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TIA [Winner: MOB]

Tournaments completed in 2010.

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TIA [Winner: MOB]

Postby acores2005 on Wed Apr 08, 2009 9:05 am

TIA
Triple Iberia Attack

AND THE WINNER OF THIS TOURNAMENT IS:

=D> =D> =D> =D> =D> MOB =D> =D> =D> =D> =D>

This tournament is only for Premium players with 1700 points or more. (1 or 2 places for Premium players between 1300 and 1700 points)

Is played only on the map IBERIA with the characteristics:
Sequential
Flate Rate
Chained
No Fog

The 16 players are placed in 4 groups of 4 players.

In the 1st round and in each group, is dispute, at the same time, 3 games. The first 2 of each group go to the 2nd round.

In the 2nd round (2 groups of 4 players) compete, at the same time, 3 games. The first 2 of each group go to the final

The final (1 group with 4 players) is dispute at the same time, 5 games. The best will be ranked the champion of the TIA.

BUT, not everything is easy.
Only two rules:
A - AT ODD ROUNDS (rounds 1, 3, 5,ā€¦), FREE ATTACK!
B - AT ROUNDS PAIRS (rounds 2, 4, 6,ā€¦), , EACH PLAYER CAN ATTACK, ON MAXIMUM, 3 TERRITORIES INCLUDING NEUTRAL WITHOUT PENALTY.

This rule (rule B) is fundamental to the classification in each group from the 1st round to final.

At the beginning of each game, all players have 300 points.

Each time the rule is broken, are taken of points with the system:
1 - Attacked and conquered 4 territories: -18 points.
1.1 - For what has the 4th attack: +18
1.2 - where a neutral territory: no one gets!

2 - Attacked and conquered 5 territories: -60 points.
2.1 - To which lost 2 territories +60
2.2 - if 2 players lose 1 territory each, they receive +30 each.
2.3 - if a player loses a territory and a neutral, the player gets +60.
2.4 - if the 2 two territories are neutral, no one gets

3 - Attacked and captured more than 5 territories: -120 points.
3.1 - the 120 points are divided proportionally by the players that lost territories.

This means that a player can win the group and must be eliminated!

The remaining points will be added to the points of classification:
1st place: +80 points
2nd place: +40 points
3th place: +20 points
4th place: +10 points

Every days, I will be updating the points and put in Game Chat

PLAYERS & RESERVES
show


GROUPS
show
Last edited by acores2005 on Thu Jan 07, 2010 11:41 am, edited 40 times in total.
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Re: TIA (16/16)(reserves 0/4)

Postby acores2005 on Wed Apr 08, 2009 9:05 am

1st round

STANDINGS

Group A FINAL
show


Group B FINAL
show


Group C FINAL
show


Group D FINAL
show
Last edited by acores2005 on Fri Sep 04, 2009 5:12 am, edited 17 times in total.
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Re: TIA (0/16)(reserves 0/4)

Postby acores2005 on Wed Apr 08, 2009 9:06 am

Round 2
Group 1
- shoop76
- dragon dor
- HighlanderAttack
- andreas1977

Group 2
- danervinsucks
- MOB
- claudio
- TODRICH

STANDINGS
Last edited by acores2005 on Fri Sep 04, 2009 5:19 am, edited 7 times in total.
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Re: TIA - FINAL

Postby acores2005 on Wed Apr 08, 2009 9:06 am

FINAL

- HighlanderAttack
- MOB
- shoop76
- claudio

show: FINAL
Last edited by acores2005 on Thu Jan 07, 2010 11:46 am, edited 6 times in total.
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Re: TIA (0/16)(reserves 0/4)

Postby dragon dor on Wed Apr 08, 2009 9:16 am

hum interesting rules but if impossible get more 3 territories in the game it s impossible to finish him and escalating cash at more 1000 units :-s
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Re: TIA (0/16)(reserves 0/4)

Postby dragon dor on Wed Apr 08, 2009 9:16 am

hum interesting rules but if impossible get more 3 territories in the game it s impossible to finish him and escalating cash at more 1000 units :-s
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Re: TIA (0/16)(reserves 0/4)

Postby acores2005 on Wed Apr 08, 2009 9:23 am

dragon dor wrote:hum interesting rules but if impossible get more 3 territories in the game it s impossible to finish him and escalating cash at more 1000 units :-s


what is your proposal? No spoils? Flate rate?
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Re: TIA (0/16)(reserves 0/4)

Postby b00060 on Wed Apr 08, 2009 9:25 am

Count me in please
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Re: TIA (2/16) REVISED

Postby HighlanderAttack on Thu Apr 09, 2009 8:48 am

I will try it--better print this out and keep it handy for my reference.

Lots of work for you on checking this one
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Re: TIA (3/16) REVISED

Postby MOB on Thu Apr 09, 2009 9:10 am

LETS GO BABUIES
:)
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Re: TIA (4/16) REVISED

Postby acores2005 on Thu Apr 09, 2009 9:21 am

UPDATED
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Re: TIA (4/16) REVISED

Postby dfp2dep on Thu Apr 09, 2009 9:54 am

i'm in
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Re: TIA (4/16) REVISED

Postby Master Yoda on Thu Apr 09, 2009 10:30 am

i'm in
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Re: TIA (4/16) REVISED

Postby murphy16 on Thu Apr 09, 2009 10:47 am

in please
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Re: TIA (4/16) REVISED

Postby Mageplunka on Thu Apr 09, 2009 11:24 am

im in
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Re: TIA (7/16) REVISED

Postby acores2005 on Thu Apr 09, 2009 11:58 am

UPDATED

waiting confirmation from Master Yoda
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Re: TIA (7/16) REVISED

Postby pjanjos on Thu Apr 09, 2009 12:30 pm

i am in
ass.pjanjos
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Re: TIA (8/16) REVISED

Postby shoop76 on Thu Apr 09, 2009 11:31 pm

in please
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Re: TIA (9/16) REVISED

Postby blockhead15 on Fri Apr 10, 2009 12:19 pm

Ill play
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Re: TIA (10/16) REVISED

Postby angola on Fri Apr 10, 2009 12:22 pm

I'll play.
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Re: TIA (11/16) REVISED

Postby acores2005 on Fri Apr 10, 2009 12:25 pm

UPDATED

MORE 5 PLAYERS
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Re: TIA (11/16) REVISED

Postby andreas1977 on Fri Apr 10, 2009 12:27 pm

sounds interesting

i am in
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Re: TIA (12/16) REVISED

Postby claudio on Fri Apr 10, 2009 1:13 pm

in
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Re: TIA (13/16) REVISED

Postby acores2005 on Fri Apr 10, 2009 1:27 pm

UPDATED

MORE 3 PLAYERS, PLEASE
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Re: TIA (13/16) REVISED

Postby TODRICH on Fri Apr 10, 2009 2:05 pm

i'll play
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