The Knights Templar have challenged VENOM to war.
https://www.conquerclub.com/public.php? ... WarId=3400
Contacts
VENOM: Keefie
KNT: DaveH
Games
45 Games (8 Doubles, 8 Triples, 6 Quads per Clan plus tie-breaker)
KNT set half the above; VNM fill and set their games
KNT set remaining half; VNM fill and set their games
Schedule
Round 1: Sunday 9th June
Round 2: Sunday 23rd June
Rules
Only game types allowed are "Teams" (Polymorphic is not considered a team game)
All games must have automatic initial troop deploy (no manual)
All games must be sequential (no freestyle)
All games must have 24 hour round length (no speed)
All spoils are allowed except zombie spoils (negotiable)
All forts are allowed except "no forts" (negotiable)
There will be no round limits except for “no forts” and Trench games, Round limit 30 (Negotiable)
15 maximum game loading per clan member
Each map can only be used twice per clan per clan war but can only be used once per game type (dubs/trips/quads)
Beta maps are not allowed
Each clan will pick the map and settings for exactly half of the games
Games will be exchanged in 2 sets
12 Hour Fog Rule will be in effect
Tie-Breaker game will be Quads on Classic, Fog, Chained, No Spoils (does not count toward player game maximum)
VNM (23) vs KNT (22) - VNM Wins - Final 8/19/19
Moderator: Clan Directors
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- Keefie
- Clan Director

- Posts: 6839
- Joined: Sun Dec 03, 2006 1:05 pm
- Gender: Male
- Location: Sleepy Hollow
VNM (23) vs KNT (22) - VNM Wins - Final 8/19/19
Last edited by Keefie on Tue Aug 20, 2019 9:58 am, edited 10 times in total.
Re: Venom vs The Knights Templar - 0-0 of 45
DaveH wrote:KNT accept these terms
War approved and privs Granted.Keefie wrote:Spoiler
The Knights Templar have challenged VENOM to war.
Contacts
VENOM: Keefie
KNT: DaveH
Games
45 Games (8 Doubles, 8 Triples, 6 Quads per Clan plus tie-breaker)
KNT set half the above; VNM fill and set their games
KNT set remaining half; VNM fill and set their games
Schedule
Round 1: Sunday 9th June
Round 2: Sunday 23rd June
Rules
Only game types allowed are "Teams" (Polymorphic is not considered a team game)
All games must have automatic initial troop deploy (no manual)
All games must be sequential (no freestyle)
All games must have 24 hour round length (no speed)
All spoils are allowed except zombie spoils (negotiable)
All forts are allowed except "no forts" (negotiable)
There will be no round limits except for “no forts” and Trench games, Round limit 30 (Negotiable)
15 maximum game loading per clan member
Each map can only be used twice per clan per clan war but can only be used once per game type (dubs/trips/quads)
Beta maps are not allowed
Each clan will pick the map and settings for exactly half of the games
Games will be exchanged in 2 sets
12 Hour Fog Rule will be in effect
Tie-Breaker game will be Quads on Classic, Fog, Chained, No Spoils (does not count toward player game maximum)
Have fun Yall!
- Keefie
- Clan Director

- Posts: 6839
- Joined: Sun Dec 03, 2006 1:05 pm
- Gender: Male
- Location: Sleepy Hollow
Re: Venom vs The Knights Templar - 17-21 of 45
7 games left and KNT are definitely winning one of them. 5 are looking solid for Venom with one still in the balance.
- Keefie
- Clan Director

- Posts: 6839
- Joined: Sun Dec 03, 2006 1:05 pm
- Gender: Male
- Location: Sleepy Hollow
Re: Venom vs KNT - 23-22 of 45 - VNM Win FINAL 8/19
Thanks for the War KNT, you played out of your skins. It could have gone either way.

- Jdsizzleslice
- Posts: 3576
- Joined: Fri Dec 09, 2011 9:55 pm
- Gender: Male
Re: Venom vs KNT - 23-22 of 45 - VNM Win FINAL 8/19
Tournament privileges removed, databases updated, medals issued.
This war has been completed, and this topic has been MOVED.
This war has been completed, and this topic has been MOVED.

