evetobl13 wrote:agentcom wrote:...I was hoping that somebody else had this experience because if it's only affecting me ... well, I just can't think of anything that could/should be happening that would cause that.
You're def not the only one. I was going to ask about it at one point but figured after so many rounds it was just something to put up with. I guess it's better than the alternative! (Losing)
Ironically, I did have a game where the delay from winning could have cost me a different game. I had loaded the whole set in different tabs to get an overview. I won a game, moved to the next tab, started that turn and hit the delay. I closed the tab, but the signal must've gotten through to CC first because when I came back to my computer I had the worst kind of "missed turn" where you don't get the deferred troops!
The lag was easily biggest issue that I had with this tourney.
I'm not sure you can ever run a huge tourney and not have deadbeats. Anyone remember HA's 200th? Great tourney, but even the the TO had to be replaced by the end of that one haha. I think the best thing to do is try to get it filled as quick as possible to minimize attrition. The minimum games and attendance are also good ideas. Of course, any of these solutions will probably decrease the size of the tourney, so it's a trade off.
The lopsided first turns and duplicate matches are random, so it sucks when it hurts you, but I wouldn't burn too many calories trying to "fix" those things. I may not have gone 2nd 65% of the games, and I'm not gonna count, but I did feel like I had noticeably less than 50% overall. Of course, it's not hard to feel that way even if it's not true, and even if you're trying it's hard to keep track of in such a long tourney.
The idea of facing 1v2, etc. is interesting, but will probably only add to the number of sets with same players. The players will be closer in skill/score, so it would be interesting to see how it works out. With the sets so large, you probably won't have players facing same opponents in consecutive rounds. But I would guess that most players would end up with multiple sets against at least 1 other player who's in the same region of the scoreboard.