he's the first poet I've seen that uses emoticonsInkL0sed wrote:Coleman, you're a poet.Coleman wrote:Time is the enemy of us all.DiM wrote:yep that's what i was thinking also. i will give it more thought when i have timeColeman wrote:Alright, maybe the sanctuary disadvantage would be solved if they could attack out of their blood waters as if they were docks. As that's what I thought they could do when I looked at this anyway.Good luck.
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You obviously need to get out more thenfireedud wrote:he's the first poet I've seen that uses emoticonsInkL0sed wrote:Coleman, you're a poet.Coleman wrote:Time is the enemy of us all.DiM wrote:yep that's what i was thinking also. i will give it more thought when i have timeColeman wrote:Alright, maybe the sanctuary disadvantage would be solved if they could attack out of their blood waters as if they were docks. As that's what I thought they could do when I looked at this anyway.Good luck.
- benny profane
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for real. haven't you ever read Goethe?InkL0sed wrote:You obviously need to get out more thenfireedud wrote:he's the first poet I've seen that uses emoticonsInkL0sed wrote:Coleman, you're a poet.Coleman wrote:Time is the enemy of us all.DiM wrote:yep that's what i was thinking also. i will give it more thought when i have timeColeman wrote:Alright, maybe the sanctuary disadvantage would be solved if they could attack out of their blood waters as if they were docks. As that's what I thought they could do when I looked at this anyway.Good luck.
his work is filled with emoticons.
anyways, back on track here...
i agree with herakilla.
i'm not really convinced that the sanctuary isn't at a serious disadvantage.
not sure how to reconcile the idea with the execution.
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whitestazn88
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Just remeber that twill is almost always rightwhitestazn88 wrote:twill always picks on me.gimil wrote:Post constructivly, your not doing anyone any favours by posting this type of bollockswhitestazn88 wrote:UPDATE!
UPDATE!
UPDATE!
UPDATE!
UPDATE!
ps. i think the veins in the blood water don't look too good. i think a slight red tinge would be good enough
What do you know about map making, bitch?
Top Score:2403natty_dread wrote:I was wrong
Yeah, I think that's it. I've seen some with [GP] and [Gr], too. I think those are Game Play and Graphics stamps.InkL0sed wrote:I think it means you have an idea stamp?DiM wrote:why do i have an [ I ] in the title??
If this is it, it's a great idea - much easier than reading through the whole thread looking for the stamps.
Well, they're supposed to be on the first post as well...FreeMan10 wrote:Yeah, I think that's it. I've seen some with [GP] and [Gr], too. I think those are Game Play and Graphics stamps.InkL0sed wrote:I think it means you have an idea stamp?DiM wrote:why do i have an [ I ] in the title??
If this is it, it's a great idea - much easier than reading through the whole thread looking for the stamps.
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thanks for the info. the stamp was already in the first post but i guess this is wasier for the mods.
“In the beginning God said, the four-dimensional divergence of an antisymmetric, second rank tensor equals zero, and there was light, and it was good. And on the seventh day he rested.”- Michio Kaku
- DiM
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time for a new update (finally)
V7
done:
-made the blood waters more flowy to blend better
-changed the troglodyte's continent colour
-changed the pit fiends' continent colour
-added neutrals
-added some claw scratches on the legend
-made a few border tweaks
-removed the animation
-changed the legend to reflect that blood waters can be attacked by any dock but they can also attack back.
-removed dock from u'rl

V7
done:
-made the blood waters more flowy to blend better
-changed the troglodyte's continent colour
-changed the pit fiends' continent colour
-added neutrals
-added some claw scratches on the legend
-made a few border tweaks
-removed the animation
-changed the legend to reflect that blood waters can be attacked by any dock but they can also attack back.
-removed dock from u'rl

“In the beginning God said, the four-dimensional divergence of an antisymmetric, second rank tensor equals zero, and there was light, and it was good. And on the seventh day he rested.”- Michio Kaku
Hmmm - I dislike the 2 way blood waters idea...
Now the enemy can strafe in with a huge force - then escape with it... which is not what you had in mind...
Perhaps have the blood waters around the island - then have U'rl or something be able to attack any Dock outwards...
That way the Sanctuary is the main army build place - can attack out to the blood waters - and can have a way of attacking out one way... so that enemies have to come in and make some decent attacks to get out again - or conquer it.
C.
Now the enemy can strafe in with a huge force - then escape with it... which is not what you had in mind...
Perhaps have the blood waters around the island - then have U'rl or something be able to attack any Dock outwards...
That way the Sanctuary is the main army build place - can attack out to the blood waters - and can have a way of attacking out one way... so that enemies have to come in and make some decent attacks to get out again - or conquer it.
C.

Highest score : 2297
- DiM
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it seems this is what people want. it's not what i want but...
ur'l was a dock so it could attack any other dock.
ur'l was a dock so it could attack any other dock.
“In the beginning God said, the four-dimensional divergence of an antisymmetric, second rank tensor equals zero, and there was light, and it was good. And on the seventh day he rested.”- Michio Kaku
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sanctuary is just at a huge disadvantage is my problem. like yeti said they can just go in and pop back out and take no damage from the decay
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- DiM
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ok i'm thinking of this:
each blood water can be bombarded by any dock.
each blood water can 1 way attack any dock.
the sanctuary can directly attack any blood water.
this way nobody can come in the sanctuary via the blood waters. also bombarding the water is tricky because if you do so then the guy in the sanctuary can come and attack you through there (because you just replaced his troop with a neutral one.)
also this means i have to put back the u'rl dock because there has to be a way inside the sanctuary.
so by doing this the sanctuary can be defended by holding a huge pile in the sanctuary.
each blood water can be bombarded by any dock.
each blood water can 1 way attack any dock.
the sanctuary can directly attack any blood water.
this way nobody can come in the sanctuary via the blood waters. also bombarding the water is tricky because if you do so then the guy in the sanctuary can come and attack you through there (because you just replaced his troop with a neutral one.)
also this means i have to put back the u'rl dock because there has to be a way inside the sanctuary.
so by doing this the sanctuary can be defended by holding a huge pile in the sanctuary.
“In the beginning God said, the four-dimensional divergence of an antisymmetric, second rank tensor equals zero, and there was light, and it was good. And on the seventh day he rested.”- Michio Kaku
Yes - that sounds good - the outer players *can* lower the sanctuary bonus... but the fear the reprisals...DiM wrote:ok i'm thinking of this:
each blood water can be bombarded by any dock.
each blood water can 1 way attack any dock.
the sanctuary can directly attack any blood water.
this way nobody can come in the sanctuary via the blood waters. also bombarding the water is tricky because if you do so then the guy in the sanctuary can come and attack you through there (because you just replaced his troop with a neutral one.)
also this means i have to put back the u'rl dock because there has to be a way inside the sanctuary.
so by doing this the sanctuary can be defended by holding a huge pile in the sanctuary.
Alternatively - it might work if 1 dock = 1 blood water -> so 1 person who's big can't strip the sanctuary bonus off completely...
C.

Highest score : 2297
- DiM
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that's exactly what i want.yeti_c wrote:Yes - that sounds good - the outer players *can* lower the sanctuary bonus... but the fear the reprisals...DiM wrote:ok i'm thinking of this:
each blood water can be bombarded by any dock.
each blood water can 1 way attack any dock.
the sanctuary can directly attack any blood water.
this way nobody can come in the sanctuary via the blood waters. also bombarding the water is tricky because if you do so then the guy in the sanctuary can come and attack you through there (because you just replaced his troop with a neutral one.)
also this means i have to put back the u'rl dock because there has to be a way inside the sanctuary.
so by doing this the sanctuary can be defended by holding a huge pile in the sanctuary.
i don't understand this part. what do you mean 1 dock = 1 blood water??yeti_c wrote:Alternatively - it might work if 1 dock = 1 blood water -> so 1 person who's big can't strip the sanctuary bonus off completely...
C.
“In the beginning God said, the four-dimensional divergence of an antisymmetric, second rank tensor equals zero, and there was light, and it was good. And on the seventh day he rested.”- Michio Kaku
Each dock around the map - can only attack one blood water...
i.e. Ieme attacks Fo'il - Qasr attacks A'lb - Voight attacks Vir'dn - Sler attacks B'hed - Duht attacks K'rah - Ikalu attack D'im -Eon attacks Jor'g
(and then you need 2 more blood waters for the other 2 docks to attack!)
C.
i.e. Ieme attacks Fo'il - Qasr attacks A'lb - Voight attacks Vir'dn - Sler attacks B'hed - Duht attacks K'rah - Ikalu attack D'im -Eon attacks Jor'g
(and then you need 2 more blood waters for the other 2 docks to attack!)
C.

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- DiM
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nah, that would be way to hard to explain. i would need legend space to put all the connections.yeti_c wrote:Each dock around the map - can only attack one blood water...
i.e. Ieme attacks Fo'il - Qasr attacks A'lb - Voight attacks Vir'dn - Sler attacks B'hed - Duht attacks K'rah - Ikalu attack D'im -Eon attacks Jor'g
(and then you need 2 more blood waters for the other 2 docks to attack!)
C.
“In the beginning God said, the four-dimensional divergence of an antisymmetric, second rank tensor equals zero, and there was light, and it was good. And on the seventh day he rested.”- Michio Kaku
Yeah - I know - worth throwing out there though!!DiM wrote:nah, that would be way to hard to explain. i would need legend space to put all the connections.yeti_c wrote:Each dock around the map - can only attack one blood water...
i.e. Ieme attacks Fo'il - Qasr attacks A'lb - Voight attacks Vir'dn - Sler attacks B'hed - Duht attacks K'rah - Ikalu attack D'im -Eon attacks Jor'g
(and then you need 2 more blood waters for the other 2 docks to attack!)
C.
C.

Highest score : 2297
You could give each dock and connected bloodwater a number/symbol/whatever, so the legend needs just 1 sentence?DiM wrote:nah, that would be way to hard to explain. i would need legend space to put all the connections.yeti_c wrote:Each dock around the map - can only attack one blood water...
i.e. Ieme attacks Fo'il - Qasr attacks A'lb - Voight attacks Vir'dn - Sler attacks B'hed - Duht attacks K'rah - Ikalu attack D'im -Eon attacks Jor'g
(and then you need 2 more blood waters for the other 2 docks to attack!)
C.

- DiM
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it would be way too complicated.Riazor wrote:You could give each dock and connected bloodwater a number/symbol/whatever, so the legend needs just 1 sentence?DiM wrote:nah, that would be way to hard to explain. i would need legend space to put all the connections.yeti_c wrote:Each dock around the map - can only attack one blood water...
i.e. Ieme attacks Fo'il - Qasr attacks A'lb - Voight attacks Vir'dn - Sler attacks B'hed - Duht attacks K'rah - Ikalu attack D'im -Eon attacks Jor'g
(and then you need 2 more blood waters for the other 2 docks to attack!)
C.
i'll just go with this:
DiM wrote: each blood water can be bombarded by any dock.
each blood water can 1 way attack any dock.
the sanctuary can directly attack any blood water.
this way nobody can come in the sanctuary via the blood waters. also bombarding the water is tricky because if you do so then the guy in the sanctuary can come and attack you through there (because you just replaced his troop with a neutral one.)
also this means i have to put back the u'rl dock because there has to be a way inside the sanctuary.
so by doing this the sanctuary can be defended by holding a huge pile in the sanctuary
“In the beginning God said, the four-dimensional divergence of an antisymmetric, second rank tensor equals zero, and there was light, and it was good. And on the seventh day he rested.”- Michio Kaku