It would help me, it would help new mapmakers, it would help everyone as a reference tool.
The Drop Combos Table
Moderator: Cartographers
Forum rules
Please read the Community Guidelines before posting.
Please read the Community Guidelines before posting.
The Drop Combos Table
Would somebody like to post the "Drop Combos Table" for everyone to use to show mapmakers the ideal numbers of territories for players 2 -8 from 20 to say 100 - to show how the neutrals are calculated.
It would help me, it would help new mapmakers, it would help everyone as a reference tool.
It would help me, it would help new mapmakers, it would help everyone as a reference tool.

* Pearl Harbour * Waterloo * Forbidden City * Jamaica * Pot Mosbi
- gimil
- Posts: 8599
- Joined: Sat Mar 03, 2007 12:42 pm
- Gender: Male
- Location: United Kingdom (Scotland)
Re: The Drop Combos Table
I think I will go ahead and create this just now and get it posted in map making tools.cairnswk wrote:Would somebody like to post the "Drop Combos Table" for everyone to use to show mapmakers the ideal numbers of territories for players 2 -8 from 20 to say 100 - to show how the neutrals are calculated.
It would help me, it would help new mapmakers, it would help everyone as a reference tool.
What do you know about map making, bitch?
Top Score:2403natty_dread wrote:I was wrong
- e_i_pi
- Posts: 1775
- Joined: Tue Feb 12, 2008 2:19 pm
- Location: Corruption Capital of the world
- Contact:
Re: The Drop Combos Table
I've done it already dude, for the USA map pack thing. I'm sure I gave WM the link... lemme go find itgimil wrote:I think I will go ahead and create this just now and get it posted in map making tools.cairnswk wrote:Would somebody like to post the "Drop Combos Table" for everyone to use to show mapmakers the ideal numbers of territories for players 2 -8 from 20 to say 100 - to show how the neutrals are calculated.
It would help me, it would help new mapmakers, it would help everyone as a reference tool.
- e_i_pi
- Posts: 1775
- Joined: Tue Feb 12, 2008 2:19 pm
- Location: Corruption Capital of the world
- Contact:
Re: The Drop Combos Table
File is here:
http://www.mediafire.com/download.php?mwflnyzwmij
Fill in the blank spaces with data, the blue spaces are formulas, so automatically fill in for you
Data you must enter
Total provinces - Enter the total number of droppable provinces on the map (ie - not neutrals)
Continent - Enter the continent names in this column
Provinces - Enter the number of provinces in the continent in this column
Held - Enter the number of provinces that must be held in order to get the bonus for the continent
The blue column calculates the chances of dropping the continent in a 2p or 3p game
http://www.mediafire.com/download.php?mwflnyzwmij
Fill in the blank spaces with data, the blue spaces are formulas, so automatically fill in for you
Data you must enter
Total provinces - Enter the total number of droppable provinces on the map (ie - not neutrals)
Continent - Enter the continent names in this column
Provinces - Enter the number of provinces in the continent in this column
Held - Enter the number of provinces that must be held in order to get the bonus for the continent
The blue column calculates the chances of dropping the continent in a 2p or 3p game
Re: The Drop Combos Table
Nice tool e_i_pi...thanks.e_i_pi wrote:File is here:
http://www.mediafire.com/download.php?mwflnyzwmij
Fill in the blank spaces with data, the blue spaces are formulas, so automatically fill in for you
Data you must enter
Total provinces - Enter the total number of droppable provinces on the map (ie - not neutrals)
Continent - Enter the continent names in this column
Provinces - Enter the number of provinces in the continent in this column
Held - Enter the number of provinces that must be held in order to get the bonus for the continent
The blue column calculates the chances of dropping the continent in a 2p or 3p game
the top section....can that formula be applied to any number of players 2-8, if the table is extended?

* Pearl Harbour * Waterloo * Forbidden City * Jamaica * Pot Mosbi
Re: The Drop Combos Table
That's be great, thanks Gimil.gimil wrote:I think I will go ahead and create this just now and get it posted in map making tools.cairnswk wrote:Would somebody like to post the "Drop Combos Table" for everyone to use to show mapmakers the ideal numbers of territories for players 2 -8 from 20 to say 100 - to show how the neutrals are calculated.
It would help me, it would help new mapmakers, it would help everyone as a reference tool.

* Pearl Harbour * Waterloo * Forbidden City * Jamaica * Pot Mosbi
- gimil
- Posts: 8599
- Joined: Sat Mar 03, 2007 12:42 pm
- Gender: Male
- Location: United Kingdom (Scotland)
Re: The Drop Combos Table
e_i_pi I think this is moer to what cairns is looking for.
Excel 2007
http://h1.ripway.com/gimil/Player%20Sta ... unter.xlsx
Excel 2003
http://h1.ripway.com/gimil/Player%20Sta ... unter.xlsx
It could probably use a better name but I think I am going to add more stuff to this as I go along so we will just go with it for now.
Excel 2007
http://h1.ripway.com/gimil/Player%20Sta ... unter.xlsx
Excel 2003
http://h1.ripway.com/gimil/Player%20Sta ... unter.xlsx
It could probably use a better name but I think I am going to add more stuff to this as I go along so we will just go with it for now.
What do you know about map making, bitch?
Top Score:2403natty_dread wrote:I was wrong
Re: The Drop Combos Table
Thanks Gimil, exactly.gimil wrote:e_i_pi I think this is moer to what cairns is looking for.
Excel 2007
http://h1.ripway.com/gimil/Player%20Sta ... unter.xlsx
Excel 2003
http://h1.ripway.com/gimil/Player%20Sta ... unter.xlsx
It could probably use a better name but I think I am going to add more stuff to this as I go along so we will just go with it for now.
And i managed to add in the neutral starters for reference in the Trafalgar map.

* Pearl Harbour * Waterloo * Forbidden City * Jamaica * Pot Mosbi
- gimil
- Posts: 8599
- Joined: Sat Mar 03, 2007 12:42 pm
- Gender: Male
- Location: United Kingdom (Scotland)
Re: The Drop Combos Table
Yes I will add that to my own file before I add this to map making toolscairnswk wrote:Thanks Gimil, exactly.gimil wrote:e_i_pi I think this is moer to what cairns is looking for.
Excel 2007
http://h1.ripway.com/gimil/Player%20Sta ... unter.xlsx
Excel 2003
http://h1.ripway.com/gimil/Player%20Sta ... unter.xlsx
It could probably use a better name but I think I am going to add more stuff to this as I go along so we will just go with it for now.
And i managed to add in the neutral starters for reference in the Trafalgar map.
What do you know about map making, bitch?
Top Score:2403natty_dread wrote:I was wrong
- e_i_pi
- Posts: 1775
- Joined: Tue Feb 12, 2008 2:19 pm
- Location: Corruption Capital of the world
- Contact:
Re: The Drop Combos Table
I can configure it so that the columns show the chances for n players, shouldn't be too hard. You interested in that?cairnswk wrote:Nice tool e_i_pi...thanks.
the top section....can that formula be applied to any number of players 2-8, if the table is extended?
Unfortunately, I can't see the other files as they are Office 2007 format. I'll be able to check them at work on Thursday though
- gimil
- Posts: 8599
- Joined: Sat Mar 03, 2007 12:42 pm
- Gender: Male
- Location: United Kingdom (Scotland)
Re: The Drop Combos Table
There is an office 2003 version there are well pi.e_i_pi wrote:I can configure it so that the columns show the chances for n players, shouldn't be too hard. You interested in that?cairnswk wrote:Nice tool e_i_pi...thanks.
the top section....can that formula be applied to any number of players 2-8, if the table is extended?
Unfortunately, I can't see the other files as they are Office 2007 format. I'll be able to check them at work on Thursday though
What do you know about map making, bitch?
Top Score:2403natty_dread wrote:I was wrong
Re: The Drop Combos Table
Have you included so-called 'golden' numbers, where you need to take 2 territories from your opponent before their starting bonus is reduced (ie 14, 17, 20...)

PB: 2661 | He's blue... If he were green he would die | No mod would be stupid enough to do that
- e_i_pi
- Posts: 1775
- Joined: Tue Feb 12, 2008 2:19 pm
- Location: Corruption Capital of the world
- Contact:
Re: The Drop Combos Table
You're starting to open up a can of worms with concerns like that Benn. While I agree a 42 territory map is vastly superior gameplay wise to a 36 territory map, when we start considering elements like this, then we must also consider such concepts as:MrBenn wrote:Have you included so-called 'golden' numbers, where you need to take 2 territories from your opponent before their starting bonus is reduced (ie 14, 17, 20...)
- Connectivity - Mediterranean in Alexander's Empire has high connectivity
- Reach - Cannons in Waterloo have high reach
- Span/Breakability - Uxbridge 2 in Waterloo has high span/breakability, as it can attack cannons on two sides and therefore reach very far, as well as break 6 potential bonuses directly
- Defensibility - Adelaide-MtGambier-Eureka in Australia is a zone with high defensibility (requires few troops to hold off a great many)
Of course, I do believe that noticing the intricacies of a map, and discussing at length the different aspects of gameplay of a map before quench is well worth it. I just don't think creating a spreadsheet to attempt to equate and balance a map would necessarily be worthwhile. I'll give an analogous example:
At work, we have a procedure for printing out labels so we can send out information packs. The whole procedure takes about 5 minutes. This is worthwhile if you're doing several labels, but if you're just doing one, you may as well write it out by hand.
ie - sometimes the human eye and mind can do a job a lot quicker and better than a coded procedure