I dont recall saying anything about the naming of territoires.qwert wrote:Gimil all ready understand in 2-3 pages before.
WWII Ardennes Offensive [Quenched]
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- gimil
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Re: WWII ARDENNES OFFENSIVE(NEW-5 april-page 1-15)chrisp [i]
What do you know about map making, bitch?
Top Score:2403natty_dread wrote:I was wrong
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Re: WWII ARDENNES OFFENSIVE(NEW-5 april-page 1-15)chrisp [i]
Not names,do you read what Oaktown say,its abouth XXX.I dont recall saying anything about the naming of territoires.qwert wrote:
Gimil all ready understand in 2-3 pages before.
You ask me before about XXX,and i explane you,do you not remember these.
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Re: WWII ARDENNES OFFENSIVE(NEW-5 april-page 1-15)chrisp [i]
Hmm,i will take Cairnswk tactic,hes wrote in hes Title"ready for FF"and its work,hes now in FF. 
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Re: WWII ARDENNES OFFENSIVE(NEW-5 april-page1-15)Ready for FF[i]
I don't pay attention to titles. 
--Andy
--Andy
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Re: WWII ARDENNES OFFENSIVE(NEW-5 april-page1-15)Ready for FF[i]
You dont,so why you answerby AndyDufresne on Tue Apr 08, 2008 8:38 pm
I don't pay attention to titles.
Re: WWII ARDENNES OFFENSIVE(NEW-5 april-page1-15)Ready for FF[i]
So let me get this straight - the unit sizes have nothing to do with gameplay. They are just there for territory naming purposes, right? if so,let's move this map on.



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Re: WWII ARDENNES OFFENSIVE(NEW-5 april-page1-15)Ready for FF[i]
Yes,finaly you understandby oaktown on Wed Apr 09, 2008 6:52 am
So let me get this straight - the unit sizes have nothing to do with gameplay. They are just there for territory naming purposes, right? if so,let's move this map on.
Now its left Gimil to say hes last words.
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Re: WWII ARDENNES OFFENSIVE(-5 april-page1-15)[idea,gameplay]
Qwerts my life this week was sent to me 1st class from hell. Ill look at this the second I get a chance to breathqwert wrote:Gimil
What do you know about map making, bitch?
Top Score:2403natty_dread wrote:I was wrong
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Re: WWII ARDENNES OFFENSIVE(-5 april-page1-15)[idea,gameplay]
Ok ,i hope these will be today.Gimil
Qwerts my life this week was sent to me 1st class from hell. Ill look at this the second I get a chance to breath
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Re: WWII ARDENNES OFFENSIVE(-5 april-page1-15)[idea,gameplay]
Hopfully within the hour 
What do you know about map making, bitch?
Top Score:2403natty_dread wrote:I was wrong
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Re: WWII ARDENNES OFFENSIVE(-5 april-page1-15)[idea,gameplay]
Ok qwerts the only problem I have is with the legends. The text doesnt seem to be centered at alot of bits. Also the air-bourn text spacing is too big and needs decreased since it doesnt look good. Other than that:


What do you know about map making, bitch?
Top Score:2403natty_dread wrote:I was wrong
Re: WWII ARDENNES OFFENSIVE(-5 april-page1-15)[idea,gameplay]
Hi Qwert,
Looks like you made some nice amendments to this map - and got yourself a couple of stamps!
I was just wondering if there should be a connection between BR 29 and US VIII? I can't see any real reason for there not to be a link between the two bits of the Allied armies, other than the fact that the legend is almost in the way...
The other thing I noticed is that the SDZ and SLZ aren't that clear; is there any way that these two can be made to 'jump out' a little bit more? Perhaps by changing the label colour to green or something??
Looks like you made some nice amendments to this map - and got yourself a couple of stamps!
I was just wondering if there should be a connection between BR 29 and US VIII? I can't see any real reason for there not to be a link between the two bits of the Allied armies, other than the fact that the legend is almost in the way...
The other thing I noticed is that the SDZ and SLZ aren't that clear; is there any way that these two can be made to 'jump out' a little bit more? Perhaps by changing the label colour to green or something??
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Re: WWII ARDENNES OFFENSIVE(5april-p1-15)[idea,gameplay,graphic]
These can be arange and check in final forge,now these go to-do list.gimil
Ok qwerts the only problem I have is with the legends. The text doesnt seem to be centered at alot of bits. Also the air-bourn text spacing is too big and needs decreased since it doesnt look good. Other than that:
I was just wondering if there should be a connection between BR 29 and US VIII?
I dont see any reason why will be connect these two .
Well i can try with changing colours.The other thing I noticed is that the SDZ and SLZ aren't that clear; is there any way that these two can be made to 'jump out' a little bit more? Perhaps by changing the label colour to green or something??
Re: WWII ARDENNES OFFENSIVE(NEW-5 april-page 1-15)chrisp [i]
I only mentioned the possibility of a BR-29 and US-VIII link, as otherwise the two Allied areas are not connected. I'm happy with it if that is intended - I'm just thinking of people who may be confused by the Belgium border, which goes between the two...qwert wrote:
Re: WWII ARDENNES OFFENSIVE(5april-p1-15)[idea,gameplay,graphic]
... also, there are only 3 armour territories down there, making it harder to get that bonus if you're trying to build from the bottom...
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Re: WWII ARDENNES OFFENSIVE(5april-p1-15)[idea,gameplay,graphic]
Dont blame me,blame General Patton.MrBenn
... also, there are only 3 armour territories down there, making it harder to get that bonus if you're trying to build from the bottom...
i only mentioned the possibility of a BR-29 and US-VIII link, as otherwise the two Allied areas are not connected. I'm happy with it if that is intended - I'm just thinking of people who may be confused by the Belgium border, which goes between the two...
MrBenn
These map dont have Bonus terittory like Classic,and these mean if you hold 3 infantry unit in South and 3 infantry unit in north,you get bonus.Any way,i dont see any road who can confuse people to thinking that Br 29 brigade whas conected with US VIII Corps.Also german with hes attack split defence of Ally forces.
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Re: WWII ARDENNES OFFENSIVE(5april-p1-15)[idea,gameplay,graphic]
Now its Andy turn 
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Re: WWII ARDENNES OFFENSIVE(5april-p1-15)[idea,gameplay,graphic]
In case your havent notice there more pressing issues at handqwert wrote:Now its Andy turn
Give the monkey time.
What do you know about map making, bitch?
Top Score:2403natty_dread wrote:I was wrong
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Re: WWII ARDENNES OFFENSIVE(5april-p1-15)[idea,gameplay,graphic]
I know,its Classic nightmare,i mean rewamp -rightIn case your havent notice there more pressing issues at hand
Give the monkey time.
Re: WWII ARDENNES OFFENSIVE(5april-p1-15)[idea,gameplay,graphic]
Perhaps he's gone in search of bananas?
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Re: WWII ARDENNES OFFENSIVE(5april-p1-15)[idea,gameplay,graphic]
Who knows,maybe he escape from these Map making madness,and eat bananas in some lost isle. 
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Re: WWII ARDENNES OFFENSIVE(5april-p1-15)[idea,gameplay,graphic]
Poor thing. Hes all monkey and no banana at the moment 
What do you know about map making, bitch?
Top Score:2403natty_dread wrote:I was wrong
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Re: WWII ARDENNES OFFENSIVE(5april-p1-15)[idea,gameplay,graphic]
"calling Andy anybody home?" 
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Re: WWII ARDENNES OFFENSIVE(5april-p1-15)[idea,gameplay,graphic]
- Final Forge
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