Bombarding the same region shouldn't give spoils
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- ronin56003
- Posts: 95
- Joined: Tue Feb 03, 2009 2:32 pm
Change the rules on bombardment?
Would it improve the game to change the rules on bombardment so that successfully bombarding a neutral territory does NOT qualify a player for spoils?
Bombarding Neutrals for spoils:
Strategic or Exploitive? Does it need to be modified?
Bombarding Neutrals for spoils:
Strategic or Exploitive? Does it need to be modified?
Re: Change the rules on bombardment?
As was pointed out to you already today, there is risk involved in bombarding neutrals, the same as bombarding any other coloured armies. This is a perfectly valid way to collect a card, and I guarantee you that it will not be changed.
Re: Change the rules on bombardment?
My thoughts exactly.Timminz wrote:As was pointed out to you already today, there is risk involved in bombarding neutrals, the same as bombarding any other coloured armies. This is a perfectly valid way to collect a card, and I guarantee you that it will not be changed.
- GenuineEarlGrey
- Posts: 176
- Joined: Thu May 01, 2008 1:30 am
Re: Change the rules on bombardment?
I'm not arguing against bombardment but there is one point where things become inconsistent.
In Feudal War is a good example because you can keep bombarding your "own" lands.
E.G.
*There was recently some talk about this on the Feudal War topic under maps.
But that's not really the case after the first card when you then re-attack a territ with only one neutral! In Feudal War you can get repeat cards for repeat bombarding of the same land which will always be rest to one neutral.Timminz wrote:there is risk involved in bombarding neutrals
In Feudal War is a good example because you can keep bombarding your "own" lands.
E.G.
*There was recently some talk about this on the Feudal War topic under maps.
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blakebowling
- Posts: 5093
- Joined: Wed Jan 23, 2008 12:09 pm
- Gender: Male
- Location: 127.0.0.1
Re: Change the rules on bombardment?
Take notice, at some castles on feudal war, you can't bombard anything except the 10 neutral barrier, which is a risk. So if someone's bombarding neutrals, you can probably rule out those two castles as their location.GenuineEarlGrey wrote:I'm not arguing against bombardment but there is one point where things become inconsistent.
But that's not really the case after the first card when you then re-attack a territ with only one neutral! In Feudal War you can get repeat cards for repeat bombarding of the same land which will always be rest to one neutral.Timminz wrote:there is risk involved in bombarding neutrals
In Feudal War is a good example because you can keep bombarding your "own" lands.
E.G.
*There was recently some talk about this on the Feudal War topic under maps.
Re: Change the rules on bombardment?
to be technically correct if a player bombards another player they SHOULD NOT get spoils. Ther term spoils refers to the pillaging of an encampment or territory previously owned by the enemy, and requires troop movement into said territory. If you don't "attack" and instead "bombard" from a safe distance then you SHOULD NOT get spoils. so either rename the "spoils" or change bombardment rules so you don't get a "spoil"
Re: Change the rules on bombardment?
Regardless of what some people think, it is possible to loss a roll against a 1.GenuineEarlGrey wrote:I'm not arguing against bombardment but there is one point where things become inconsistent.
But that's not really the case after the first card when you then re-attack a territ with only one neutral!Timminz wrote:there is risk involved in bombarding neutrals
- GenuineEarlGrey
- Posts: 176
- Joined: Thu May 01, 2008 1:30 am
Re: Change the rules on bombardment?
And who might "some people" be? Certainly not me.Timminz wrote:Regardless of what some people think, it is possible to loss a roll against a 1.
You're not telling me you are going to defend bombarding on the risk of losing a roll against one army? Sure, there's a risk involved when you bombard against three neutrals. But the risk against one is less. Then to do that again and again and say there's a risk involved while gaining much more in spoils is a weak, weak argument.
E.G.
Re: Change the rules on bombardment?
I don't follow. Do you think bombarding a single army of an opponent should not garner spoils?GenuineEarlGrey wrote:And who might "some people" be? Certainly not me.Timminz wrote:Regardless of what some people think, it is possible to loss a roll against a 1.
You're not telling me you are going to defend bombarding on the risk of losing a roll against one army? Sure, there's a risk involved when you bombard against three neutrals. But the risk against one is less. Then to do that again and again and say there's a risk involved while gaining much more in spoils is a weak, weak argument.
E.G.
The point is, that this is a feature of the map, I don't understand what the complaint really is. Are people complaining that they aren't using as effective a strategy as their opponents, and think it's a flaw in the map? That's what it seems like.
- sully800
- Posts: 4978
- Joined: Wed Jun 14, 2006 5:45 pm
- Gender: Male
- Location: Bethlehem, Pennsylvania
Re: Change the rules on bombardment?
Especially because in bombardment you don't have to advance an army.GenuineEarlGrey wrote:And who might "some people" be? Certainly not me.Timminz wrote:Regardless of what some people think, it is possible to loss a roll against a 1.
You're not telling me you are going to defend bombarding on the risk of losing a roll against one army? Sure, there's a risk involved when you bombard against three neutrals. But the risk against one is less. Then to do that again and again and say there's a risk involved while gaining much more in spoils is a weak, weak argument.
E.G.
I'd suggest a blend between this idea and the current situation. You get a card if you bombard an enemy territory and you don't get a card if you only bombard a neutral territory.
Re: Change the rules on bombardment?
Well here's my two cents, a game where people are going to make the exact same move, not interacting with any other players for upwards of half a dozen turns in a row is a poorly designed game. Yes, I know you all feel tremendously clever when using this tactic against people that spread out too soon, but once you boil it down to its base elements it is dead boring.
why wait a week before anyone starts "playing" the game?
why wait a week before anyone starts "playing" the game?
- Kotaro
- Posts: 3487
- Joined: Sat Mar 03, 2007 2:31 pm
- Location: TheJonah: You`re a fucking ruthless, little cunt!
Re: Change the rules on bombardment?
This idea is terrible. I've seen people go 10 to 1 against a neutral and lose. There is the same risk for bombarding a neutral, just as bombarding a player. And saying they can't fight back is a bullshit answer. Neutrals can't fight back when you assault their territories either; should that not give a card either?
Chose "No" because it's a terrible idea.
Chose "No" because it's a terrible idea.
- GenuineEarlGrey
- Posts: 176
- Joined: Thu May 01, 2008 1:30 am
Re: Change the rules on bombardment?
No one has said there isn't a risk in attacking neutral. But the risk against one is less. Then to do that again and again and say there's a risk involved while gaining much more in spoils is a weak, weak argument.Kotaro wrote:I've seen people go 10 to 1 against a neutral and lose.
- GenuineEarlGrey
- Posts: 176
- Joined: Thu May 01, 2008 1:30 am
Re: Change the rules on bombardment?
Good point.Timminz wrote:I don't understand what the complaint really is.
Re: Change the rules on bombardment?
The best I can understand, is that you see people doing something that is more effective than what you do, and rather than adjusting your play to this more effective method, you are asking that the rules be changed to suit your strategy. I recommend that you just accept that your strategy is not the best, and either change it, or play a different map, and/or setting.GenuineEarlGrey wrote:Good point.Timminz wrote:I don't understand what the complaint really is.Between me, Sully800 and Yanarix have we got some of the reasons across?
Re: Change the rules on bombardment?
The risk is exactly the same as when you attack an adjacent territory with one army on it, the only difference is advancement, so you must see this isn't a valid argument.GenuineEarlGrey wrote:No one has said there isn't a risk in attacking neutral. But the risk against one is less. Then to do that again and again and say there's a risk involved while gaining much more in spoils is a weak, weak argument.Kotaro wrote:I've seen people go 10 to 1 against a neutral and lose.
- Kotaro
- Posts: 3487
- Joined: Sat Mar 03, 2007 2:31 pm
- Location: TheJonah: You`re a fucking ruthless, little cunt!
Re: Change the rules on bombardment?
So, in an escalating card game, when people take territories and then leave one, so then someone else can take it and leave 1, and you can both build cards, that isn't doing the EXACT same thing, only with another player?
Re: Change the rules on bombardment?
Timminz wrote: The best I can understand, is that you see people doing something that is more effective than what you do, and rather than adjusting your play to this more effective method, you are asking that the rules be changed to suit your strategy. I recommend that you just accept that your strategy is not the best, and either change it, or play a different map, and/or setting.
one step ahead of you chief, now answer my question.
why wait a week before anyone starts "playing" the game?
Re: Change the rules on bombardment?
You don't want to if you don;t have to. It's just another strategy that you are more than capable of beating if you know it's coming.Yanarix wrote: one step ahead of you chief, now answer my question.
why wait a week before anyone starts "playing" the game?
- GenuineEarlGrey
- Posts: 176
- Joined: Thu May 01, 2008 1:30 am
Re: Change the rules on bombardment?
Oh for goodness sake, Timminz, don't waste peoples' time asking for some info to just go and ignore it in your reply.
I might as well say.... "The best I can understand, is that you are happy creaming points from the "naive" while they don't know about a strategy which encourages passive play and rather than acknowledgeing that bombardment provides a loophole on some maps, you are asking that the rules be kep the same to suit your strategy"
I might as well say.... "The best I can understand, is that you are happy creaming points from the "naive" while they don't know about a strategy which encourages passive play and rather than acknowledgeing that bombardment provides a loophole on some maps, you are asking that the rules be kep the same to suit your strategy"
Re: Change the rules on bombardment?
You didn't give ANY worthwhile info for him to ignore.GenuineEarlGrey wrote:Oh for goodness sake, Timminz, don't waste peoples' time asking for some info to just go and ignore it in your reply.
- GenuineEarlGrey
- Posts: 176
- Joined: Thu May 01, 2008 1:30 am
Re: Change the rules on bombardment?
So, like Timminz, your appear to be suggesting not to bother playing Feudal War if you don't like its bombard set-up.Bones2484 wrote:You don't want to if you don;t have to.
Re: Change the rules on bombardment?
Oh for goodness sake, GenuineEarlGrey, don't waste peoples' time asking for some info to just go and ignore it in your reply.GenuineEarlGrey wrote:So, like Timminz, your appear to be suggesting not to bother playing Feudal War if you don't like its bombard set-up.Bones2484 wrote:You don't want to if you don;t have to.
It's not a problem, it's just another strategy.Bones2484 wrote: You don't have to [play that way] if you don't want to. It's just another strategy that you are more than capable of beating if you know it's coming.
But yes, you may be right. Feudal requires patience. If you can't handle not blowing your wad early and letting people come to you, it isn't the map to be playing on. There's 100+ other maps that you may be better suited for.
- GenuineEarlGrey
- Posts: 176
- Joined: Thu May 01, 2008 1:30 am
Re: Change the rules on bombardment?
Go to the back of the class, Bones.Bones2484 wrote:You didn't give ANY worthwhile info for him to ignore.GenuineEarlGrey wrote:Oh for goodness sake, Timminz, don't waste peoples' time asking for some info to just go and ignore it in your reply.
Excluding me, there's been other people putting good points forward which neither you or Timminz have replied to....
....other than saying, its a "good strategy" and "if you don't like it, go and play on another map". give us something better. Your arguements are flimsy.
I'm saying that this "good strategy" is nothing more than a loophole that some players (including me) have learned to exploit.
I have no problem with some people liking fog and others not, the same with freestyle. But having situation where you get spoils for bombarding something thats already been bombarded like this is plain and simply odd. It doesn't fit in with the general ideas of the game. To say "if you don't like it, go and play on another map" is just plain bad for CC.
Re: Change the rules on bombardment?
Yes, you might, but if you did, it would be apparent that you haven't done your homework. Go check how often I play that map. I'm not a big fan of it. Apparently, you aren't either. The difference is, I don't play it, while you complain about it. It is wholly a part of how that map is played (on certain settings). Play with better strategy, or play a different map (or setting).GenuineEarlGrey wrote:Oh for goodness sake, Timminz, don't waste peoples' time asking for some info to just go and ignore it in your reply.![]()
I might as well say.... "The best I can understand, is that you are happy creaming points from the "naive" while they don't know about a strategy which encourages passive play and rather than acknowledgeing that bombardment provides a loophole on some maps, you are asking that the rules be kep the same to suit your strategy"
I would love to hear your opinion on how I don't go for any continents, and only attack 1's, in 6 way escalating matches.

