Game #7022183: 4 Players,
Standard,
No Spoils,
Sequential,
Chained,
Fog
Fog of War Tournament:
Unlucky Future Label: Qualifying game 5
Help
Play States
Play By Clickable Map
Deploy: Click on territory to deploy, choose number to deploy and click again to make deployment
Assault: Click on a territory to Assault from, then on a territory to Assault (right click to Auto Assault)
Advance: Click on conquered territory to choose to advance, choose number to advance, then click again to advance. Click on conquering territory to advance zero.
Reinforce: Click on a territory to Reinforce from, then on a territory to Reinforce to. Click again to confirm.
Play By Keyboard and Mouse
N Key: Skip to next game, Jump to next game
B Key: Begin Turn
E Key: End Deployment, End Assaults, End Reinforcement
L Key: Later (decline to play spoils)
W,S Keys: Increase/decrease troop quantity (slow)
Q,A Keys: Increase/decrease troop quantity (fast)
Mouse Wheel: Change troop quantity by scrolling over the selected region.
CTRL Key + Click: You can always use CTRL-click instead of the right mouse button.
Middle Click: To advance to next stage (Begin Turn, End Assaults, etc.) click the middle mouse button anywhere on the map.
- Players
- 4
- Game Type
- Standard
- Slots Per Player
- 1
- Initial Troops
- Automatic
- Play Order
- Sequential
- Spoils
- No Spoils
- Reinforcements
- Chained
- Fog of War
- Yes
- Trench Warfare
- No
- Round Limit
- None
- Round Length
- 24 Hours
4 |
|
Standard |
In a standard game each player fends for himself and there is only one winner. |
Automatic |
Regions are randomly distributed at the start of the game and each region starts with three troops. |
Sequential |
A player is selected at random to go first and then subsequent players follow in turn. During a team game the play order alternates between the teams. |
No Spoils |
There are no 'spoils' in this game. |
Chained |
At the end of your turn you can reinforce once from one region to another (they must be connected by regions that you own). |
Yes |
Fog of War masks enemy positions that are not adjacent to your forces (or your team's forces). It also masks region and zone names in the log |
No |
You can only assault from regions held since the start of your turn. If you conquer a region during your turn you cannot assault from it until your next turn. |
None |
|
24 Hours |
Each player has up to 24 hours to complete a turn. You will get an email notification when it is your turn to play. |
Regular
|
Regular leaderboard scoring is in place for this game |
| Solar System: | 67 Territories, 19 Continents, Min Reinforcements: 3 | |
Toggles change the setting temporarily, other settings are saved on a per map basis. For site-wide settings see our
Game Settings page.
2010-05-24 23:28:40 - Game has been initialized
2010-05-30 17:00:03 - Mikhails was kicked out for missing too many turns
2010-06-11 17:55:02 - Otsu eliminated IrishAnnie from the game
2010-06-11 17:55:45 - Otsu eliminated MWG_CC from the game
2010-06-11 17:55:45 - Otsu won the game
2010-06-11 17:55:45 - IrishAnnie lost 16 points
2010-06-11 17:55:45 - Mikhails lost 9 points
2010-06-11 17:55:45 - MWG_CC lost 14 points
2010-06-11 17:55:45 - Otsu gained 39 points
2010-05-31 23:18:50 - Otsu: do your sums blue
2010-05-31 23:19:43 - Otsu: wy don't we truce just so we can kill red
2010-06-01 07:42:11 - MWG_CC: yeah go on, makes for a quicker game
2010-06-01 17:46:39 - Otsu: okay, I took out red's 7 instead of sidestepping and letting you get hit
2010-06-01 17:47:01 - Otsu: but there is another stack down there
2010-06-01 20:50:44 - MWG_CC: :P get it
2010-06-01 20:50:56 - MWG_CC: wheres the second stack?
2010-06-02 19:27:03 - Otsu: Equitorial Neptune, 7 or 8, but red used it to kill my terts down there I guess
2010-06-02 19:31:19 - Otsu: well red's down to 3 deploy
2010-06-02 21:30:51 - MWG_CC: got him
2010-06-03 11:34:05 - IrishAnnie: theusual1 for irishannie
2010-06-04 00:46:29 - Otsu: I can only see Red on Rhea
2010-06-04 13:57:13 - IrishAnnie: "Otsu: Irishannie has 7 on Neptune's low orbit"
2010-06-04 13:57:20 - IrishAnnie: Hold on one second!!!
2010-06-04 13:57:51 - IrishAnnie: Before you go doing anything rash, kill me and disturb the balance of this game, IrishAnnie isn't even here.
2010-06-04 13:58:38 - IrishAnnie: She has gone camping and we had a problematic transition regarding sitters. General Brock II is sitting, right now.
2010-06-04 13:59:27 - IrishAnnie: Apologies about missing the turn, but she had no intention of missing a turn, and certainly is not s deadbeat or plays depending upon deferred soldiers.
2010-06-04 14:00:11 - IrishAnnie: And if you two persist to pursue an unfair alliance, so be it, but it is clearly unethical when regarding the circumstances.
2010-06-04 15:15:04 - MWG_CC: erm mate the thing is, Irishannie can't even go through to the next round because of the missed turn, tornament rules
2010-06-04 15:19:17 - Otsu: Good to know that IrishAnnie isn't a deadbeat, of coure these things happen theusual1
2010-06-04 15:20:01 - Otsu: But the balance of the game has been disturbed since 2 players have missed turns
2010-06-04 15:20:40 - Otsu: I'd be more than happy to have some sort of rematch if the tournament organisers will allow it
2010-06-04 15:21:46 - Otsu: I apologize for my insinuation
2010-06-04 16:09:32 - General Brock II: 'tis okay, fellows. I don't know if I can authorize a rematch, being only a sitter... we might have to wait until Annie returns. I think that it would be fine if the game just continued as is. Just three-way.
2010-06-04 16:10:14 - General Brock II: Annie's got a severe disadvantage, now, so you shouldn't have to worry about her somehow prevailing. lol
2010-06-04 16:10:51 - General Brock II: Thanks for the information, MWG; I wasn't aware of that, at all.
2010-06-04 16:12:42 - General Brock II: I wouldn't worry about asking the organizer, otsu. If usual/I missed for Annie, and she can't continue, it's too late, anyway. I just needed to alert you to a difficult transition of players. :P
2010-06-04 16:12:55 - General Brock II: good luck in the future of the tourney, lads!
2010-06-05 14:05:32 - Otsu: ok MWG, we had better try to get to parity so you better have first assault at me, if we end the truce, what do you think?
2010-06-05 19:04:47 - MWG_CC: if you say so
2010-06-05 19:05:14 - MWG_CC: sorry Brck, and I too am happy to arrange a rematch, if possible
2010-06-05 19:05:50 - MWG_CC: but I won't assault for another round so its all clarrified and fair
2010-06-05 19:28:50 - Otsu: Okay MWG, I'll sit tight as well until we get a decision. I've pm'd djak, the organizer, and we'll see what he says.
2010-06-05 19:33:11 - Otsu: Even so I'm deploying more than you so the disadvantage can only get worse.
2010-06-05 19:34:13 - Otsu: I don't think that we can decide this match fairly as it stands
2010-06-05 20:01:58 - MWG_CC: i dont mind, Im happy whatever happens, so may the best player win this game, and/or the rematch if we get one.
2010-06-05 21:36:12 - djak.: Unfortunately MWG_CC doesn't have any free slots, otherwise I'd've considered a rematch with the 3 non-nonbeat players. MWG_CC if you get a free slot I'll see how fast the other qualifying games are going, and maybe start another game for 3 and see if it
2010-06-05 21:36:53 - djak.: holds up the other games or not. (typo: "non-deadbeat")
2010-06-07 17:25:41 - MWG_CC: yeah sorry I didn't forsee a rematch occuring, but if one becomes free ill tell you and won't touch any new games
2010-06-07 18:45:41 - MWG_CC: I have a free slot.
2010-06-07 23:10:47 - djak.: Check your inboxes.
2010-06-08 17:39:54 - MWG_CC: aye aye
2010-06-09 17:51:39 - MWG_CC: is it worth finishing this one, now that its void?
2010-06-10 17:46:14 - Otsu: not for the tourney, but the game still counts for points, and you might like to clear your slot asap rather than wait 8 days for 2 deadbeats
2010-06-10 17:55:08 - Otsu: it is not long from the end anyway
2010-06-10 19:11:13 - MWG_CC: yeah you've got a good oint
2010-06-10 19:11:16 - MWG_CC: *point
2010-06-10 19:11:36 - MWG_CC: I've quite enjoyed this game; the talking makes it good
2010-06-10 20:37:47 - Otsu: The chat is good, and we got the tourney back to an even start
2010-06-11 17:57:05 - Otsu: gg red and blue