300 terit map
Moderator: Cartographers
Forum rules
Please read the Community Guidelines before posting.
Please read the Community Guidelines before posting.
- DiM
- Posts: 10415
- Joined: Wed Feb 14, 2007 6:20 pm
- Gender: Male
- Location: making maps for scooby snacks
i want to do world 3.0 (see thread in my sig) but the current size restrictions don't allow me to do it. hopefully it will be possible in the future.Selin wrote:So, what's the status now?
Are we going to have something bigger than World 2.1 or not?
.
however a big map will be available once i get a bit of time. i'm currently pondering on a new project with something close to 400 terits but perhaps i'll reduce it to 300 because of the size issues.
“In the beginning God said, the four-dimensional divergence of an antisymmetric, second rank tensor equals zero, and there was light, and it was good. And on the seventh day he rested.”- Michio Kaku
- Qwert
- SoC Training Adviser
- Posts: 9262
- Joined: Tue Nov 07, 2006 5:07 pm
- Location: VOJVODINA
- Contact:
I dont understand why you need 300 terittory,i think that today you have 220 independent states(+ -).
Also i think that you start work on these idea,and to put in dimension who is suitabile for these number of terittory to be readabile for play.
800x600 is imposible for these map,i know from WWII EUROPE(I have 109 terittory),so you for yours 220+terittory try to put in WW2.1 large map dimension.
Also i think that you start work on these idea,and to put in dimension who is suitabile for these number of terittory to be readabile for play.
800x600 is imposible for these map,i know from WWII EUROPE(I have 109 terittory),so you for yours 220+terittory try to put in WW2.1 large map dimension.
- DiM
- Posts: 10415
- Joined: Wed Feb 14, 2007 6:20 pm
- Gender: Male
- Location: making maps for scooby snacks
qwert this is not the world 3.0 topic. this is an old topic of mine to see how people feel about a map with many terits.qwert wrote:I dont understand why you need 300 terittory,i think that today you have 220 independent states(+ -).
Also i think that you start work on these idea,and to put in dimension who is suitabile for these number of terittory to be readabile for play.
800x600 is imposible for these map,i know from WWII EUROPE(I have 109 terittory),so you for yours 220+terittory try to put in WW2.1 large map dimension.
yes world 3.0 is impossible at this moment because of the size limits. but i'm working on something that has more terits and will fit in this limit
“In the beginning God said, the four-dimensional divergence of an antisymmetric, second rank tensor equals zero, and there was light, and it was good. And on the seventh day he rested.”- Michio Kaku
Re: 300 terit map
My answer is a firm maybe. I won't play a map just because it has 300 territories, and I won't ignore a map just because it has 300 territories.DiM wrote:would people be interested in a 300 terit map? i have a project that i want to do but i'm not sure if 300 terits is such a good idea.
I bet you're getting tired of my same old argument, DiM, but I'm going to repeat it anyway: if the project looks good and plays well it will be popular regardless of the size/number of territories.
Now that it seems as if map sizes won't increase, I'd like to see somebody take up the challenge of seeing how many territories they can squeeze in without sacrifices quality.
Call it the Epic Map Challenge. Anybody can enter, only one can win.

- The Fuzzy Pengui
- Posts: 2271
- Joined: Mon Nov 27, 2006 6:52 pm
- Gender: Male
- Location: Ohio
Re: 300 terit map
I love the idea....we should have more map challenges/contests. The Indochina contest went well, and I assume the Canada contest will as welloaktown wrote:Now that it seems as if map sizes won't increase, I'd like to see somebody take up the challenge of seeing how many territories they can squeeze in without sacrifices quality.
Call it the Epic Map Challenge. Anybody can enter, only one can win.
Maybe even offer prizes for winners...like you win 5 contests a free premium for a year, 10 contests a free t-shirt from the website, etc.
If only we could get lack to do this
Gilligan wrote:I'M SO GOOD AT THIS GAME
My stepmom locked the bathroom door
So I opened the lock with my shoelace
- DiM
- Posts: 10415
- Joined: Wed Feb 14, 2007 6:20 pm
- Gender: Male
- Location: making maps for scooby snacks
Re: 300 terit map
as i already tolld on the other thread. gameplay and graphics are considered good. i just wanted to know if people would like the sheer number of terits. because this does have some disadvantages. one of them being the time it takes to finish such a game. a 6 player doodle earth can be over in 10 minutes but a 6 player game can take months to finish and frankly i think real time games are impossible on such a map.oaktown wrote:My answer is a firm maybe. I won't play a map just because it has 300 territories, and I won't ignore a map just because it has 300 territories.DiM wrote:would people be interested in a 300 terit map? i have a project that i want to do but i'm not sure if 300 terits is such a good idea.
I bet you're getting tired of my same old argument, DiM, but I'm going to repeat it anyway: if the project looks good and plays well it will be popular regardless of the size/number of territories.
Now that it seems as if map sizes won't increase, I'd like to see somebody take up the challenge of seeing how many territories they can squeeze in without sacrifices quality.
Call it the Epic Map Challenge. Anybody can enter, only one can win.
as for how many terits can be squeezed into the current map sizes i'll tell you know 300 are easy. i am working now on a map and in theory i could even fit 6-700 terits in the current guidlenes but most probably i'll stick to something a bit over 300
“In the beginning God said, the four-dimensional divergence of an antisymmetric, second rank tensor equals zero, and there was light, and it was good. And on the seventh day he rested.”- Michio Kaku
with the resolution of the current PC's that would not be a big problem....DiM wrote:steve monkey wrote:wouldn't a 300 territory map require loads of scrolling?
Would that frustration be compensated by the game play potential offered?
Hmm, I'm gonna think this one over a bit more.
this is one of the disadvantages i posted in the beginingof the thread:
1. map size. 300 terits need a lot of space so the map size will be quite scary
- Herakilla
- Posts: 4283
- Joined: Fri Jun 09, 2006 8:33 pm
- Location: Wandering the world, spreading Conquerism
i like big maps and i want a gigantic map. 300 sounds fun even if its just 300 territories and no bonuses it would be fun lol
IMHO if you dont like to scroll you can choose not to play this map, there are over 50 others that dont need scrolling
IMHO if you dont like to scroll you can choose not to play this map, there are over 50 others that dont need scrolling
Come join us in Live Chat!
- scooterd66
- Posts: 9
- Joined: Wed May 02, 2007 11:46 pm
- Location: Canada

