Moderator: Community Team
so u think, even after an alliance is declared and worked out in game chat, it is illegal and reportable if ur ally desides to send to u a PM saying "I plan to attack so-and-so next turn"?Risktaker17 wrote:I said everything has to be done in game chat.
lol... apathy, the solution to all the world's problems...the_fatty wrote:why do u guys even care? just never do alliances and u wont get in trouble
Imagine if you were playing the actual board game and tried to do this.TheTeacher wrote:so u think, even after an alliance is declared and worked out in game chat, it is illegal and reportable if ur ally desides to send to u a PM saying "I plan to attack so-and-so next turn"?Risktaker17 wrote:I said everything has to be done in game chat.
Why dont you ask the advice of the high ranking players on CC about alliances?TheTeacher wrote:lol... apathy, the solution to all the world's problems...the_fatty wrote:why do u guys even care? just never do alliances and u wont get in trouble![]()
i care 'cause i like to know exactly what people make of the rules, so that I know how far I can safely go, so that i will be able to go so far and know i'm safe. lol, there's a bit of circular reasoning for u.
so ur argument is CC should be like risk? if so, good point. the basis of this argument is disputable though.BaldAdonis wrote:Imagine if you were playing the actual board game and tried to do this.TheTeacher wrote:so u think, even after an alliance is declared and worked out in game chat, it is illegal and reportable if ur ally desides to send to u a PM saying "I plan to attack so-and-so next turn"?Risktaker17 wrote:I said everything has to be done in game chat.
i completely agree with scarus!!! i fell into playing doubles games, because i was encountering so many players with alliances/secret alliances. it seemed whenever i would get an edge, alliances would be struck, and i would be killed by the weaker players. i don't like alliances in 3 and 4 player games. if you want a partner, play doubles. otherwise, MAN UP!!!Scarus wrote:
Man up, and play by yourself, or play doubles.
Scarus
SCARUS! Long time! Welcome back!Scarus wrote:I'm an old school Risk player, and played extensively online before the existence of C Club. Don't get me wrong, I love C Club, but I'm just too ingrained with an old school sense of Risk Honor, to the point where I feel that any kind of alliance is unethical. Sure, it's legal, but it's also legal for me to kami you if you do declare such intentions.
Usually, what happens is that someone will mention something about an alliance, and then I immediately post that I automatically kami alliance makers.
Announce it, or not, you still get kamied, I don't care about quibbling about the nuances of this rule.
Man up, and play by yourself, or play doubles.
Scarus
Word.Poocho wrote:I vote wholeheartedly for #3.
Whatever the wording of the vague explanation for the rule, the foundation is "No secret alliances." A secret alliance is an alliance that no one knows about (besides those who are in the alliance, of course). So in order to follow the rule, if you've made an alliance with another player, make it public--announce it in the game chat. If you and another player want to consider forming an alliance, guess what--you don't have one! What point is there to discussing publicly something that doesn't even exist? You won't accomplish anything besides cluttering up the chat box.