people who use these forums really.Tupence wrote:Imagine if the convicted farmers were forced to play only anonymous games...
- AndyDufresne
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Re: Anonymous Games
Moved on over.
--Andy
--Andy
- ctgottapee
- Posts: 122
- Joined: Fri Feb 23, 2007 7:31 pm
- Location: north of the DMZ
Re: Anonymous Games
actually these seems like a perfect addition/change to the Fog of War concept
all fog games should mask the players and their ranks
with the current stats and all, fog now only hides army numbers anyhow
all fog games should mask the players and their ranks
with the current stats and all, fog now only hides army numbers anyhow
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Re: Anonymous Games
I think it's an interesting twist on the FoW. Not vital to gameplay, and doesn't really add much to the drama, but increases the "foggyness" of the FoW.
Re: Anonymous Games
I just came up with this suggestion independently and for a different reason. Good thing I did a search before posting it as a new topic
Anyway, I propose the same idea: add an option for anonymous game type where it shows you who is in the game, but you can't tell which color they are until the end of the game.
How I came about this idea: recently 2 of my friends and I have been playing 3p games. We're doing a marathon, starting with the first map and trying to get through all of them one by one (3 games at a time, each of us starting a game each, with whatever settings we want). After a few games we realized that playing with just 3 players continuously, we started to learn some pattern associated with the other 2. It turns out that that fact affects how we play quite a good bit.
Aside from some pros and cons posted above, the Anonymous Game option would help alleviate this problem for us and those people who often play with the same friends. Please consider it
Anyway, I propose the same idea: add an option for anonymous game type where it shows you who is in the game, but you can't tell which color they are until the end of the game.
How I came about this idea: recently 2 of my friends and I have been playing 3p games. We're doing a marathon, starting with the first map and trying to get through all of them one by one (3 games at a time, each of us starting a game each, with whatever settings we want). After a few games we realized that playing with just 3 players continuously, we started to learn some pattern associated with the other 2. It turns out that that fact affects how we play quite a good bit.
Aside from some pros and cons posted above, the Anonymous Game option would help alleviate this problem for us and those people who often play with the same friends. Please consider it
Last edited by superkarn on Sun Mar 15, 2009 9:27 am, edited 1 time in total.
