In a Triples game, trios of three team up against other teams. The last team alive wins
Initial Troops
Automatic
Regions are randomly distributed at the start of the game and each region starts with three troops.
Play Order
Sequential
A player is selected at random to go first and then subsequent players follow in turn. During a team game the play order alternates between the teams.
Spoils
No Spoils
There are no 'spoils' in this game.
Reinforcements
Chained
At the end of your turn you can reinforce once from one region to another (they must be connected by regions that you own).
Fog of War
Yes
Fog of War masks enemy positions that are not adjacent to your forces (or your team's forces). It also masks region and zone names in the log
Trench Warfare
No
You can only assault from regions held since the start of your turn. If you conquer a region during your turn you cannot assault from it until your next turn.
Round Limit
None
Round Length
24 Hours
Each player has up to 24 hours to complete a turn. You will get an email notification when it is your turn to play.
Scoring
Regular
Regular leaderboard scoring is in place for this game
2013-08-29 02:37:36 - Game has been initialized 2013-09-04 11:30:54 - karel eliminated loes from the game 2013-09-06 02:34:13 - peanutsdad eliminated merch313 from the game 2013-09-06 23:57:02 - peanutsdad eliminated JaneAusten from the game 2013-09-06 23:57:02 - Pajarito, karel, peanutsdad won the game 2013-09-06 23:57:02 - merch313 lost 28 points 2013-09-06 23:57:02 - JaneAusten lost 28 points 2013-09-06 23:57:02 - loes lost 28 points 2013-09-06 23:57:02 - Pajarito gained 28 points 2013-09-06 23:57:02 - karel gained 28 points 2013-09-06 23:57:02 - peanutsdad gained 28 points
Above are the possible play states of a turn. Click on each for a description. Note: the main phases of a turn are DEPLOY, ASSAULT, REINFORCE - other phases occur as they are relevant.
Play By Clickable Map
Deploy: Click on territory to deploy, choose number to deploy and click again to make deployment Assault: Click on a territory to Assault from, then on a territory to Assault (right click to Auto Assault) Advance: Click on conquered territory to choose to advance, choose number to advance, then click again to advance. Click on conquering territory to advance zero. Reinforce: Click on a territory to Reinforce from, then on a territory to Reinforce to. Click again to confirm.
Play By Keyboard and Mouse
N Key: Skip to next game, Jump to next game B Key: Begin Turn E Key: End Deployment, End Assaults, End Reinforcement L Key: Later (decline to play spoils) W,S Keys: Increase/decrease troop quantity (slow) Q,A Keys: Increase/decrease troop quantity (fast) Mouse Wheel: Change troop quantity by scrolling over the selected region. CTRL Key + Click: You can always use CTRL-click instead of the right mouse button. Middle Click: To advance to next stage (Begin Turn, End Assaults, etc.) click the middle mouse button anywhere on the map.
Chat
2013-08-29 06:06:38 - Qwert: 12 hour rules are not official rule in CL5, i dont understand why some clans ask for this ,when this rule not exist in this competition
2013-08-29 06:07:42 - Qwert: this apply for all clans, so anyone not need to waith 12 hours, or dont need to explane what they play in first round.
2013-08-29 06:11:02 - merch313: yes we know the rules i didnt ask them was just making a snarkey remark is all....Although other myth game they thanked usforlet ting them snap just courtesy is all
2013-08-29 06:54:26 - josko.ri: There is rating section called "fair play" so you can value their behavior there accordingly to which level of fair play they presented in this game.
2013-08-29 09:34:44 - Qwert: ha-ha , well if this going to be penalties from Kort to this Myt team, that fine,,, for me rules are not brake, but you can do like you want
2013-08-29 10:40:39 - loes: hi karel
2013-08-29 20:58:38 - karel: and i can rate back the same,dont matter
2013-08-29 21:32:08 - Pajarito: now, now, children, how about we just have fun and play the game
2013-08-29 21:34:49 - Pajarito: I've never heard about "the 12 hour" rule until now, but I have seen teams that announce when they have their snap before starting
2013-08-29 21:38:52 - Pajarito: in this case, I can't see where not having a snap to start has really done you any harm
2013-08-29 21:40:39 - Pajarito: you should be able to figure out what happened from the log - blue defended poorly, but having a snap first wouldn't have tld you anything you can't figure out with what you see now
2013-08-29 21:43:49 - Pajarito: presumably your having n initial snap wouldn't have made his Greeks fight any better ;-)
2013-08-29 21:45:24 - Pajarito: anyway, appologies from the team for any offence taken, good luck going forward, and prepare yourselves to die
2013-08-29 23:15:54 - merch313: really there are several locations where blue could have been
2013-08-29 23:16:24 - merch313: we have no clue via the log cuz it shows up as ?'s not names
2013-08-29 23:16:35 - merch313: 2013-08-28 20:43:27 - karel assaulted ? from ? and conquered it from loes 2013-08-28 20:43:45 - karel assaulted ? from ? and conquered it from loes 2013-08-28 20:44:10 - karel assaulted ? from ? and conquered it from loes
2013-08-29 23:17:07 - merch313: thats how it reads and yes there was no violation but most clans give each other the courtesy is all
2013-08-29 23:17:22 - merch313: so please dont say it doesn matter cuz it does
2013-08-30 01:29:38 - Pajarito: you're a clever bunch, I'm sure you can figure out close enough - there's really only one place where it could have been
2013-08-30 01:30:54 - Pajarito: we're all veteran players here . . .
2013-08-30 02:12:38 - peanutsdad: seriously, get over it. the 12 hour fog rule is stupid, that's why it's not part of CL5. I wasn't in favor of it in the CLA and i'm not in favor of it now. if you play fog there's always the chance you won't know what happened. but over all, it's a game,
2013-08-30 02:12:49 - peanutsdad: stop taking it so seriously.
2013-08-30 02:44:38 - merch313: im not but people keep saying shit in here and thats all cool that your not for it but serious clan people are
2013-08-30 03:36:12 - peanutsdad: Serious clan people? I've been on CC and in clans since 07, so if anyone knows anything about CC and clans it's me. stop acting high and might, you aren't. it's a crap rule which is why serious clan and CC people didn't put it in the CL5 rules
2013-08-30 03:39:58 - josko.ri: Nope, that is only MYTH's opinion that it is crap rule, and THAT is why it is not in CL5 rules. Organizer is from MYTH so this for example shows how he cared for others' opinion when declaring rules, and how much he cared for only his clan's opinion.
2013-08-30 03:41:32 - josko.ri: You cannot say it is crap rule and that is why it is not in rules, because rules were decided by Qwert who is from the same clan like you. Consensus in CLA has always been in favor of that rule, and thanks to qwert (sorry, Qwert) for caring about his...
2013-08-30 03:42:23 - josko.ri: ... own will rather than for will of majority of clans is the only reason why it is not in rules.
2013-08-30 03:43:33 - josko.ri: I am sure there were voting in CLA or CL&F about that rule, care for posting the result of voting, so everyone can see that Qwert ignored wish of majority of clans when he declared that rule?
2013-08-30 03:46:10 - karel: so tell me this while im a little drunk,mamm......if it was a non rt game would you ask for a 12 hr rule,prolly not....so rry loes you have to see me thisa way,i still luv ya girl...but this is just stupid
2013-08-30 03:52:25 - josko.ri: If it is non clan game then I would not care. In clan scene, there is consensus that it is "gentleman agreement" to allow opponents to see snapshot. obviously you are not gentlemen.
2013-08-30 03:59:11 - karel: what ever
2013-08-30 03:59:41 - karel: spam some elses game
2013-08-30 11:03:15 - Qwert: josko you talk nonsence
2013-08-30 11:04:08 - Qwert: So,im so powerfull that i add rules withouth work with CD? Bruceswar, Jetsetwill,Nicky they are support "mine" rules
2013-08-30 11:04:56 - Qwert: and next time just try to read rules carefull, because nobody from Kort PM our Leaders to make any agrement abouth 12 hour fog rule
2013-08-30 11:05:42 - Qwert: >>>>The 12 hour FOW rule will not be enforced at all. If two clans wish to use it (as a gentleman's agreement) then this must be done in advance of the round in which they play one another<<<<
2013-08-30 11:07:16 - Qwert: are your clan leader contact our clan leader? answer are no. So you better go and throw your leader why he dont make any contact with Myth,instead to talk this ridiculos acusations
2013-08-30 12:28:21 - josko.ri: Because we think that players in clans are fair and gentlemen by default, which apparently is not case with MYTH. Our Clan Leaders have more importat tasks todo than pm opponents every round about the 12 hour rule.
2013-08-30 12:29:33 - josko.ri: And btw, your clan members openly stated that they do not support the rule, which is another proof that pming you regarding that rule would just be waste of time by our leaders because you would anyway refuse the offer.
2013-08-30 12:31:22 - josko.ri: So I am glad that my clan leaders did not waste their precious time to send pm to non gentlemen, which is definition for the ones who do not support gentleman's rule, they have smarter things to do than to deal with non gentlemen
2013-08-30 14:58:59 - merch313: Okay fellas think we get where everyone stands. So lets just drop this and move on
2013-08-30 15:35:32 - karel: your still going on over this,wow dude,lame
2013-08-31 03:15:26 - JaneAusten: I did not read all that.. gl Myth ♥
2013-08-31 03:20:00 - karel: thx jane
2013-09-04 11:31:45 - karel: gg loes
2013-09-04 17:25:12 - Qwert: Lets go MYTH !
2013-09-06 02:34:44 - peanutsdad: gg
2013-09-06 03:04:40 - Pajarito: gg team 1
2013-09-06 19:15:26 - JaneAusten: okay I should have just dropped and not attack; didnt think Id have good dice lol.. gg Myth
2013-09-06 19:24:50 - karel: lol,gg guys