Clans:
TNC
AFOS
WAR
IA
FALL
OTP
MYTH
LOW
KORT
PIG
FOED
- show: Clan Contacts
- TNC
Primary Contact: Epitaph1
Secondary Contact: BGtheBrain
10 provisional players:
ironmanbravo
Dana1971
jbfloyd
cooldeals
jonofperu
theJonah
thecrown
blackknight_6
jemal_fixit
Epitaph1
AFOS
Primary contact: vintender
Secondary contact: emmdizzle
10 provisional players:
Emmdizzle
jltile1
gorehound
Jdsizzleslice
Mageplunka69
mc05025
Paddy The Cat
UpandRising
vintender
watsy
WAR
Primary contact: HMSPS
Secondary contact: atax
10 provisional players:
HMSPS
atax
SDH
afroaction
herrz
Saviorshot
bigg chief
gradybridges
mass miracle
Tony1973
IA
Primary Contact: Swifte
Secondary Contact: lokisgal
10 provisional players:
Swifte
lokisgal
VampireM
JustCallMeStupid
PROFITS
Clive
aaarrrrggh
Pyrhhus
SeriouslyANewb
JBoy
FALL
Primary contact: chapcrap
Secondary contact: nolefan5311
10 provisional players:
andyr601
agentcom
happyfeet
GoranZ
chapcrap
nokelberry
t4mcr53s2
Egel
110313
aad0906
OTP
Primary contact: finsfleet
Secondary contact:
10 provisional players:
freakns
finsfleet
banecare1
cille
ivanbuba
yanakis
omiljeni
grandilof
dj_zg
yastreb
MYTH
Primary contact: woopintroysbutt
Secondary contact: peanutsdad
10 provisional players:
MTIceman41
Qwert
Anonadick
Acrazyfella
Doom&death
Bazza
Count Belisle
Olecowboyhippy
Tiberius Maximus
Pajarito
LOW
Primary contact: Crazyirishman
Secondary contact: Chard, maasman
10 provisional players:
Crazyirishman
Chard
Condor
LEQUEEN
Wharfedale7
Hamanu
-Maximus-
Widowmakers
bamage
bfunny27
KORT
Primary contact: Fishydance
Secondary contact: Bruceswar
10 provisional players:
Bruceswar
merch313
loes
denthefrog
ManBungalow
masli
Fishydance
Extreme_Ways
JaneAustin
JackMaxim
PIG
Primary contact: cookie0117
Secondary contact: alt1978
10 provisional players:
Ukberger
Gunn217
Coconutt
Alt1978
cpmucha
WILLIAMS5232
Dibbler
eggrollonedolla
Pasta
Beer Baron
Conchobar
IR1SH ACE
cookie0117
FOED
Primary contact: uckuki
Secondary contact: danryan
10 provisional players:
OutSider
macbone
ElricTheGreat
Pander88uk
RobbieDub
thechuck51
safariguy5
hopalong
nicarus
mrfitz66
- show: Settings, Maps and Players
- Each game week consists of two rounds where one clan plays 8 home games against one clan,and 8 away games against another clan.
Home Games
2 Doubles - Clan's Choice of Maps & Settings
3 Triples - Clan's Choice of Maps & Settings
3 Quadruples - Clan's Choice of Maps & Settings
Settings
No Freestyle
No Speed
No Manual
No trench Warfare
No round limits
All games need to be -automatic-sequential-round length 24 hours
Escalating-no limit for use
No Spoils-no limit for use
Flat Rate-no limit for use
Chained-no limit for use
adjacent-no limit for use
Fog of war-no limit for use
Unlimited fort-no limit for use
Nuclear-3 nukes per round allowed, but clans can negotiate more if they want for each round
Maps
NO Beta.
Clan's can use one map only once in this phase. You will need 80 Unique Maps in total
Random maps can be used as many times as so desired and whatever map it turns out to be will not be counted towards the 1 map rule.
Players
One Qualification/League Week have two rounds. In every round one player can play maximum 3 games
You must use 10 different players per round.
- show: Competition Format - Tiebreaker
- The Clan League are divided in two stage competition.
1. First Stage-Qualification Groups
2.Second Stage- Premier League, Second League,Third League
1. First Stage-Qualification Groups competition format follows the usual double round-robin format. Each clan plays every other clan in group twice, once at home and once away.Clans receive two points for a win,one point for a draw,and no points for a loss. There are 6 qualification Groups, with 6 or more clans in each group(depend on how many clans participate in competition).
Draw for each group its described in seeding section.
2. Second Stage- The Premier,Second and Third League competition format follows the usual double round-robin format. During the course of a season, each clan plays every other clan twice, once at home and once away,Clans receive two points for a win, one point for a draw, and no points for a loss. Clans are ranked by total points, with the highest-ranked Clan at the end of the season crowned champion.
Winner and Runner up,in each Qualification Group qualify for Premier League.
3rd and 4th place in each Qualification Group qualify for Second League.
5th and all bottom places in each Qualification Group qualify for Third League.
Premier and Second League have 12 Clans, and Third League can have over 12 clans.
Qualification and League competition Ranking
In bout stages Clans are ranked by this criteria
1.Total points
2.Game Difference
3.TIEBREAK
If points and game difference are equal between two or more Clans, the rules are:
1.tiebreakers between two clan are applied in the following order:
a)Head-to-head results.
b)head-to-head game difference
c)Most away wins for the entire season
d)Most away game wins for the entire season
2.If the tie is between more than two clans, tiebreak are applied in the following order::
a) head-to-head points
b) head-to-head game difference
c)head-to-head away game wins
d)Most away wins for the entire season
e)Most away games wins for the entire season
- show: Game Creation Rules
- Every game week, the clan's assigned representative must create games as per the agreed schedule and then complete the following tasks:
By 23:00 Sunday Evening CC Time the home clan must:
1.Send PM with home games(maps,settings,players) to Mcshanester29
2.Post home games(maps,settings,players) in the thread.
3.invite all home players
4.Send PM of the games to the opposing team contact
By 23:00 CC Time on Wednesday, the away clan must:
1.Send a PM with the chosen players to Mcshanester29
2.Post away player list in the divisional thread
3.Invite all away players
If a clan repeats a map in the Qualification or League stage and the Director fails to realise this before the game starts then the game will not be repeated.
If by 23:00 Monday Evening the home games have not been created the representative and their 2nd will be warned by the Division Director that they have only 24 hours left to create the games.
If by 23:00 Tuesday Evening this has still not been done then the Division Director will create 8 Random Map, Sunny, Escalating games and invite random players from the offending clan.
There can be no delays beyond this 48 hour period. By going with clan created games and not Division Director created games, the process should be less arduous for the directors.
If a clan repeatedly enters their games late then the clan directors reserve the right to remove the 48 hour grace period and create the random games immediately.