Is there a "proxy" player script?
Moderator: Tech Team
Forum rules
Please read the Community Guidelines before posting.
Please read the Community Guidelines before posting.
Is there a "proxy" player script?
Well I broke down and tried BOB. From what I can tell, it's an impressive tool but basically not much that it can do as far as setting up macros, and otherwise a crutch for poor map design where you can't tell what can attack what...
What I was really looking for is a way to script in your next move automatically. Even if it was just a simple: Begin turn; deploy all (x); End Turn. This is needed particularly, for example, when you are in a freestyle game, you get a bonus area locked in and the other guy refuses to initiate the next round, so you wait, then you get on with life, and 2 hours later he's logged in, made the move, and low and behold, you bonus is broken, and of course you get it back, but then next turn its the same thing so all your cost to get the territory cleared was wasted on an endless back and forth. Is there a way to set a "bot" or something to log in as soon as you are unblocked in a freestyle game in order to get credit for bonus territories that you actually hold? Otherwise it's like whoever is losing the game can put the brakes on and basically get a free turn.
I've heard of a command line interface tool somewhere in the forums... will it let me set up an "auto-turn"?
What I was really looking for is a way to script in your next move automatically. Even if it was just a simple: Begin turn; deploy all (x); End Turn. This is needed particularly, for example, when you are in a freestyle game, you get a bonus area locked in and the other guy refuses to initiate the next round, so you wait, then you get on with life, and 2 hours later he's logged in, made the move, and low and behold, you bonus is broken, and of course you get it back, but then next turn its the same thing so all your cost to get the territory cleared was wasted on an endless back and forth. Is there a way to set a "bot" or something to log in as soon as you are unblocked in a freestyle game in order to get credit for bonus territories that you actually hold? Otherwise it's like whoever is losing the game can put the brakes on and basically get a free turn.
I've heard of a command line interface tool somewhere in the forums... will it let me set up an "auto-turn"?
Re: Is there a "proxy" player script?
I have a script that will refresh a page and begin you turn as soon at possible, but Lack asked me not to use/distribute it because of the current lag caused by all the players. When the server is fixed from ts bugs and can handle more activity I will be glad to share it.
- KoE_Sirius
- Posts: 1646
- Joined: Mon Feb 27, 2006 7:08 pm
- Location: Somerset
- owenshooter
- Posts: 13360
- Joined: Wed Mar 07, 2007 6:01 pm
- Gender: Male
- Location: Deep in the Heart of Tx
already exists... PM yeti about it... tell him that i sent you...-0KoE_Sirius wrote:Its all leading to an automated system.
The user wont need to be here at all soon.

Thorthoth,"Cloaking one's C&A fetish with moral authority and righteous indignation
makes it ever so much more erotically thrilling"
- DiM
- Posts: 10415
- Joined: Wed Feb 14, 2007 6:20 pm
- Gender: Male
- Location: making maps for scooby snacks
i have a script that automatically gets you to major and i would gladly share it for 10k$
and as a bonus i'll throw in the Automatic Map Maker Pro 6.0
just click a button and maps pop out. foundry standards and all, ready to be put on the site.
and as a bonus i'll throw in the Automatic Map Maker Pro 6.0
just click a button and maps pop out. foundry standards and all, ready to be put on the site.
“In the beginning God said, the four-dimensional divergence of an antisymmetric, second rank tensor equals zero, and there was light, and it was good. And on the seventh day he rested.”- Michio Kaku
The point is only to use it when some lame-o goes and walks away from the middle of the game to get a one-up by basically getting effectively a "free" turn when you're not looking. If you have a life, you can't sit there for 12 hours waiting continuously!
To use it on every turn in heads-up would be a little cheap. I think player "ethics" would be to only use it if you post up in chat and there is no response, and the other guy doesn't have the courtesy to say when he's coming back.
The alternative is, of course, to time down the block "lag" from 12 hours to 1 hour...
To use it on every turn in heads-up would be a little cheap. I think player "ethics" would be to only use it if you post up in chat and there is no response, and the other guy doesn't have the courtesy to say when he's coming back.
The alternative is, of course, to time down the block "lag" from 12 hours to 1 hour...


