Assasin Mode - Allow to deploy troops on all targets
Moderator: Community Team
Assasin Mode - Allow to deploy troops on all targets
In assasin mode allow people to put troops on other players armies.
WHy?
Say you're killing blue, but blue is killing red (you're yellow). If red is about to die, you can give him men so that you can keep him alive long enough to kill blue.
WHy?
Say you're killing blue, but blue is killing red (you're yellow). If red is about to die, you can give him men so that you can keep him alive long enough to kill blue.
- wcaclimbing
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- AndyDufresne
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- aphockey23
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- max is gr8
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- shaddowfire
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I agree 100%...I actually posted this in another thread. Allow people to place on each other, and allow fortifications to one another.
http://conquerclub.com/forum/viewtopic. ... ht=#240113
I know we are all to lazy to click on the link so this is what it says...
http://conquerclub.com/forum/viewtopic. ... ht=#240113
I know we are all to lazy to click on the link so this is what it says...
shaddowfire wrote:I think that just adds to it, if you know who's trying to kill you, then you know who to trust.
Another weird thing I though of for this new game type. Because of the rules, when one player dies the game is over, even if the person who had that player didn't eliminate them. I was thinking that it would add a new element if every player could fortify armies to every player. So when a player was getting weak people who weren't trying to kill him could help save the player, and the game.
Blades will bleed. Shields will shatter. But as the light fades, will the hero rise again or will darkness reign?
~Twilight Princess
~Twilight Princess
- AndyDufresne
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- Opera Man FL
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Just won one of these and figured out that the first to assassinate the correct target wins the game. It may sound stupid that I didn't come to that conclusion earlier. However, I'd leave the game as is. The current format should encourage all to be aggressive in going after their target and try to defend against the one they think is after them. Good luck and happy murdering.
- max is gr8
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- ZawBanjito
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On top of Andy's point, which is good, I think it's a bad idea anyway. Fortifying yourself right and moving carefully is the essence of Conquering! Assassin adds having to work out who's trying to take who, and then you carefully move into their path while trying to stay on target. It's tense and exciting multitasking. There ain't no joy in just placing troops wherever you think they're needed. That's not even playing the game.



