Suggestions that have been archived.
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The Neon Peon
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by The Neon Peon » Mon Oct 26, 2009 10:06 pm
Concise description:
Update the XML to allow map makers to use "if...then" statements.
Specifics:
I have no clue how the site is coded, so I wouldn't know and specifics.
This will improve the following aspects of the site:
Options for new maps are diminishing. We need some new gameplay.
An "if... then" statement can be used to do a whole ton of stuff. It would create more new gameplay possibilities than any other addition to the xml.
AndyDufresne
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by AndyDufresne » Tue Oct 27, 2009 12:02 pm
A batch of new XML updates is planned---probably before the end of the year. And as always, I think the Foundry Discussions forum has topics regarding requests/ideas for new XML options.
--Andy
the.killing.44
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by the.killing.44 » Tue Oct 27, 2009 4:34 pm
AndyDufresne wrote: A batch of new XML updates is planned---probably before the end of the year. And as always, I think the Foundry Discussions forum has topics regarding requests/ideas for new XML options.
--Andy
Yeah there are topics … but they've been locked for reasons unbeknownst to me and in spite of my arguments. Also, your "probably" implies in the 2011-13 range. *sigh*
AndyDufresne
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by AndyDufresne » Wed Oct 28, 2009 11:41 am
Pretty sure no, Killing.
The C.A.'s have dredged through the suggestions of past, since the last major XML update, and I think Lack has already picked out which ones he will be doing, before the year is out.
--Andy
the.killing.44
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by the.killing.44 » Wed Oct 28, 2009 2:00 pm
Awesome!
john9blue
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by john9blue » Wed Oct 28, 2009 2:29 pm
This would be amazing.
natty_dread wrote: Do ponies have sex?
Army of GOD wrote: the term heterosexual is offensive. I prefer to be called "normal"
(proud member of the Occasionally Wrongly Banned)
Mr_Adams
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by Mr_Adams » Wed Oct 28, 2009 11:59 pm
you mena like "if player A holds teritories a and b, then a can attack c"?
the.killing.44
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by the.killing.44 » Mon Nov 09, 2009 9:33 pm
Mr_Adams wrote: you mena like "if player A holds teritories a and b, then a can attack c"?
Yeah. "If player holds tert a, +2 added;" "If player holds terts a and b, +2 added to a;" etc. Conditional phrases.
natty dread
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by natty dread » Tue Nov 10, 2009 6:34 am
the.killing.44 wrote: Yeah there are topics … but they've been locked for reasons unbeknownst to me and in spite of my arguments.
... says the guy who's campaigning to lock down the whole foundry...
yeti_c
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by yeti_c » Wed Nov 11, 2009 1:10 pm
You need to suggest an example XML framework before this even gets looked at.
C.
For example
Code: Select all
<if>
<components>
<territory>dad</territory>
<territory>mum</territory>
</components>
<then>
<territory>
<name>dad</name>
<borders>
<border>john</border>
<border>james</border>
</border>
</territory>
<territory>
<name>mum</name>
<borders>
<border>john</border>
<border>james</border>
</border>
</territory>
</then>
</if>
<territory>
<name>dad</name>
<borders>
</border>
</territory>
<territory>
<name>mum</name>
<borders>
</border>
</territory>
In my example - dad and mum don't border their sons (James & John) unless you hold both of them...
C.
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