Conquer Club

Beta Maps Champion IV [Winner Donelladan]

Tournaments Completed in 2015.

Moderator: Tournament Directors

Beta Maps Champion IV [Winner Donelladan]

Postby Teflon Kris on Sat May 16, 2015 1:42 am

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Beta Maps Champion IV


Beta Maps Champion Series



Congratulations to the Winner - Donelladan

=D> =D> =D> =D> =D> =D> =D> =D> =D> =D> =D> =D> =D> =D> =D> =D>



Details:
This is an 18-player tournament, designed for players to work towards their Beta or Cross-Map Awards.

The tournament features the following maps:
France 2.1
Promontory Summit
Krazy Kingdoms
WWI Gallipoli


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Players must select a group for the initial stage.

(If a group is not selected then players will be assigned randomly to free slots when 18 players have registered)
Each group involves a terminator game (Esc, Ch, Fog, No Trench), plus 1 v 1 games against all other players in the group on Promontory Summit (Esc, Ch, Sunny, No Trench).
Players must be premium (as there are more than 4 matches at once), have a 97% attendance record, and have checked the full details below and selected a group before joining.

Group A
WWI Gallipoli
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Group B
France 2.1
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Group C
Krazy Kingdoms
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Tournament Format
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Initial Stage

In Phase I, 18 players will be split into 3 groups of 6 competitors.
In the terminator battle, the winning competitor will score 2 points. All players will also score 1 point for each termination.
In 1 v 1 battles, the winner will score 1 point.

The top 2 competitors* from each group will progress to the next round.



Final Stage

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In the Final Phase, 6 competitors will undertake terminator battles on WWI Gallipoli**, Krazy Kingdoms** & France 2.1** (Esc, Ch, Fog), plus 1 v 1 games against all other players in the group on Promontory Summit** (Esc, Ch, Sunny).
Points scoring will be as above (points are reset to 0).

The competitor with most points will be declared the Winner.

In the event of competitors finishing with equal points, a tie-break battle will be played.


* If necessary competitors will also be compared on the number of terminations, then number of rounds survived in the phase in question. If this does not prove to determine qualifying competitors then a tie-break battle will occur.

** If any of the maps are no longer Beta at the start of the final phase then they will not be used.


Settings
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Setting will be automatic and have a 20-round limit. Other settings detailed above.


Competitor Requirements
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There will be 18 competitors.

Competitors must have a 97% attendance record, have played a minimum 25 matches, and not have dropped out from one of my tournaments previously! Premiums only.

Competitors will have 24 hours to join their battles from when the joining invite is sent. Failure to do so will result in a reserve being sought (harsh, I know).


Reserves
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All reserves will be sent a PM when an opening occurs. The first reserve to respond will gain a place.

For the first stage, reserves will be drawn from the reserve list.

In the second stage & final stage, reserves will be drawn from competitors eliminated from the previous stage (initially to the competitor finishing 4th in the group from which the missing player came (in the case of play-offs), or from the first losing play-off competitor to respond (in the case of a group stage), then from the first competitor finishing in 3rd or 4th place to respond, then from the first of any knocked-out competitor to respond).


Missing Turns
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If a player misses a turn then he cannot score any points in the game in question. If a player deadbeats at any stage then he will be ejected from the tournament.


Partnerships / Regular opponents
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Competitors must inform the tournament organiser if they have a regular partner or opponent that is also featuring in the tournament. The organizer can then ensure these competitors do not play together to avoid any potential claims of foul play by other players.

If reports of suspected foul play are made and the competitors in question have not declared that they are regular partners / opponents then they will be both be ejected from the tournament without question or the need for irrefutable evidence.


First Turn Fog of War Courtesy Rule
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Where fog of war is present, the competitor who goes first in round 1 must either wait 10 hours before taking their turn, or inform their opponent(s) in game chat of any regions conquered during their first move, and who from. Failure to do either will mean the competitor in question is unable to score any points in the game.

Players must contact the Tournament Organiser by PM to alert him to any indiscretions of the rule.


Some of the other Tournaments by Teflon Kris
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              Click on the links for details:


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Coming Soon
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Last edited by Teflon Kris on Tue Jul 21, 2015 7:43 pm, edited 28 times in total.
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Results

Postby Teflon Kris on Sat May 16, 2015 1:45 am

show: Final Stage Results
Donelladan - 12 points
biscuit boy - 8 points
Teflon Kris - 4 points
b00060 - 3 points
General Bax - 2 points
All Black Rugby


show: Initial Stage Results
Group A
biscuit boy - 10 points
General Bax - 4 points
pindary - 3 points
buster582 - 2 points
goldenwarrior - 2 points
MattiWacklin


Group B
All Black Rugby - 8 points
Teflon Kris - 5 points
molespe - 3 points
jonofperu - 4 points
Seamus76 - 2 points
alaskanassassin - 1 point

Game 15714593 ongoing.


Group C
Donelladan - 10 points
b00060 - 4 points
actorday - 2 points
MyTurnToWin - 1 point
GreenBaize - 1 point
zmd9r6






Group not initially specified:
pathfinde1
MattiWacklin
actorday
pindary
buster582




Reserves:
GreenBaize replaced pathfinde1
Last edited by Teflon Kris on Wed Jul 22, 2015 8:00 pm, edited 37 times in total.
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Re: Beta Maps Champion IV [New; Mixed; 1/18]

Postby Donelladan on Sat May 16, 2015 2:20 am

hi, in please. group A.
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Re: Beta Maps Champion IV [2/18]

Postby molespe on Sat May 16, 2015 12:05 pm

In, please Group B
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Re: Beta Maps Champion IV [3/18]

Postby goldenwarrior on Sun May 17, 2015 6:03 pm

in please Group A
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Re: Beta Maps Champion IV [4/18]

Postby Seamus76 on Sun May 17, 2015 7:56 pm

In please

Group C
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Re: Beta Maps Champion IV [5/18]

Postby b00060 on Mon May 18, 2015 11:39 am

In please group C
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Re: Beta Maps Champion IV [6/18]

Postby biscuit boy on Tue May 19, 2015 1:17 pm

in please group a
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Re: Beta Maps Champion IV [7/18]

Postby All Black Rugby on Sat May 23, 2015 3:15 pm

In please.
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Re: Beta Maps Champion IV [8/18]

Postby zmd9r6 on Sun May 24, 2015 2:23 pm

In group C please.
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Re: Beta Maps Champion IV [9/18]

Postby buster582 on Mon May 25, 2015 7:17 pm

in please
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Re: Beta Maps Champion IV [9/18]

Postby MyTurnToWin on Mon May 25, 2015 8:07 pm

Sign me up, please. Group C.
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Re: Beta Maps Champion IV [10/18]

Postby Seamus76 on Mon May 25, 2015 9:38 pm

Change me to Group B please.
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Re: Beta Maps Champion IV [10/18]

Postby pathfinde1 on Mon May 25, 2015 11:23 pm

in plz doesnt mater which group
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Re: Beta Maps Champion IV [10/18]

Postby General Bax on Tue May 26, 2015 3:40 am

in pls, group A
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Re: Beta Maps Champion IV [12/18]

Postby MattiWacklin on Wed May 27, 2015 12:19 am

In please..
Visit CC on Facebook and Twitter!
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Re: Beta Maps Champion IV [13/18]

Postby jonofperu on Fri May 29, 2015 3:24 pm

In plz. Group B - France
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Re: Beta Maps Champion IV [14/18]

Postby actorday on Sat May 30, 2015 6:29 pm

in plz
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Re: Beta Maps Champion IV [15/18]

Postby General Bax on Sun May 31, 2015 3:26 am

in pls
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Re: Beta Maps Champion IV [16/18]

Postby alaskanassassin on Wed Jun 03, 2015 12:28 am

group B please
Dice stats are irrelevant. If I roll the same amount of 6's as everyone else, but my opponents role 6's at the same time, that's what matters, what's rolled opposite my dice. How about how many total guys I've won and lost while attacking?
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Re: Beta Maps Champion IV [17/18]

Postby pindary on Thu Jun 04, 2015 9:45 am

in please
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Re: Beta Maps Champion IV [17/18]

Postby buster582 on Sat Jun 06, 2015 6:16 pm

in please
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Tournament Update

Postby Teflon Kris on Sat Jun 06, 2015 6:29 pm

FULL AND READY TO RUMBLE.

8-)
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Re: Beta Maps Champion IV [FULL]

Postby GreenBaize on Sun Jun 07, 2015 3:31 am

In Plz, group C :)
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