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Re: Europa (New Europe) [I, Gp] p1/49 **Updated**XML**

Postby max is gr8 on Sat Aug 23, 2008 11:38 am

It has 6 territs with 3 borders and gets 3, yet central europe has the same bonus for 4 territs
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Re: Europa (New Europe) [I, Gp] p1/49 **Updated**XML**

Postby MrBenn on Sat Aug 23, 2008 1:18 pm

Androidz wrote:Why is Italy so diffrent from the other continents? its looks not so good.

I guess you're referring to San Marino/Vatican City? They are two tiny countries wholly surrounded by Italy - as depicted on the map - so there's not too much I can do about that ;-)

max is gr8 wrote:It has 6 territs with 3 borders and gets 3, yet central europe has the same bonus for 4 territs

As I just mentioned, San Marino and Vatican City are both enclaves of Italy, which makes Italy a lot easier to hold than Germany, for instance. It will also be fairly easy to expand from the Italian islands to get the Med Island bonus.
Central Europe is pretty exposed - count the number of territories that can attack Germany!

The bonuses are more or less what the bonus spreadsheet/calculator suggested... are you raising this as a problem, or just pointing out that the two areas are very different yet have the same bonus? If it's the former, it would be helpful to know if you have an alternative solution ;-)
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Re: Europa (New Europe) [I, Gp] p1/49 **Updated**XML**

Postby MrBenn on Sat Aug 23, 2008 1:19 pm

gimil wrote:Image

Nice work benny =D>

Another nice classic gameplay map on the way :)

Woop! =D>
yeti_c wrote:Congrats on the Stamp benny.

C.

Thanks ;-)
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Re: Europa (New Europe) [I, Gp] >>p1/45 New Update<<

Postby MrBenn on Sat Aug 23, 2008 1:20 pm

iancanton wrote:does the sea look a bit darker near scandinavia and lighter in the south? can u make it lighter near scandinavia to contrast with the blue of the latter?

the army shadows are suitably subtle. even on the small version, they do not take over the map. are blue armies clearly distinguishable from scandinavian blue?

can u use internationally-recognised abbreviations for country names instead of made-up ones? below are links to both 2-letter and 3-letter iso codes. the 2-letter codes are in wider everyday use because of the internet, although the united nations uses the 3-letter codes.

http://www.iso.org/iso/country_codes/is ... ements.htm
http://www.un.org/Depts/Cartographic/en ... eoname.pdf

the one that most needs to change is liechtenstein, since lt is the official 2-letter iso code for lithuania, which is also on the map (lt is, for example, used as the lithuanian internet top-level domain code, while li is liechtenstein's equivalent).

http://www.liechtenstein.li/en/fl-staat-gemeinden-vaduz

five other abbreviations on our map are used by different territories as their official iso codes and these are given below.

bh: bahrain
mo: macao
sl: sierra leone
vc: saint vincent & the grenadines
mac: macao

connect the peloponnese peninsula to mainland greece by drawing in the isthmus of corinth on the eastern side, to the right of the army count. at the moment, the peloponnese looks too much like a med island.

http://www.lonelyplanet.com/maps/europe/greece/

qwert wrote:I think that Malta,Crete and ciprus must be a part of mediteranean,and Grecce part of Balkan.

if we renamed the balkan states continent as north balkans, then do u think everyone would be satisfied?

transcontinental has 6 territories, of which 3 are border territories. i think +5 (+4 and +1 motherland) is too high: classic africa also has 6 territories, of which 3 are border territories, and is only +3, without the benefit of a sub-bonus as a stepping-stone.

ian. :)

Must remember this :oops:
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Re: Europa (New Europe) [I, Gp] p1/49 **Updated**XML**

Postby yeti_c on Sat Aug 23, 2008 1:23 pm

MrBenn wrote:
Androidz wrote:Why is Italy so diffrent from the other continents? its looks not so good.

I guess you're referring to San Marino/Vatican City? They are two tiny countries wholly surrounded by Italy - as depicted on the map - so there's not too much I can do about that ;-)

max is gr8 wrote:It has 6 territs with 3 borders and gets 3, yet central europe has the same bonus for 4 territs

As I just mentioned, San Marino and Vatican City are both enclaves of Italy, which makes Italy a lot easier to hold than Germany, for instance. It will also be fairly easy to expand from the Italian islands to get the Med Island bonus.
Central Europe is pretty exposed - count the number of territories that can attack Germany!

The bonuses are more or less what the bonus spreadsheet/calculator suggested... are you raising this as a problem, or just pointing out that the two areas are very different yet have the same bonus? If it's the former, it would be helpful to know if you have an alternative solution ;-)


No solution required I don't reckon - bonuses look good to me.

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Re: Europa (New Europe) [I, Gp] p1/49 **Updated**XML**

Postby blakebowling on Sun Aug 24, 2008 12:54 pm

gimil wrote:Image

Nice work benny =D>

Another nice classic gameplay map on the way :)

wait, how did he get a graphics stamp if he doesn't have a Large Image?

BTW: love the map benn
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Re: Europa (New Europe) [I, Gp, Gr] p1/49 **Updated**XML**

Postby Qwert on Sun Aug 24, 2008 4:27 pm

by blakebowling
wait, how did he get a graphics stamp if he doesn't have a Large Image?

Complaining is not good for you,you can get warning for that. [-X
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NEW REVOLUTION-NEW RANKS PRESS THESE LINK viewtopic.php?f=471&t=47578&start=0
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Re: Europa (New Europe) [I, Gp] p1/49 **Updated**XML**

Postby MrBenn on Sun Aug 24, 2008 5:46 pm

blakebowling wrote:wait, how did he get a graphics stamp if he doesn't have a Large Image?

How to make a map handbook wrote:To earn your graphics stamp you must comply to the following conditions:
    1) Image must present itself as clear and legible.
    2) The aesthetics must be to a presentable foundry standard and must also satisfy the community at large.
    3) Cartographers must ,where possible, reduce any disadvantage that can be caused to a colorblind individual.
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Re: Europa (New Europe) [I, Gp, Gr] p1/49 **Updated**XML**

Postby Ogrecrusher on Mon Aug 25, 2008 5:36 am

Just a Thought, maybe you could make the sea connections from England to France/Spain not start from the same place. It makes the France one less obvious in my eyes. Maybe a Dover-Calais one for the French one and leave the Spain one as is.
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Re: Europa (New Europe) [I, Gp, Gr] p1/49 **Updated**XML**

Postby AndyDufresne on Mon Aug 25, 2008 3:55 pm

Lets see a large image when you've some time. :)


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Re: Europa (New Europe) [I, Gp] p1/49 **Updated**XML**

Postby gimil on Mon Aug 25, 2008 4:12 pm

blakebowling wrote:
gimil wrote:Image

Nice work benny =D>

Another nice classic gameplay map on the way :)

wait, how did he get a graphics stamp if he doesn't have a Large Image?

BTW: love the map benn


Large isn't part of my criteria for graphics stamp, just small. If you work on a large then I require to see a quick glance at a resized large to determine if the resize will have any major issues.
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Re: Europa (New Europe) [I, Gp, Gr] p1/49 **Updated**XML**

Postby MrBenn on Mon Aug 25, 2008 6:19 pm

Ogrecrusher wrote:Just a Thought, maybe you could make the sea connections from England to France/Spain not start from the same place. It makes the France one less obvious in my eyes. Maybe a Dover-Calais one for the French one and leave the Spain one as is.

Nice idea... I'll have a look at it ;-)
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Re: Europa (New Europe) [I, Gp, Gr] p1/49 **Updated**XML**

Postby MrBenn on Mon Aug 25, 2008 6:46 pm

AndyDufresne wrote:Lets see a large image when you've some time. :)

OK.... here's the small image:
Image

and here's the large:
Click image to enlarge.
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Re: Europa (New Europe) [I, Gp, Gr] p1/49 **Updated**XML**

Postby yeti_c on Tue Aug 26, 2008 3:14 am

mac - looks a bit like "imac"!!!

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Re: Europa (New Europe) [I, Gp, Gr] p1/49 **Updated**XML**

Postby AndyDufresne on Fri Aug 29, 2008 4:08 pm

              Final Forge

---The Europa Map has reached the ā€˜Final Forgeā€™ Stage. I've revived this thread from the pits of the Foundry Furnace (okay, maybe not) and have examined the contents. Nearly every major concern has been addressed. If there are any other current concerns, please make your voice heard. If after a reasonable amount of time there has not been any objection or protest, the map will be deemed finished with the 'Foundry Brand' of approval and will be submitted for live play. As long as there is still discussion or posts that have yet to be commented on, the map will remain in Final Forge until said discussion has reached the conclusion that the map has reached its final and polished version.

Post questions and concerns if any.

              Image

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Re: Europa (New Europe) p1/49 *Updated*XML* [Final Forge]

Postby RjBeals on Fri Aug 29, 2008 8:40 pm

Congrats Mr. Benn.. Almost there. This map is sure to be a favorite!
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Re: Europa (New Europe) p1/49 *Updated*XML* [Final Forge]

Postby yeti_c on Sat Aug 30, 2008 2:51 am

Congrats Benny - hope to see this one up soon.

RjBeals wrote:Congrats Mr. Benn.. Almost there. This map is sure to be a favorite!


In europe we spell that "Favourite"!!!!!

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Re: Europa (New Europe) p1/49 *Updated*XML* [Final Forge]

Postby MrBenn on Sat Aug 30, 2008 3:56 am

I got lost for a while... glad to be in the forge though!

I'll get an update together soon ;-)
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Re: Europa [Final Forge] ***Update on p1/50***

Postby MrBenn on Sat Aug 30, 2008 4:57 am

Update!
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  • All the abbreviations have been replaced with official 3-letter codes
  • Some of the territory names have been moved to make them slightly clearer
  • The Greek peninsular has been connected via a land bridge.
  • Different coloured army numbers have been put on the map to show how it looks... The blue numbers are nice and clear; the most difficult to see are the yellow-on-yellow, but I wouldn't say it's problematic...
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Re: Europa [Final Forge] ***Update on p1/50***

Postby MrBenn on Sat Aug 30, 2008 5:02 am

How should the abbreviated countries by shown in the XML/Game Log?

    a) ALB - Albania
    b) ALB: Albania
    c) Albania (ALB)
    d) Albania - ALB
    e) Albania ALB
    f) something else...

Personally I'm inclined to go with option C...
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Re: Europa [Final Forge] ***Update on p1/50***

Postby Skittles! on Sat Aug 30, 2008 7:25 am

I have to agree with the C option

Looking nice, Mr. Benn. :]
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Re: Europa [Final Forge] ***Update on p1/50***

Postby gimil on Sat Aug 30, 2008 8:23 am

It would say option C is your best as well.

For lighter continent I would consider using darker army circles. Just so that there is a bit of contrast between those lighter army numbers, Central Europe, Hellenics, and maybe the baltics and benulux.
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Re: Europa [Final Forge] ***Update on p1/50***

Postby RjBeals on Sat Aug 30, 2008 11:10 am

isn't this the small map? Did you post the large map somewhere yet?
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Re: Europa [Final Forge] ***Update on p1/50***

Postby ZeakCytho on Sat Aug 30, 2008 12:43 pm

Option C gets my vote too.
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Re: Europa [Final Forge] ***Update on p1/50***

Postby MrBenn on Sat Aug 30, 2008 4:12 pm

RjBeals wrote:isn't this the small map? Did you post the large map somewhere yet?

It's back a page I think...
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