is possible to have two maps in one? so at the start of round player can deploy his troops only on the map X. in map X he conquer any region and after this player can play on map Y? so something as conditional borders maybe?
and the second question:
player has 3 to deploy. he deploy them on map X, here conquer any region and gain next units to deploy. but these units he can use on map Y only in the same round? in the next round the bonus from map X reset to neutral?
Oneyed
two maps in one - is this possible?
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- koontz1973
- Posts: 6960
- Joined: Thu Jan 01, 2009 10:57 am
Re: two maps in one - is this possible?
Neither is possible.
But something like this is. Not really what you want but it is as close to it as you will get.
But something like this is. Not really what you want but it is as close to it as you will get.

- thenobodies80
- Posts: 5400
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- Gender: Male
- Location: Milan
Re: two maps in one - is this possible?
yes if the image is one.Oneyed wrote:is possible to have two maps in one?
yes if everything on map Y start as neutralOneyed wrote:so at the start of round player can deploy his troops only on the map X.
yes only if the region in map X you take is the only way to have access to map Y. Like territory A (on map X) borders with territory B (on map X) which border with territory C (on map Y)....this with territory B that is the only territory that borders with territory C. Conditional borders, can be used but they are not necessary to do that.Oneyed wrote:in map X he conquer any region and after this player can play on map Y? so something as conditional borders maybe?
This is not possible, bonuses and troops to deploy are calculated and given before you can make any assault. So if taking a region you gain a bonus, you can use that bonus only on the next turn.Oneyed wrote:player has 3 to deploy. he deploy them on map X, here conquer any region and gain next units to deploy.but these units he can use on map Y only in the same round? in the next round the bonus from map X reset to neutral?
every turn works in this way:
- you Start
- killer neutrals reset
- objectives are checked
- bonuses are calculated
- autodeploy bonuses are given on territories
- cash spoils (if you have)
- you deploy troops
- you can assault
- end assault
- you can reinforce
- end reinforce
- end turn
Nobodies
Re: two maps in one - is this possible?
thanks guys.
Oneyed
Oneyed
Re: two maps in one - is this possible?
It might be a good idea to take thenobodies80's description of turn mechanics, fill out the details that he alluded to, and put it somewhere for general reference. Gameplay discussions sometimes get hung up on the ins and outs of the game engine.
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nolefan5311
- Posts: 1768
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- Location: Florida
Re: two maps in one - is this possible?
I like this idea. I will try to write something up.ender516 wrote:It might be a good idea to take thenobodies80's description of turn mechanics, fill out the details that he alluded to, and put it somewhere for general reference. Gameplay discussions sometimes get hung up on the ins and outs of the game engine.
Re: two maps in one - is this possible?
Something like hold these objectives to unlock the other map, like upper and lower world thing,
e.g. Old Greece - hold this temples to unlock Hades.
Or conditional map so if you die on one map you start over on other one,
again something similar to Hades
e.g. Old Greece - hold this temples to unlock Hades.
Or conditional map so if you die on one map you start over on other one,
again something similar to Hades
- darth emperor
- Posts: 2212
- Joined: Fri Nov 03, 2006 12:45 pm
Re: two maps in one - is this possible?
So if there's two regions that you need to held, to get the objective. But one or both of them turn to neutral, is not possible to take the objective?? The idea, is that the only way to win is to conquer BOTH objectives the previous turn, not to take one part of the objective at round 10, leaving a big stack, so that after 50 rounds you take the other objective and win.

- thenobodies80
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- Location: Milan
Re: two maps in one - is this possible?
killer neutrals act always before everything else. Have a killer neutral listed as component for the objective makes no sense. You can't win via objective in that case, never.
Check arms race games, find a game that was won via objective to understand how it works
Nobodies
Check arms race games, find a game that was won via objective to understand how it works
Nobodies
- darth emperor
- Posts: 2212
- Joined: Fri Nov 03, 2006 12:45 pm
Re: two maps in one - is this possible?
I know, I was just wondering by the steps you gave because if instead ofthenobodies80 wrote:killer neutrals act always before everything else. Have a killer neutral listed as component for the objective makes no sense. You can't win via objective in that case, never.
Check arms race games, find a game that was won via objective to understand how it works
Nobodies
was1-you Start
2-killer neutrals reset
3-objectives are checked
it would have been possible right? That would allow another type of strategy to get the bonus
1-you Start
2-objectives are checked
3-killer neutrals reset
