[Rules] Kick Assassin Game Deadbeats After One Missed Turn
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- BullsEyeBullard
- Posts: 4
- Joined: Sun May 23, 2010 5:42 pm
- Gender: Male
- Location: Fishersville, Virginia
[Rules] Kick Assassin Game Deadbeats After One Missed Turn
I started 20 assassin games. In everyone of them there is at least 1 deadbeat and in 50% of them there are at least 2 deadbeats. CC MUST kick out deadbeats in an assassin game after missing one turn and put them on probation to be allowed to play an assassin game after that deadbeat completes 10 games without missing a turn. If they miss another turn after that in an assassin game then they are barred from EVER playing an assassin game again.Missing turns in the assassin game exponentially hurts all who play the game. Consider, the player hunting down the deadbeat gets the deadbeat down to a couple of countries and then is kicked out for missing 3 turns. Unfortunately, the person hunting down the deadbeat has to play extemely well to even have a chance because usually, the deadbeats target is huge by that time because the deadbeat for 3 turns missed taking out his target!!! This is suppose to be a FUN game. But it is no fun when U play very well & end up losing because of a jerk deadbeat!!!
- rdsrds2120
- Posts: 6274
- Joined: Fri Jul 03, 2009 3:42 am
- Gender: Male
Re: Kickout Deadbeats in assassin games after 1 missed turn!
I think this is a bit extreme. A probation period? For one missed turn? A BANISHMENT from assassin games for missing two? That's way too extreme, considering things non-CC related get in the way of taking turns -- remember that.
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- TheForgivenOne
- Posts: 5998
- Joined: Fri May 15, 2009 8:27 pm
- Gender: Male
- Location: Lost somewhere in the snow. HELP ME
Re: Kickout Deadbeats in assassin games after 1 missed turn!
This website is a CASUAL website. Players can legitimately miss a turn here and there due to life issues. Say you have a real life issue that misses you to miss a few turns, suddenly you are kicked out of all your games just because you love assassin?BullsEyeBullard wrote:I started 20 assassin games. In everyone of them there is at least 1 deadbeat and in 50% of them there are at least 2 deadbeats. CC MUST kick out deadbeats in an assassin game after missing one turn and put them on probation to be allowed to play an assassin game after that deadbeat completes 10 games without missing a turn. If they miss another turn after that in an assassin game then they are barred from EVER playing an assassin game again.Missing turns in the assassin game exponentially hurts all who play the game. Consider, the player hunting down the deadbeat gets the deadbeat down to a couple of countries and then is kicked out for missing 3 turns. Unfortunately, the person hunting down the deadbeat has to play extemely well to even have a chance because usually, the deadbeats target is huge by that time because the deadbeat for 3 turns missed taking out his target!!! This is suppose to be a FUN game. But it is no fun when U play very well & end up losing because of a jerk deadbeat!!!
Not happening. If someone notices a player is deadbeating, they should be able to calculate whether they can eliminate him before they get kicked out. If they try and can't, it's also their fault. Plan ahead, save up your armies.
CC HomePage wrote:Designed for the casual gamer
