i get itVictor Sullivan wrote:I does, but jeez... You really should show the connections as best you can on the map.40kguy wrote:it says that pretty clearlynatty_dread wrote:I can't tell which territory is connected to which other territory.
For example, do all the numbered territories that are on the same green splotch connect each other?
What do the clubhouses connect with?
What about the parking lot, golf cars?
Most of your territories don't have any borders or any other indicators of connections.
Also what are hazards? You can't expect all the players to be familiar with golf terms.
As for the roads, I can't tell which territories they are supposed to connect, they just seem to sort of end abruptly.
You also rely too much on the legend to explain the territory connections. Most of the connections should be clear by looking at the actual map, not so that you have to read some tiny text to know what connects where.
Golf map (Gameplay vote)
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Re: Golf map (Draft posted) --Update pg 3--

16:00:18 ‹Pixar› Valentines Day the one day in they year that the V and the D come together
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Army of GOD
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Re: Golf map (Draft posted) --Update pg 3--
You should probably say what a hazard is too, because people who don't play golf probably don't know.
mrswdk is a ho
- Victor Sullivan
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Re: Golf map (Draft posted) --Update pg 3--
Thanks, AoG.natty_dread wrote:Also what are hazards? You can't expect all the players to be familiar with golf terms.
-Sully
Beckytheblondie: "Don't give us the dispatch, give us a mustache ride."
Scaling back on my CC involvement...
Scaling back on my CC involvement...
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Army of GOD
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Re: Golf map (Draft posted) --Update pg 3--
Dammit! I ran the risk of not reading the posts on this page and paid the price.
mrswdk is a ho
- RedFlyingGolf
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Re: Golf map (Draft posted) --Update pg 3--
Fixing the hazard problem was a piece of cake. What's dificult is showing what connects to what. I have an idea, I hope I can post the draft by Saturday.
- RedFlyingGolf
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Re: Golf map (Draft posted) --Update pg 3--
Alright I tried to show the connections as best as I could. Any other ways to fix the connection problems would be great. FIXED:40kguy wrote:i get itVictor Sullivan wrote:I does, but jeez... You really should show the connections as best you can on the map.40kguy wrote:it says that pretty clearlynatty_dread wrote:I can't tell which territory is connected to which other territory.
For example, do all the numbered territories that are on the same green splotch connect each other?
What do the clubhouses connect with?
What about the parking lot, golf cars?
Most of your territories don't have any borders or any other indicators of connections.
Also what are hazards? You can't expect all the players to be familiar with golf terms.
As for the roads, I can't tell which territories they are supposed to connect, they just seem to sort of end abruptly.
You also rely too much on the legend to explain the territory connections. Most of the connections should be clear by looking at the actual map, not so that you have to read some tiny text to know what connects where.
- Cart Paths
Connections (a bit)
hazard definition
- better connections while maintaining good graphics
fringe texture
Re: Golf map (V3, Page 4--Feedback please!)
i see it clearly now

16:00:18 ‹Pixar› Valentines Day the one day in they year that the V and the D come together
- RedFlyingGolf
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Re: Golf map (V3, Page 4--Feedback please!)
Here is another possibility:
Re: Golf map (V3, Page 4--Please vote on poll!)
Hi RFG...wow, it's really coming along. IMHO, I'm not nuts about any of the shading patterns so far. Could you thin the fairways a little, make the tee box the same color as the fairway, and then put a darker green area that encloses the entire hole from behind the tee box to around the green? You know, kind of like the first cut of rough.
Just a thought.
Just a thought.
- RedFlyingGolf
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Re: Golf map (New poll)
Im not quite sure what you mean for the first cut of rough. And any suggestions for the highlighting/clarity?
- army of nobunaga
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Re: Golf map (New poll)
MUCH BETTER man.. wow. lot of work I see... the rounded edges actually make this look like a golf course.
Maps Maps Maps!
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- RedFlyingGolf
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Re: Golf map (New poll)
V4:
Things done:
-changed colors
-got rid of highlighting
-traced over golf carts and beer carts because they were just pictures
-thinned fairways
To do:
-add clarity
-changed colors
-got rid of highlighting
-traced over golf carts and beer carts because they were just pictures
-thinned fairways
To do:
-add clarity
- army of nobunaga
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Re: Golf map (Please give criticism on clarity)
i disagree with these guys man... in the legend eexplain what the borders are, like cart paths or whatever.. and explain the order of the shots, like tee to 1st shot to second to hole...
then take those black things off.
then take those black things off.
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- army of nobunaga
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Re: Golf map (Please give criticism on clarity)
you know a guy that regularly pulls off crazy different maps like this is cairns.. I would not be ashamed If I were in your shoes to send him a message and ask him for thoughts.
This looks great to me, I think the black arrows clutter it a little though.
This looks great to me, I think the black arrows clutter it a little though.
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- RedFlyingGolf
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Re: Golf map (Please give criticism on clarity)
I placed those there for the hazards, i will probably take those off. And I will shoot him a pm, thanks.
- RedFlyingGolf
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Re: Golf map (Gameplay vote)
okay can every1 vote on the game play?
- dolomite13
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Re: Golf map (Gameplay vote)
I didn't read the whole thread but I assume you have seen this attempt at a gold map that stalled.
http://www.conquerclub.com/forum/viewto ... 42&t=50632
http://www.conquerclub.com/forum/viewto ... 42&t=50632
Where Have I Been? ... Testing a prototype board game that I co-designed called Alien Overrun!
- RedFlyingGolf
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Re: Golf map (Gameplay vote)
yes, i have. Does anybody like that gameplay?
- killercheez
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Re: Golf map (Gameplay vote)
Not bad but I would have a bit more regions all and all 3 thumbs up wait I mean 2 
Re: Golf map (Gameplay vote)
the player who is makeing this map dosent play any morekillercheez wrote:Not bad but I would have a bit more regions all and all 3 thumbs up wait I mean 2

16:00:18 ‹Pixar› Valentines Day the one day in they year that the V and the D come together
- ViperOverLord
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Re: Golf map (Gameplay vote)
Wonderful - what's done so far w/o delving into the specifics. I like it at a glance though.



