[ACC2] MD vs. GR (32-26) - Final 12/12

Finished challenges between two competitive clans.

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deantursx
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[ACC2] MD vs. GR (32-26) - Final 12/12

Post by deantursx »

All-Comers Cup Round 2: Manifest Destiny vs. Grim Reapers

Format:
Spoiler
4 Singles Bouts (each best-of-2) - each bout worth 1 point (total 6.45% of the scoring)
8 Doubles Games - each also worth 1 point (total 12.9% of the scoring)
12 Trips - each worth 2 points (total 38.7% of the scoring)
13 Quads- each also worth 2 points (total 41.9% of the scoring)

62 points available in total.
Half of all games are home for each clan.
One Quadruples game will be Random, escalating, chained, sunny, no trench.

A round limit of 20 rounds (for singles and doubles) and 30 rounds (for trips and quads) will be set - there will be no result if there is no winner within the limit. It is anticipated that this will only occur extremely rarely and is only introduced to prevent a stalemate-game from holding the tournament up.

12 hour Fog of War courtesy rule applies.

Individual players can play a maximum of 12 games (counting a 1v1 bout as 1 game).
Individual players can only play in one 1 v 1 bout per round.


Maps

Each map can only be used twice per clan per clan war but can only be used once per game type (e.g. once for singles and once for quads).
No Beta maps.
'Random' Map can be used unlimitedly.


Settings

No freestyle
No speed
No manual deployments
No Beta maps.
Nuclear spoils games are only allowed in 1 v 1 and doubles games.
Unlimited reinforcements are only allowed in triples and quadruples games. No more than 4 games per round per clan can involve unliminted reinforcements.
Trench settings can be used although no more than 4 games per round per clan can involve trench settings in team games (there is no limit for 1 v 1 games).
MD Contact: ViperOverLord
GR Contact: xman5151

Batch 1:

MD Home:
Spoiler
1 point:
Game 11819158 City Mogul MD
Game 11819157 Woodboro GR
2 points:
Game 11819145 Stalingrad MD
Game 11819148 13 Colonies MD
Game 11819147 Arms Race! MD
Game 11819151 Waterloo GR
Game 11819152 Transsib 1914 MD
Game 11819154 Poison Rome MD
GR Home:
Spoiler
1 point:
Game 11829130 Rail USA GR
Game 11829131 Treasures Of Galapagos GR
2 points:
Game 11829144 Antarctica GR
Game 11829147 Das Schloss GR
Game 11829152 Feudal Epic GR
Game 11829167 Supermax: Prison Riot! MD
Game 11829168 Antarctica MD
Game 11829207 Pearl Harbor GR
Tie-breaker: Game 11829173 Rail Europe (Random) MD

Batch 2:

MD Home:
Spoiler
1 point:
Game 11894734 13 Colonies GR
Game 11894735 Austerlitz GR
2 points:
Game 11894749 Malta MD
Game 11894769 Waterloo MD
Game 11894789 Poison Rome MD
Game 11894798 Europe 1914 GR
Game 11894804 Oasis GR
Game 11894807 Monsters MD
GR Home:
Spoiler
1 point:
Game 11893212 Flanders 1302 MD
Game 11893202 Fractured America GR
2 points:
Game 11893198 Draknor - Level 1 MD
Game 11893196 Fractured America GR
Game 11893195 Peloponnesian War MD
Game 11893193 South America GR
Game 11893192 Dawn Of Ages GR
Game 11893190 First Nations Americas MD
Single Bouts:
Spoiler
Bout 1: DRAW (No points awarded)
Game 11904099 Imperium Romanum MD
Game 11904101 Feudal War GR

Bout 2: DRAW (No points awarded)
Game 11904103 Poker Club GR
Game 11904105 Das Schloss MD

Bout 3: DRAW (No points awarded)
Game 11904107 Europe 1914 MD
Game 11904109 Stalingrad GR

Bout 4: DRAW (No points awarded)
Game 11904111 Pearl Harbor GR
Game 11904112 New World MD
MD Game Count:
Spoiler
Top 5:
ViperOverLord: 8
Wrexham: 8
Deantursx: 8
Fiction: 8
Robespeirre__: 8
GR Game Count:
Spoiler
Top 5:
Xman5151: 11
Akabob2: 10
Misher: 9
Whakamole: 9
DJfireside: 9
Last edited by deantursx on Fri Dec 21, 2012 6:16 pm, edited 16 times in total.
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xman5151
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Re: [ACC2] MD vs. GR (0-0)

Post by xman5151 »

Grim Reapers agree to these rules.

Good luck to MD!
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deantursx
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Re: [ACC2] MD vs. GR (0-0)

Post by deantursx »

Good luck to you too GR! Thread has been updated to include game numbers and player counts.
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deantursx
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Re: [ACC2] MD vs. GR (9-9)

Post by deantursx »

Scores been updated...currently we're tied.
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deantursx
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Re: [ACC2] MD vs. GR (15-9)

Post by deantursx »

Game numbers and scores updated!
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deantursx
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Re: [ACC2] MD vs. GR (18-16)

Post by deantursx »

Scores have been updated, and as you can see this matchup is now much closer. The 1v1 bouts came back as completely draws, so no points are awarded through either of them. Right now we sit at MD: 18 and GR: 16

24 Points are still up for grab, making the magic number to win 30.

So, that means we've got 12 trips/quads games going right now, and MD will need to win at least 6 of them to secure the victory.
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deantursx
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Re: [ACC2] MD vs. GR (26-24)

Post by deantursx »

Updated again. 4 active games left. MD quenches if we can win at least 2 of them.
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ViperOverLord
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Re: [ACC2] MD vs. GR (26-24)

Post by ViperOverLord »

Looks like MD will win the grudge match. I thought we were gonna lose too. So pleasant surprise. GGs GR.
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xman5151
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Re: [ACC2] MD vs. GR (26-24)

Post by xman5151 »

Looking that way... great war guys, well played games all around. Thanks and good luck in the next round!
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Re: [ACC2] MD vs. GR (30-26) MD Wins (1 game left)

Post by deantursx »

The Supermax victory makes it official. Great war GR!
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Re: [ACC2] MD vs. GR (32-26) MD Wins

Post by deantursx »

All games have finished.
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chemefreak
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Re: [ACC2] MD vs. GR (32-26) - Final 12/12

Post by chemefreak »

Moved to completed. Privs removed. Dropbox updated. Medals issued.
:twisted: ChemE :twisted:
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