Game #5645498: 6 Players,
Standard,
No Spoils,
Sequential,
Unlimited
Help
Play States
Play By Clickable Map
Deploy: Click on territory to deploy, choose number to deploy and click again to make deployment
Assault: Click on a territory to Assault from, then on a territory to Assault (right click to Auto Assault)
Advance: Click on conquered territory to choose to advance, choose number to advance, then click again to advance. Click on conquering territory to advance zero.
Reinforce: Click on a territory to Reinforce from, then on a territory to Reinforce to. Click again to confirm.
Play By Keyboard and Mouse
N Key: Skip to next game, Jump to next game
B Key: Begin Turn
E Key: End Deployment, End Assaults, End Reinforcement
L Key: Later (decline to play spoils)
W,S Keys: Increase/decrease troop quantity (slow)
Q,A Keys: Increase/decrease troop quantity (fast)
Mouse Wheel: Change troop quantity by scrolling over the selected region.
CTRL Key + Click: You can always use CTRL-click instead of the right mouse button.
Middle Click: To advance to next stage (Begin Turn, End Assaults, etc.) click the middle mouse button anywhere on the map.
- Players
- 6
- Game Type
- Standard
- Slots Per Player
- 1
- Initial Troops
- Automatic
- Play Order
- Sequential
- Spoils
- No Spoils
- Reinforcements
- Unlimited
- Fog of War
- No
- Trench Warfare
- No
- Round Limit
- None
- Round Length
- 24 Hours
6 |
|
Standard |
In a standard game each player fends for himself and there is only one winner. |
Automatic |
Regions are randomly distributed at the start of the game and each region starts with three troops. |
Sequential |
A player is selected at random to go first and then subsequent players follow in turn. During a team game the play order alternates between the teams. |
No Spoils |
There are no 'spoils' in this game. |
Unlimited |
At the end of your turn you can reinforce as many times as you like between regions that are connected. |
No |
Fog of War masks enemy positions that are not adjacent to your forces (or your team's forces). It also masks region and zone names in the log |
No |
You can only assault from regions held since the start of your turn. If you conquer a region during your turn you cannot assault from it until your next turn. |
None |
|
24 Hours |
Each player has up to 24 hours to complete a turn. You will get an email notification when it is your turn to play. |
Regular
|
Regular leaderboard scoring is in place for this game |
![](/static/maps/Soviet_Union.thumb.png) | Soviet Union: | 53 Territories, 9 Continents, Min Reinforcements: 3 | ![](/static/icons/discuss_icon.png) |
Toggles change the setting temporarily, other settings are saved on a per map basis. For site-wide settings see our
Game Settings page.
2009-09-28 00:55:45 - Game has been initialized
2009-11-24 23:37:03 - slax_fan eliminated Sir_Karl from the game
2009-12-03 20:14:25 - struth eliminated Endros from the game
2009-12-07 01:12:56 - IronCascade eliminated Finsfleet from the game
2009-12-15 02:04:52 - slax_fan eliminated IronCascade from the game
2009-12-16 02:05:06 - struth was kicked out for missing too many turns
2009-12-16 02:05:06 - slax_fan won the game
2009-12-16 02:05:06 - Finsfleet lost 23 points
2009-12-16 02:05:06 - Endros lost 18 points
2009-12-16 02:05:06 - Sir_Karl lost 8 points
2009-12-16 02:05:06 - IronCascade lost 19 points
2009-12-16 02:05:06 - struth lost 17 points
2009-12-16 02:05:06 - slax_fan gained 85 points
2009-10-10 18:12:19 - Sir_Karl: Yo Blue and Red....are you blocking for Green?
2009-10-10 18:12:31 - Sir_Karl: If you won't try to bust his bonus...I will...
2009-10-10 18:12:44 - Sir_Karl: ...but if can't if the two of you keep blocking for him.
2009-10-10 18:12:46 - Sir_Karl: ?????
2009-10-12 15:21:41 - Endros: are you an idiot pink? I mean I need that little bit of extra so that I ca go after green
2009-10-14 17:50:12 - IronCascade: Blue, good point about the extra for going after Green, I wanted it too for the same reason. The name calling isn't helpful though.
2009-10-19 01:46:55 - Sir_Karl: BLUE???? Why are you blocking Green's weak spot??
2009-10-19 01:47:18 - Sir_Karl: Something is Rotten in Denmark here...
2009-10-20 00:10:19 - IronCascade: Red, this looks like the perfect round to contest with Green with your larger army.
2009-10-26 08:32:59 - Finsfleet: I hit green once, but someone else has to do that too
2009-10-26 08:33:03 - Finsfleet: otherwise he wins
2009-10-28 02:08:51 - IronCascade: Green and Light Blue are both dangerously powerful now...
2009-11-02 15:13:33 - slax_fan: pink red you guys and blue need to hammer something out.
2009-11-02 21:26:51 - IronCascade: Red and Blue: we need to all agree (and Yellow) to not attack one anothers armis or regions, but to cooperate in attacking green and Lt. Blue through border territories
2009-11-03 08:35:01 - Finsfleet: green, you are the one that should hammer something out, you are the strongest here, beside teal
2009-11-03 08:35:10 - Finsfleet: pink, I agree. 3 turns truce?
2009-11-03 15:18:59 - slax_fan: Not the strongest. That's teal. And with his three bonuses It's only a matter of time before he makes his move.
2009-11-03 17:05:30 - IronCascade: If we can all agree to it, yes, I will also work against teal for 3 turns
2009-11-04 03:54:46 - IronCascade: Red, I'll need to go thru Archangelsk to go after teal. So, you know...
2009-11-04 09:28:51 - Finsfleet: green, I said the strongest veside teal. Read what I say.
2009-11-04 09:29:09 - Finsfleet: And pink, no, I will not move against him.
2009-11-04 09:29:23 - Finsfleet: Because then, green becomes the strongest.
2009-11-04 09:29:33 - Finsfleet: He should move first, or teal wins the game. His choice.
2009-11-04 09:30:13 - Finsfleet: veside=beside
2009-11-04 15:32:27 - slax_fan: You guys want leadership there you go I just broke two of his bonuses and took out his biggest stack.
2009-11-04 22:27:40 - IronCascade: Ouch, struth, again
2009-11-04 22:32:04 - Finsfleet: there, I helped too
2009-11-11 08:33:51 - Finsfleet: OK, guys, who attacks light blue now?
2009-11-11 08:34:00 - Finsfleet: I tried, but he killed my army at the east.
2009-11-12 17:04:11 - slax_fan: I tried but then I got pwned by Yeller.
2009-11-22 09:29:39 - Finsfleet: gg
2009-11-24 23:37:35 - slax_fan: good riddance yellow.
2009-11-30 16:16:17 - Finsfleet: teal, time to finish us. Don`t you think? :)
2009-12-04 17:04:18 - IronCascade: green, we might have a chance if we coordinate
2009-12-07 01:36:02 - IronCascade: gg red
2009-12-07 21:33:28 - IronCascade: Green, we need a truce, and recognition of our regions. One turn notice. Agreed?
2009-12-07 21:33:41 - IronCascade: Other wise teal will wipe us both out
2009-12-08 00:06:38 - slax_fan: agreed.
2009-12-08 01:02:38 - struth: i actually greens got this one
2009-12-08 01:02:44 - struth: think
2009-12-08 01:03:42 - struth: in a just over a days time i'm going overseas for 2 weeks and dont know if i will be able to get to a computer so sorry if i end up bailing
2009-12-08 06:55:57 - slax_fan: somehow I just don't believe you.
2009-12-08 08:15:31 - struth: well dont but I leaving Australia going to UK via Singapore so i may be able to get internet in uk but not singapore so believe what you want
2009-12-11 01:45:25 - IronCascade: nice one turn notice, green. Not exactly fair play, is it?
2009-12-11 08:32:51 - slax_fan: nope but it's always understood that when there are only two players on the board, you gotta go for the gold.
2009-12-11 20:00:28 - IronCascade: 3 actually...
2009-12-12 03:24:11 - slax_fan: struth said he was dropping out. After he skipped one I took it as truth
2009-12-12 08:18:28 - struth: i said i was going overseas and i didnt know if i was going to get to an computer
2009-12-12 08:18:49 - struth: and its still rhe same
2009-12-12 09:03:59 - slax_fan: took a gamble and maybe lost then