PACK vs FISO
23 14
CONTACTS
Pack
Jltile1
Otnal
CONTACTS
Fiso
Vid_Fiso
DATES
First Set:
Jan 11, 2016
PACK
Game 16254288 P
Game 16254290 P
Game 16254302 P
Game 16254307 P
Game 16254309 F
Game 16254313 F
Game 16254315 P
Game 16254318 P
Game 16254322 P
tie breaker
Game 16254579 P
Fiso
Game 16254455 F
Game 16254456
Game 16254459 P
Game 16254460 P
Game 16254461 F
Game 16254463 P
Game 16254470 F
Game 16254477
Game 16254481
Second set:
Game 16300337 P
Game 16300338
Game 16300339 P
Game 16300340 P
Game 16300341
Game 16300343
Game 16300353
Game 16300355
Game 16300356
Game 16294431 F
Game 16294423 F
Game 16294424 P
Game 16294434 F
Game 16294459 P
Game 16294466
Game 16294471
Game 16294473 P
Game 16294476
Jan 25, 2016[/color]
3 D
3 T
3 Q
Default Rules & Settings:
Only game types allowed are "Teams" (Polymorphic is not considered a team game)
All games must have automatic initial troop deploy (no manual)
All games must be sequential (no freestyle)
All games must have 24 hour round length (no speed)
All spoils are allowed except zombie spoils (negotiable)
All forts are allowed except "no forts" (negotiable)
There will be no round limits except for “no forts” games (No forts games must have a 30 round limit)
Trench is permitted in a maximum of 50% of home games (negotiable)
Each map can only be used twice per clan per clan war but can only be used once per game type (dubs/trips/quads) (negotiable)
Beta maps are not allowed
Each clan will pick the map and settings for exactly half of the games
Games will be exchanged in 2 sets (negotiable)
At least half of the quads games will be exchanged in the first set
12 Hour Fog Rule will be in effect Game can be remade unless team reveals information to the other clan, Clan not getting picture must wait to move and give the other team time to share info. The offended team has the right to remake the game before their next turn, however if Time becomes a issue the team can remake the game after taking the turn.
New settings that are implemented after the start of the Cup will be excluded from wars (negotiable with specific approval of TO)
[CC6] Round 1 Pack vs Fiso 23-14 PACK wins Mar 22 FINAL
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[CC6] Round 1 Pack vs Fiso 23-14 PACK wins Mar 22 FINAL
Last edited by jltile1 on Tue Mar 22, 2016 10:20 am, edited 25 times in total.
Re: [CC6] Round 1 Pack vs Fiso
Looks good to me! FISO agree and are ready to go!
If nothing else works, a total pig-headed unwillingness to look facts in the face will see us through
- Lindax
- Tournament Director

- Posts: 11252
- Joined: Sun Jan 20, 2008 12:58 pm
- Location: Paradise Rediscovered
Re: [CC6] Round 1 Pack vs Fiso
The tie-breaker game has to be:
Lx
This is not negotiable.The Tie-Breaker game for all the rounds will be Triples on Classic, sunny, chained, no spoils
Lx
"Winning Solves Everything" - Graeko
Re: [CC6] Round 1 Pack vs Fiso
got it thanks
- Keefie
- Clan Director

- Posts: 6785
- Joined: Sun Dec 03, 2006 1:05 pm
- Gender: Male
- Location: Sleepy Hollow
Re: [CC6] Round 1 Pack vs Fiso
Can you amend the opening post please, then privs will follow.jltile1 wrote:got it thanks
Thanks
- Lindax
- Tournament Director

- Posts: 11252
- Joined: Sun Jan 20, 2008 12:58 pm
- Location: Paradise Rediscovered
Re: [CC6] Round 1 Pack vs Fiso
Approved as quoted.
Lx
op
jltile1 wrote:PACK vs FISO
CONTACTS
Pack
Jltile1
Otnal
CONTACTS
Fiso
Vid_Fiso
DATES
First Set:
Jan 11, 2016
3 D
3 T
3 Q
Tiebreaker / Trips Classic NS/C/ Sunny
Second set:
Jan 25, 2016
3 D
3 T
3
Default Rules & Settings:
Only game types allowed are "Teams" (Polymorphic is not considered a team game)
All games must have automatic initial troop deploy (no manual)
All games must be sequential (no freestyle)
All games must have 24 hour round length (no speed)
All spoils are allowed except zombie spoils (negotiable)
All forts are allowed except "no forts" (negotiable)
There will be no round limits except for “no forts” games (No forts games must have a 30 round limit)
Trench is permitted in a maximum of 50% of home games (negotiable)
Each map can only be used twice per clan per clan war but can only be used once per game type (dubs/trips/quads) (negotiable)
Beta maps are not allowed
Each clan will pick the map and settings for exactly half of the games
Games will be exchanged in 2 sets (negotiable)
At least half of the quads games will be exchanged in the first set
12 Hour Fog Rule will be in effect Game can be remade unless team reveals information to the other clan, Clan not getting picture must wait to move and give the other team time to share info. The offended team has the right to remake the game before their next turn, however if Time becomes a issue the team can remake the game after taking the turn.
New settings that are implemented after the start of the Cup will be excluded from wars (negotiable with specific approval of TO)
"Winning Solves Everything" - Graeko
- hopalong
- Posts: 1240
- Joined: Thu Apr 28, 2011 9:15 am
- Location: not sure ... but it feels kindof good.
Re: [CC6] Round 1 Pack vs Fiso 16-8
captn b has half the packs losses - have we found the weakest link?
just sayin
just sayin
- Lindax
- Tournament Director

- Posts: 11252
- Joined: Sun Jan 20, 2008 12:58 pm
- Location: Paradise Rediscovered
Re: [CC6] Round 1 Pack vs Fiso 23-14 PACK wins Mar 22 FINAL
Privileges removed, databases updated, medals issued, topic moved.
Lx
Lx
"Winning Solves Everything" - Graeko
